44 Commits (3617a96372b871cb922a5acdce5f6bdd778ce3f9)

Author SHA1 Message Date
ocornut 713e034d95 Backends: OpenGL3: Fix for zealous warning. (#5947) 2 years ago
ocornut b8b0f9d02e Backends: OpenGL3: Reverted use of glBufferSubData(). (#4468, #4504, #3381, #2981, #4825, #4832, #5127) 2 years ago
ocornut c54230d14e Backends: Using nullptr instead of NULL. (#5760, #4537) + fix additional warnings. 2 years ago
ocornut 325299f942 Backends: OpenGL: Add ability to #define IMGUI_IMPL_OPENGL_DEBUG. (#4468, #4825, #4832, #5127, #5655, #5709) 2 years ago
xiaozhuai, Weihang Ding e5b2286ca8 Backends: OpenGL3: Fix apple TARGET_OS_* not defined warning. (#5321) 3 years ago
ocornut ca222d30c8 Backends: OpenGL: Partially revert 1.86 change of using glBufferSubData(): now only done on Intel GPUs. (#4468, #3381, #2981, #4825, #4832, #5127) 2 years ago
ocornut 60bea052a9 Backends: OpenGL3: Fix state corruption on OpenGL ES 2.0 due to not preserving GL_ELEMENT_ARRAY_BUFFER_BINDING and vertex attribute states. (amends) 3 years ago
Rokas Kupstys b7686a88e9 Backends: OpenGL3: Fix state corruption on OpenGL ES 2.0 due to not preserving GL_ELEMENT_ARRAY_BUFFER_BINDING and vertex attribute states. 3 years ago
ocornut f7f30476d5 Added comments about requirement for bilinear filtering. (#5156, #3245) + Backends: SDL_Renderer: Explicitely call SDL_SetTextureScaleMode(). (#4927) 3 years ago
ocornut fd06ed833b Misc: tweaks + fix warnings on backends withtout -wno-memaccess (#4995, #5104) 3 years ago
Rokas Kupstys 40fd163a3b Backends: OpenGL3: Fix OpenGL ES2 includes on Apple systems. 3 years ago
ocornut dbeea7220f Backends: Silence overzealous warnings. (#4834) Add comments about SetDragDropPayload() return value. (#4835) 3 years ago
ocornut 389982eb5a Backends: OpenGL3: Using buffer orphaning + glBufferSubData(), seems to fix leaks with multi-viewports with some Intel HD drivers.. (#4468, #4504, #2981, #3381) 3 years ago
ocornut 440824d431 Backends: Fixed early out on empty clip rect. In particular, DX12 backend would warn about it (others not so much). (#4775, #4464) 3 years ago
ocornut c6ca327fb2 Backends: Added more implicit asserts to detect invalid/redundant calls to Shutdown functions. (#4562) 3 years ago
Rokas Kupstys 2b0bd40b99 Backends: Metal: Fixed a crash when clipping rect larger than framebuffer is submitted. (#4464) 3 years ago
Siarhei Fiedartsou f8bad7e1e3 Backends: OpenGL3: Add TargetConditionals.h (#4473) + standardize include 3 years ago
Nicolas Noble e3e1fbcf02 Backends: OpenGL3: OpenGL: Fixed ES 3.0 shader ("#version 300 es") to use normal precision floats. (#4463) 3 years ago
ocornut d2ffbd9b86 Version 1.84 3 years ago
ocornut e3988a84db Backends: OpenGL3: Embed our own minimal GL loader (amends). (#4445) 3 years ago
Rokas Kupstys 459de65477 Backends: OpenGL3: Embed our own minimal GL loader based on gl3w and use it in SDL/GLFW examples. (#4445) 3 years ago
ocornut f24abbc47d Fix various warnings (#4442) 3 years ago
ocornut b380d3abe3 Backends: OpenGL3: Clarify use of GL_POLYGON_MODE. 3 years ago
ocornut cf2daf353e Backends: Cleanup, removed unnecessary create/destroy wrappers. Fix allegro5 backend + use same code as other backend. 3 years ago
ocornut 23a15834fa Fonts: Fix calling ClearTexData() (clearing CPU side font data) triggering an assert in NewFrame(). (#3487) + Backends: added additional assert to facilitate detecting user understand they haven't initialized a backend. 3 years ago
ocornut 4cec3a0467 Backends: support for multiple imgui context with little testing (#586, #1851, #2004, #3012, #3934, #4141) 3 years ago
ocornut b5a2bd1a5b Backends: amends to 1db1066 + merge minor bits from docking incl SetActiveIdUsingNavAndKeys(). 3 years ago
ocornut 70c603854e Backends: moved global to a data structure to facilitate support for multi-contexts. (#586, #1851, #2004, #3012, #3934, #4141) 3 years ago
Chaoya Li 2ab7f96f21 Backends: OpenGL3: Enable OES_vertex_array_object extension for emscripten/wasm build (#4266, #4267) 3 years ago
Ivan Sokolov 0905439c31 Backends: OpenGL3: Destroy shader objects right away (#4244) 3 years ago
Tatsuya Yatagawa fe24591411
Backends: OpenGL3: Fix access violation due to NULL from glGetStringi. (#4201) 3 years ago
ocornut 838c16533d Backends: Comments. 3 years ago
ocornut 556689591c Backends: OpenGL3: Handle GL_CLIP_ORIGIN on <4.5 contexts if "GL_ARB_clip_control" extension is detected. (#4170, #3998) 4 years ago
thedmd 3c72e5142b Backends: Replace direct access to TextureId with GetTexID() call in ImDrawCmd. (#3761) 4 years ago
Sam Jones 71dda216ef Backends: OpenGL3: Don't try to read GL_CLIP_ORIGIN unless we're OpenGL 4.5. (#3998, #2366, #2186) 4 years ago
ocornut bda12e5fdd Backends: Rework blending equation to preserve alpha in output buffer accross all backends. (#2693, #2764, #2766, #2873, #3447, #3813, #3816) 4 years ago
ocornut 58a0a7058c Backends: Using SetTexID() consistently instead of assigning to ->TexID. May make the later obsolete eventually. 4 years ago
ocornut 9bcf77eb81 Fixed using IsItemEdited() after Combo() not matching the return value from Combo(). (#2034) + fix some PVS warnings, fix typo, blanks. 4 years ago
ocornut 7d5d5711c2 Backends: OpenGL2, OpenGL3: Backup and restore GL_SHADE_MODAL, GL_STENCIL_TEST, clear GL_NORMAL_ARRAY. Comments., (#3671, #3668) 4 years ago
ocornut 5292320110 Amend ffe8f0177f (#3544) + readme fixes 4 years ago
Louis Schnellbach ffe8f0177f Backends: OpenGL3: Backup/restore GL_PRIMITIVE_RESTART state (#3544) 4 years ago
xndcn 127f132447 Backends: OpenGL3: Add compatibility of GL_VERSION for GL 2.x (#3530) 4 years ago
ocornut b1a18d82e3 Moving backends code from examples/ to backends/ (step 6: update markdown documentation) 4 years ago
ocornut d9b2fb7338 Moving backends code from examples/ to backends/ (step 1: moving source files) 4 years ago
ocornut 124c2608f1 Docs: Renamed all occurences of "binding" and "back-end" to "backend" in comments and documentations, for consistency. 4 years ago
ocornut 0f13fdd177 Removed redirecting functions/enums names that were marked obsolete in 1.60: io.RenderDrawListsFn, IsAnyWindowFocused(), IsAnyWindowHovered(), etc. 4 years ago
ocornut 825f699bde Backends: OpenGL3: Amends (#3467, #1985) 4 years ago
Julian Webb 2460f2abe3 Backends: OpenGL3: Fix to avoid calling glBindSampler() with version <= 3.2 (#3467, #1985) 4 years ago
omar 963839373c Demo tweaks + general removal of the word dummy were possible with no issues (kept the API call). 4 years ago
omar fb7f6cab8c Backends: Amend, docs + extra comments. (#3330, #3245) 4 years ago