7261 Commits (301c95603993d80c33a23d9c9ef21f8b7b64fdc1)
 

Author SHA1 Message Date
David de1593d5c0
Backends: DX12: Fixed stale comments. (#5798) 2 years ago
ocornut e3fa56ae05 BeginMenu(): Menus: Fixed a one-frame issue where SetNextWindowXXX data are not consumed by a BeginMenu(). 2 years ago
ocornut 5ac94ad898 Window: Fixed an issue where uncollapsed a window would show a scrollbar for a frame. 2 years ago
ocornut ab6e48b833 Backends: GLFW: Perform a dummy glfwGetError() read to cancel missing mouse cursors errors. (#5785) 2 years ago
ocornut 08752b372e Menus, Popups: Experimental fix for issue where clicking on an open BeginMenu() item called from a window which is neither a popup neither a menu used to incorrectly close and reopen the menu. (#5775) 2 years ago
ocornut 81176737f8 Menus: Fixed using IsItemHovered()/IsItemClicked() on BeginMenu(). (#5775) 2 years ago
ocornut 3920b1c764 Removed commented out old flags from when Tables was a branch. 2 years ago
ocornut b15347cb7d Tables: activating an ID (e.g. clicking button inside) column doesn't prevent columns output flags from having ImGuiTableColumnFlags_IsHovered set. (#2957) 2 years ago
ocornut 3e8d198133 Removed runtime patching of obsolete/invalid "%f"/"%.0f" types of format strings for DragInt()/SliderInt(). 2 years ago
thedemons 5196bd15e9
Docs: Update outdated code sample (#5766) 2 years ago
ocornut c54230d14e Backends: Using nullptr instead of NULL. (#5760, #4537) + fix additional warnings. 2 years ago
ocornut 8a44c31c95 Scrolling: Further reduce unrelease mouse-wheel locked window timer + misc refactor (#2604, #3795, #4559) 2 years ago
ocornut dfa1bb0ac7 Backends: OSX: Fixed mouse inputs on flipped views. (#5756) 2 years ago
ocornut 85a368b58d Fixed ImGuiWindowFlags_UnsavedDocument clipping label in docked windows with no close button. (#5745) 2 years ago
ocornut c7d3d22ae1 Scrolling: Mitigated issue where multi-axis mouse-wheel inputs (usually from touch pad events) are incorrectly locking scrolling in a parent window. (#4559, #3795, #2604) 2 years ago
ocornut 80a870a3e5 Scrolling: Tweak mouse-wheel locked window timer so it is shorter but also gets reset whenever scrolling again (#2604) + small refactor 2 years ago
ocornut 282b2b5afb Backends: Vulkan: Fix building with VK_NO_PROTOTYPES. (#914, #5738). 2 years ago
ocornut a588f00f7b Backends: Vulkan: Added experimental ImGui_ImplVulkan_RemoveTexture() for api symetry. (#914, #5738). 2 years ago
cfillion 5884219867 imgui_freetype: Assert if bitmap size exceed chunk size to avoid buffer overflow. (#5731) 2 years ago
ocornut f2a522d70d ImDrawList: Not using alloca() anymore, lift single polygon size limits. (#5704, #1811) 2 years ago
ocornut cc5058e5d7 IO: Filter duplicate input events during the AddXXX() calls. (#5599, #4921) 2 years ago
ocornut fac8295d6e IO: remove ImGuiInputEvent::IgnoredAsSame (revert part of 839c3100), will filter earlier in next commit. (#5599) 2 years ago
ocornut 9e7f460c09 Fixed GetKeyName() for ImGuiMod_XXX values, made invalid MousePos display in log nicer. (#4921, #456) 2 years ago
ocornut 0749453355 Menus, Nav: Fixed not being able to close a menu with Left arrow when parent is not a popup. (#5730) 2 years ago
ocornut 9f6aae3bf2 Nav: Fixed race condition pressing Esc during popup opening frame causing crash. 2 years ago
ocornut bd2355a047 Menus, Nav: Fixed using left/right navigation when appending to an existing menu (multiple BeginMenu() call with same names). (#1207) 2 years ago
ocornut 3532ed1621 Menus, Nav: Fixed keyboard/gamepad navigation occasionally erroneously landing on menu-item in parent when the parent is not a popup. (#5730) 2 years ago
ocornut d5d705069d Various comments 2 years ago
Andrew D. Zonenberg e74a50f525 Added GetGlyphRangesGreek() helper for Greek & Coptic glyph range. (#5676, #5727) 2 years ago
ocornut d17627b9c6 InputText: leave state->Flags uncleared for the purpose of backends emitting an on-screen keyboard for passwords. (#5724) 2 years ago
ocornut 0a7054c7e4 Backends: Win32: Convert WM_CHAR values with MultiByteToWideChar() when window class was registered as MBCS (not Unicode). (#5725, #1807, #471, #2815, #1060) 2 years ago
ocornut a229a7f39f Examples: Win32: Always use RegisterClassW() to ensure windows are Unicode. (#5725) 2 years ago
ocornut e0330c1696 Fonts, Text: Fixed wrapped-text not doing a fast-forward on lines above the clipping region. (#5720) 2 years ago
ocornut 4d4889bf1b Refactor CalcWordWrapPositionA() to take on the responsability of minimum character display. Add CalcWordWrapNextLineStartA(), simplify caller code. 2 years ago
ocornut 5c4426c5b8 Demo: Fixed Log & Console from losing scrolling position with Auto-Scroll when child is clipped. (#5721) 2 years ago
ocornut 12c0246890 Removed support for 1.42-era IMGUI_DISABLE_INCLUDE_IMCONFIG_H / IMGUI_INCLUDE_IMCONFIG_H. (#255) 2 years ago
ocornut 73efcec564 Examples: disable GL related warnings on Mac + amend to ignore list. 2 years ago
ocornut a725db17b7 Comments for flags discoverability + add to debug log (#3795, #4559) 2 years ago
ocornut 325299f942 Backends: OpenGL: Add ability to #define IMGUI_IMPL_OPENGL_DEBUG. (#4468, #4825, #4832, #5127, #5655, #5709) 2 years ago
ocornut 56c3eaed20 ImDrawList: asserting on incorrect value for CurveTessellationTol (#5713) 2 years ago
ocornut 04316bd223 ColorEdit3: fixed id collision leading to an assertion. (#5707) 2 years ago
ocornut c261dac02f Demo: moved ShowUserGuide() lower in the file, to make main demo entry point more visible + fix using IMGUI_DEBUG_LOG() macros in if/else. 2 years ago
ocornut 51bbc70652 Backends: SDL: Disable SDL 2.0.22 new "auto capture" which prevents drag and drop across windows, and don't capture mouse when drag and dropping. (#5710) 2 years ago
ocornut 7a9045dd77 Backends: WGPU: removed Emscripten version check (currently failing on CI, ensure why, and tbh its redundant/unnecessary with changes of wgpu api nowadays) 2 years ago
ocornut 83a0030c0a Added ImGuiMod_Shortcut which is ImGuiMod_Super on Mac and ImGuiMod_Ctrl otherwise. (#456) 2 years ago
ocornut fd408c9790 Renamed and merged keyboard modifiers key enums and flags into a same set:. ImGuiKey_ModXXX -> ImGuiMod_XXX and ImGuiModFlags_XXX -> ImGuiMod_XXX. (#4921, #456) 2 years ago
ocornut f359dca0dc Misc input related changes to facilitate upcoming merges. 2 years ago
ocornut 85f327d8d3 InputText: added ImGuiInputTextFlags_EscapeClearsAll (#5688) 2 years ago
ocornut 60ab8a94a7 InputText: fixed minor one-frame selection glitch when reverting with Escape + disable cursor rendering on revert frame. (#3008) 2 years ago
ocornut 4b522e145c Experiment: ImGuiKey is now a typed enum, allowing ImGuiKey_XXX symbols to be named in debuggers. (#4921, #4537) 2 years ago