6842 Commits (3deb92c2c58295c904a046fd892b8845c8cac7e9)
 

Author SHA1 Message Date
jakubtomsu 3deb92c2c5 Add IMGUI_STB_SPRINTF_FILENAME to support custom stb_printf.h include path (#5068, #2954) 3 years ago
ocornut 0f14933577 Tables: Fixed incorrect border height used for logic when resizing one of several synchronized instance of a same table ID, when instances have a different height. (#3955, #3565) 3 years ago
Rokas Kupstys 6315716f23 Backends: Glut: Fix comparison operator precedence. 3 years ago
ocornut 1e18da5c38 Backends, Examples: Add comments about using WndProc handler and WantCaptureXXX flags. (#5061) 3 years ago
ocornut 54fb051e52 ColorEdit: Fixed text baseline alignment after a SameLine() after a ColorEdit() with visible label. 3 years ago
ocornut fa2b318dd6 IO: Fixed input queue trickling of interleaved keys/chars events when InputText() is not active. (#4921, #4858) 3 years ago
ocornut 5659db5529 IO: Fixed backward-compatibility accesses to io.KeysDown[]. (#4921, #4858) 3 years ago
Jan Sikorski a61ca097a7
Backends: OSX: Fix typo in scrolling event handler. (#5036) 3 years ago
ocornut dca527be1b Clipper: Assert on extraneous calls to Step(). (#4822) + Demo tweak. 3 years ago
ocornut 29d462ebce Set HoveredID even when g.NavDisableMouseHover is set by gamepad/keyboard navigation. This will facilitate the use of future InputOwner API based on HoveredID/ActiveID. 3 years ago
ocornut 421e73e6db Fix an assert in metrics. 3 years ago
ocornut d9e60d29e1 Clipper: Fixed a regresssion when not calling End() + calling End() twice as well. (#4822) 3 years ago
thedmd 5c8f8d0311 ImVector: Fixed erase() with empty range. (#5009) amend/fix b6b8f66 3 years ago
ocornut 2dfa71fad5 Inputs: Fixed IsMouseClicked() repeat mode rate being half of keyboard repeat rate. Using KeyModAlt. Removed KeyModsPrev. 3 years ago
Konstantin Podsvirov 7ff41a78f9 Fonts: binary_to_compressed_c.cpp gained -nostatic option (#5021) 3 years ago
ocornut 8d3906365d CI: Fixes for OSX + explicitely request C++11. 3 years ago
thedmd b6b8f6634e ImVector: Fixed erase() with empty range. (#5009) 3 years ago
ocornut 5854da10e6 Declare other structures as constexpr (#4995) + rename ImGuiInputEventType_Char to ImGuiInputEventType_Text for consistency with event structure. 3 years ago
Jeff Mears 71f98dd056 Declare ImVec2 and ImVec4 constructors as constexpr (#4995) 3 years ago
Borislav Stanimirov 955aacfbc5
GCC: Disable deprecated-enum-enum-conversion for gcc as well (#4997) 3 years ago
thedmd 4691fa0ed5 ImDrawList: PthArcTo: Add small tolerance when comparing angles (#4993) 3 years ago
ocornut aa79d0cd2f Stack Tool: Added option to copy item path to clipboard. (#4631) 3 years ago
ocornut 88de982071 Version 1.88 WIP 3 years ago
ocornut 97b1abd6dd Internals: rework RenderMouseCursor() signature so we can use it in docking branch more naturally. 3 years ago
ocornut c71a50deb5 Version 1.87 3 years ago
ocornut e52bb147a7 Backends: GLFW: Added ImGui_ImplGlfw_InstallCallbacks()/ImGui_ImplGlfw_RestoreCallbacks(). (#4981) 3 years ago
ocornut 732bc2058e Backends: GLFW: Handle spurious leave/enter sequences apparently submitted by X11/GLFW combo. (#4984) 3 years ago
Rokas Kupstys 40fd163a3b Backends: OpenGL3: Fix OpenGL ES2 includes on Apple systems. 3 years ago
ocornut 2554b512c0 Backends: OSX: Forward keyDown/keyUp events to OS when unused by Dear ImGui. 3 years ago
Clownacy c6cab1f352 Backends: SDL: Added SDL_Renderer* parameter to ImGui_ImplSDL2_InitForSDLRenderer(). Use SDL_GetRendererOutputSize() instead of SDL_GL_GetDrawableSize() when bound to a SDL_Renderer. (#4927) 3 years ago
Clownacy c39192ba64 Backends: SDL_Renderer: Fix texture atlas format on big-endian hardware (#4927) 3 years ago
ocornut 43177324c0 Backends: GLFW: Fixed miss untranslation of keypad keys. (#4921, #452) 3 years ago
ocornut 6f73dbea80 TestEngine: submit window data to item system. 3 years ago
ocornut 35e197f413 TestEngine: fixed InvisibleButton() and ArrowButton() not calling the info macro. 3 years ago
rokups 551ab84c2d Backends: OSX: Fix building with old Xcode versions. 3 years ago
Clownacy 422902dbda Correct typos (#4954, #4955), use IM_STATIC_ASSERT now that old pre-C++11 macro has been obsoleted. 3 years ago
ocornut 64d910ad37 Removed IMGUI_API from inline templated classes. (#4962) 3 years ago
ocornut 49e38a5b32 Revert moving ImGuiKeyModFlags to internal.h (amendc906c65) 3 years ago
ocornut 9def2b04d7 IO: Added simple (incomplete) filter for duplicates to reduce data spam. (#4921, #4858) 3 years ago
thedmd 5429f0f6b5 Backends: OSX, Android: Replaced AddKeyModsEvent() added by 790132a in favor of unified key enum system. (#4921, #4858) 3 years ago
ocornut c906c65cac (BREAKING) Replaced AddKeyModsEvent() added by 790132a in favor of unified key enum system. Backends: update most. (#4921, #4858) 3 years ago
ocornut 718daa153d Rendering: defer responsability of calling _PopUnusedDrawCmd() later so RenderDimmedBackgrounds()/RenderMouseCursor() don't need to deal with the side-effects (#4857, #4317) 3 years ago
ocornut 075f4ac661 Don't merge ImDrawCmd which have had their IdxOffset changed to not be sequential. Fixed CTRL+Tab into an empty window causing artefacts on the highlight rectangle due to bad reordering on ImDrawCmd. 3 years ago
ocornut 8555335935 Shallow alignment of ImGuiKey stuff + moving some in internals. Internals: add offset to ImBitArray<>, simpify ActiveIdUsingKeyInputMask. 3 years ago
ocornut 08f3aa8972 Popups: Fix b17b2fb (#4936) 3 years ago
ocornut 4caf1e9b59 Backends: GLFW: fix ImGui_ImplGlfw_TranslateUntranslatedKey() for grave accents. (#456, #2625) + fix preceeding commit. 3 years ago
ocornut b17b2fb732 Popups: Fixed an issue when reopening a same popup multiple times would offset them by 1 pixel on the right. (#4936) 3 years ago
ocornut cda3db1449 Backends: SDL: Fixed key mapping for ImGuiKey_Menu (#4921) + misc typos (#4928) 3 years ago
sergeyn dd6a44abb1
Fix compiler warning for Intel compiler (#4934) 3 years ago
Clownacy 4fb0c1f963
Correct some typos in FAQ.md (#4924) 3 years ago