7686 Commits (33d426842dffe0e281518e693f0ed3eca33f917d)
 

Author SHA1 Message Date
ocornut 33d426842d Backends: Vulkan: ImGui_ImplVulkan_CreateFontsTexture() calls vkQueueWaitIdle() instead of vkDeviceWaitIdle(). (#7148, #6943, #6715, #6327, #3743, #4618) 11 months ago
ocornut 3cb805489b Backends: GLFW, Emscripten: fixes for canvas resizing, amends. (#6751) 11 months ago
Pello Rao 22a7d241ff Backends: GLFW, Emscripten: fixes for canvas resizing. (#6751) 11 months ago
ocornut b4c5a83cfe Commented out obsolete ImGuiKey_KeyPadEnter redirection to ImGuiKey_KeypadEnter. (#2625, #7143) 11 months ago
ocornut 70f2aaff43 Nav: tabbing happen within FocusScope. ImGuiWindowFlags_NavFlattened make window inherit focus scope from parent. 11 months ago
ocornut 55073aa7a3 Examples; SDL: added missing return values checks from SDL_CreateWindow() calls. (#7147) 11 months ago
ocornut 8764a1b7c4 Backends: Vulkan: free FontCommandBuffer explicitely (not actually required in normal code path, unless ImGui_ImplVulkan_DestroyDeviceObjects is declared directly). (#7104) 11 months ago
Kevin Coghlan 089ed30323
Replace usages of ImGuiKey_KeyPadEnter with ImGuiKey_KeypadEnter. (#7143) 11 months ago
ocornut e265610a0c Fixes for MSVC code analyzer. 11 months ago
ocornut f59b54c6f4 Nav: Activation can also be performed with Keypad Enter. (#5606) 11 months ago
ocornut 0d582dabf3 Fixed warning (amend 54c1bde) 11 months ago
ocornut 6cfe3ddf52 InputTextMultiline: Tabbing through a multi-line text editor using ImGuiInputTextFlags_AllowTabInput doesn't activate it. (#3092, #5759, #787) 11 months ago
ocornut 54c1bdeceb Internals: removed unused ImGuiItemStatusFlags_FocusedByTabbing. (#4449) 11 months ago
ocornut 4afffa36e9 InputTextMultiline: Fixed Tab character input not repeating 11 months ago
ocornut f6836ff37f Misc: Rework debug display of texture id in Metrics window (amend) (#7090) 11 months ago
ocornut 07dbd46ddd Misc: Rework debug display of texture id in Metrics window to avoid compile-error when ImTextureID is defined to be larger than 64-bits. (#7090) 11 months ago
Nahor 34646627aa
ColorEdit4: improve components width computation to better distribute the error (#7120) (#7123) 11 months ago
Nahor 86512eac06 DragScalarN, SliderScalarN, InputScalarN, PushMultiItemsWidths: improve multi-components width computation to better distribute the error. (#7120, #7121) 11 months ago
ocornut 03298fe875 Windows: Fixed some auto-resizing path using style.WindowMinSize.x (instead of x/y). (#7106) 11 months ago
ocornut 69f524ba95 DragScalarN, SliderScalarN, InputScalarN, PushMultiItemsWidths: Added when component <= 0. (#7095) 11 months ago
ocornut 9d8de45313 Image(): comment and minor refactor to resurface the fact that a border size may be added. (#2118) 11 months ago
ocornut 5366bd09bf Scrolling: internal scrolling value is rounded instead of truncated. (#6677) 11 months ago
ocornut c58d2c89c3 Tabs: Added ImGuiTabItemFlags_NoAssumedClosure to enable app to react on closure attempt. (#7084) 11 months ago
ocornut 1fade35159 DragScalarN, SliderScalarN, InputScalarN, PushMultiItemsWidths: Fixed incorrect pushes into ItemWidth stack when number of components is 1. [#7095] 11 months ago
ocornut 58ca5f6424 Shortcut(): clearer early out in SetShortcutRouting() -> CalcRoutingScore() path. 11 months ago
ocornut d72e1563d4 Removed CalcListClipping() marked obsolete in 1.86. (#3841) + comments 11 months ago
Anılcan Gülkaya 9a2985611c
Backend: Android: Remove Redundant Check (#7093) 11 months ago
ocornut 0b77980cab Moved Tables API related declarations to their own section in imgui.h 11 months ago
ocornut aaf157cfdd Commented out ImGuiFreeType::BuildFontAtlas() obsoleted in 1.81. Commented out legacy ImGuiColumnsFlags_XXX symbols redirecting to ImGuiOldColumnsFlags_XXX, obsoleted in 1.80. 11 months ago
Johel Ernesto Guerrero Peña 1fd5ff7152 Avoid C++26 removed deprecated arithmetic conversion on enumerations. (#7088, #7089. #2983, #3040) 11 months ago
Bryce Berger 52886872f1 Misc: Added IMGUI_USER_H_FILENAME to change the path included when using IMGUI_INCLUDE_IMGUI_USER_H. (#7039) 12 months ago
ocornut 5768de79e2 InputText, ColorEdit, ColorPicker: better support for undocumented ImGuiItemFlags_ReadOnly flag. (#7079, #211) 11 months ago
ocornut b112d73edb Menus: amend to clarify/fix static analyzer warning. (#6671, #6926) 11 months ago
ocornut 2ee40d3cf9 Menus: Tweaked hover slack logic, adding a timer to avoid situations where a slow vertical movements toward another parent BeginMenu() can keep the wrong child menu open. (#6671, #6926) 11 months ago
ocornut b4b864e40a Backends: Vulkan: Fixed mismatching allocator passed to vkCreateCommandPool() vs vkDestroyCommandPool(). (#7075) 11 months ago
ocornut d2b0167610 Fixed link error when using IMGUI_DISABLE_DEBUG_TOOLS 11 months ago
ocornut 7965494ff3 Debug Tools: Added DebugFlashStyleColor() to identify a style color. Added to Style Editor. 11 months ago
ocornut c1a3c7f445 Fixed Clang zealous warnings 11 months ago
ocornut c6ec69c7c1 Using nullptr in remaining examples/backends locations. (#6313, #7071, #4537) 11 months ago
ocornut 888834c636 Backends: Android: Fixed build breaking typo. (#7060) 12 months ago
ocornut 077e4db772 Misc: Added extra courtesy ==/!= operators when IMGUI_DEFINE_MATH_OPERATORS is defined. 12 months ago
ocornut 6f171a066d Nav, IO: SetNextFrameWantCaptureKeyboard(false) calls are not overrided back to true when navigation is enabled. (#6997) 12 months ago
Chris Gregory 1f3090a48d
Backends: SDL3: Fix indent (#7062) 12 months ago
ocornut 86891b0986 Backends: Android: ImGui_ImplAndroid_HandleInputEvent() takes a const AInputEvent* (#7060) 12 months ago
ocornut f37f6f67f6 Windows: BeginChild(): Fixed auto-resizing erroneously limiting size to host viewport minus padding. (#7063) 12 months ago
ocornut bce4db00bc Drag and Drop: Fixed drop target highlight on items temporarily pushing a widened clip rect. (#7049, #4281, #3272) 12 months ago
sakiodre 65a10410e3
Docs: Add suggestion to turn of char8_t behavior for C++20 (#7025) 12 months ago
ocornut 61b8197942 Misc: Renamed some defines in imstb_textedit.h to avoid conflicts when using unity/jumbo builds. 12 months ago
ocornut 3733b5064e Backends: SDL3: Fixed unused variable warning on master on some targets. (#7000) 12 months ago
codefrog2002 c5c1c4134b
Backends: OpenGL3: imgui_impl_opengl3_loader.h: change #define ARRAY_SIZE to GL3W_ARRAY_SIZE to avoid external conflicts (#7017, #7018) 12 months ago