4200 Commits (37cb177745daa9b19c102a86958d514beae8eacb)
 

Author SHA1 Message Date
omar 37cb177745 Examples: Vulkan: Only resize swap chain and framebuffer once. (#1042) 7 years ago
omar 1c18d65313 Examples: Renamed glfw error callback for clarity. 7 years ago
Peter Particle b2453d7e8f Fixed resize window validation errors with removing frame prerender once and present last but one frame functionality. Frame rate is still similar. 7 years ago
omar 887712a6f1 Updated templates, added pull request template. 7 years ago
omar e7670c0bcc Style: CloseButton() now display a proper cross. Using Button colors for background. Removed ImGuiCol_CloseButton, ImGuiCol_CloseButtonActive, ImGuiCol_CloseButtonHovered as the closing cross uses regular button colors now. (#707) 7 years ago
omar b9ac127b0b Internals: Columns renaming fields 7 years ago
omar 1f6ad7a894 ImFont: Added FindGlyphNoFallback. Fixed MergeMode broken by 1ef1acbd8d 7 years ago
omar 351b3fa7b0 Updated Changelog following merge of #1619 + fixed entry added to wrong version Changelog in 1ef1acbd8d 7 years ago
omar 5fdde52444 Merge branch '2018-03-font_offset' into master2 7 years ago
omar a3d5f92214 Merge branch 'master' into font_offset 7 years ago
omar 1ef1acbd8d Font: Fixed MergeMode adding duplicate glyphs data instead of reusing existing (broken by 072d6d8cb5) 7 years ago
omar 3dfac93ebe Fonts: Fixed debug name not being zero-terminated if longer than storage buffer + made buffer slightly longer as well. 7 years ago
omar 642c6748ac Comments, Changelog 7 years ago
omar a1f3949d71 Drag and Drop: Increased payload data type to 32 characters. (#143) 7 years ago
omar 7fd62baa42 Examples: Added Makefile for SDL+OpenGL2 example. (#1668) 7 years ago
omar 6190d794d4
Update README.md 7 years ago
omar a2ed3ee2cf Examples: OpenGL3: Added a way to override the glsl version number through the Init call. (#1667, #1466) 7 years ago
omar cea7492bab Render: Removed the code that disable render if style.Alpha is 0.0f, it is both incorrect (as style Alpha can be modified mid-frame), not really necessary (just tested that full Alpha = 0 will lead to empty draw lists!) and misleading (bulk of the work was already done). 7 years ago
omar 945f4d1ecd Removed redundant semi colons. (#1653) 7 years ago
omar 51afaf7117 Fixed type cast warning. 7 years ago
omar 0ec356eb6e Comments, FAQ update. 7 years ago
omar 5ed45d0aec Columns: Fixed destructive small resize. (#1656). The OffsetNorm clamp introduced by #913 was ok as it didn't write back into the storage, which #1499 started doing making it destructive. Right now I don't think the clamp is needed at all. It had uses (eg: hide the issue fixed by bf7481eba0). 7 years ago
omar bf7481eba0 Columns: Extent stop at the right-most clipped pixel. The right-most column might appear a little wider but it's usable space matches the others. (#125). +9 Internal: Store InnerClipRect. 7 years ago
omar 968a8d2a3f Columns: Clamping MaxX above MinX. This shouldn't have much of a benefit / affect, but the internal values are more sane this way. (#125) 7 years ago
omar ee770af72c Columns: Adding per-window display in Metrics. Tidying up, removing old code/comments. (#125, #1499, #1656) 7 years ago
omar 69e700f869 Renamed ImGuiStyleVar_Count_ to ImGuiStyleVar_COUNT for consistency with other enums. Added 7 years ago
omar 8a4093f38b Added ArrowButton(). Exposed ImGuiDir. 7 years ago
omar 1549c5cf5e BeginCombo(): Added ImGuiComboFlags_NoArrowButton and ImGuiComboFlags_NoPreview flags + hover color matches drag and sliders. 7 years ago
omar ad7ff7504e Merge branch 'patch-1' of https://github.com/stfx/imgui into stfx-patch-1 7 years ago
omar 839cdd37a3 Combo: Arrow button isn't displayed over frame color, so color is consistent with other button + the button doesn't have inner rounding. 7 years ago
omar 11f13ab24f Internal: renamed RenderTriangle() to RenderArrow(). 7 years ago
omar df8a9c49eb Allow user to override ImTextureId. (#1641) 7 years ago
omar b37ef20c5c Makefile: updated sdl_opengl3_example with all changes from #885. 7 years ago
Sam Hocevar 124d8522b1 Do not store compiled objects outside the project tree. 8 years ago
Sam Hocevar b6f251103b Define SOURCES instead of OBJS in Makefiles. 8 years ago
Sam Hocevar d4f63c3844 Use make variables $@ and $^ where appropriate. 8 years ago
Sam Hocevar 551932697d Ensure `make clean` is idempotent. 8 years ago
omar 6797ee4b68 Nav: Added links to PNG/PSD files for PS4 and Switch. Fixed suggested Joy-con mapping as per typical Nintendo-style mapping. (#787) 7 years ago
omar c994796e26 Internal: Moved IM_NEWLINE helper to imgui_internal.h 7 years ago
omar b3594a6407 Added ImGuiConfigFlags_IsSRGB, ImGuiConfigFlags_IsTouchScreen (strictly for user storage) 7 years ago
omar 2c9f45bbe7 Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. (#787) 7 years ago
Hossam Ayman a869e944b0 README.md typo fix 7 years ago
omar c7835dd189 ImRect: Removed misleading IsFinite() function used by some Nav code. 7 years ago
omar 5427eca960 Compacted some old Breaking Changes notes (Pre July 2015 stuff) 7 years ago
omar bd267ad739 Changelog: Added all change infos since 1.53 up to the current version. 7 years ago
omar 133f06d658 Changelog: Added Changelog with info from 1.48 to 1.53. Haven't added 1.53..current yet. 7 years ago
omar 27667fc035 TreeNode: Renamed Beta ImGuiTreeNodeFlags_NavCloseFromChild to ImGuiTreeNodeFlags_NavLeftJumpsBackHere. (#1079) 7 years ago
omar 403b2d7d59 ImDrawList: Better looking non-AA rectangle (lower-right corner and rounding). (#1646) 7 years ago
omar d7f97922b8 Examples: Fix d749d49903 missing the deletion code. (#1217) 7 years ago
omar d749d49903 Examples: OpenGL3: Create the VAO in the render function so the setup can more easily be used with multiple shared GL context. (#1217) 7 years ago