16 Commits (30dcdcbe736f551c0d7bc87ce5ed43edc835d7a2)

Author SHA1 Message Date
ocornut 4832027eb6 Examples: SDL3: Update for API changes: SDL_Init() returns 0 on failure. 2 months ago
Mark Jansen 5e7dc72c92
Examples: SDL3: Update readme to use SDL3_DIR (#7846) 3 months ago
ocornut 887478793b Examples: SDL2 (all), SDL3 (all), Win32+OpenGL3: Rework examples main loop to handle minimization without burning CPU or GPU by running unthrottled code. (#7844) 3 months ago
ocornut c3c90b49e0 Examples: SDL3+OpenGL: Update for API changes: SDL_GL_DeleteContext() renamed to SDL_GL_DestroyContext(). 4 months ago
ocornut 67216910fb Examples: SDL3: Remove use of SDL_HINT_IME_NATIVE_UI. 4 months ago
Cyao 538960bf17
Examples: Fixed SDL3 Makefile (#7641) 5 months ago
ocornut af00b182e3 Examples: SDL3: Minor fixes following changes to API (SDL_WindowFlags -> Uint32). 10 months ago
ocornut 357f752bed Docs: add more links to the top of every examples and backends files. 1 year ago
ocornut 216ae7db52 Examples: SDL3: Added clues that Emscripten doesn't support SDL3 yet. (#6386) 1 year ago
ocornut 513af1efc9 Examples: Updated all Visual Studio project file to use /utf-8 option, so string literals are UTF-8 encoded by default. 2 years ago
Michael Martz 506f7e0074 Using nullptr in locations where warning disable is not convenient. (#6313, #4537) 2 years ago
ocornut 301c956039 Examples: Windows: Added 'misc/debuggers/imgui.natstepfilter' file to all Visual Studio projects. (#3038) 2 years ago
ocornut ae4dad09b5 Examples: SDL3: Updated for latest WIP SDL3 branch. (#6243) 2 years ago
ocornut bb224c8aa1 Examples: Updated all examples application to enable ImGuiConfigFlags_NavEnableKeyboard and ImGuiConfigFlags_NavEnableGamepad by default. 2 years ago
ocornut fac19e1883 Backends: SDL2:+SDL3 Implement SetPlatformImeDataFn (amends). (#6071, #1953) + fix SDL3 setting PlatformHandleRaw. (#6146) 2 years ago
ocornut 13fbd99491 Backends: SDL3: update to run with SDL3. Examples: Add SDL3+Gl example. Remove some version checks. (#6146) 2 years ago