1242 Commits (3fe43193141ec36f4ab1230f54db268c5af6a5e5)

Author SHA1 Message Date
ocornut 3fe4319314 Version 1.89.8 WIP 1 year ago
ocornut d4ddc46e77 InputText: Fixed a crash on deactivating a ReadOnly buffer. (#6570, #6292, #4714) 1 year ago
ocornut 40aac5875a Changelog amends 1 year ago
ocornut cb9015e254 Version 1.89.7 1 year ago
ocornut 121072cfe6 Backends: Vulkan: Amend for support for dynamic_rendering (#5446, #5037) 1 year ago
ocornut 64172685d6 InputText: ImGuiInputTextCallbackData::InsertChars() accept (NULL,NULL) range, in order to conform to common idioms. (#6565, #6566, #3615) 1 year ago
ocornut a02315e1c4 Combo: Made simple/legacy Combo() function not returns true when picking already selected item. (#1182) 1 year ago
ocornut 6137443d24 Overlap: moved ImGuiItemflags_AllowOverlap handling from ButtoBehavior() to ItemHoverable() now that it is possible. (#6512, #3909, #517) 1 year ago
ocornut 10c7709f30 Overlap: IsItemHovered: Changed behavior to return false when querying an item using AllowOverlap mode. Added ImGuiHoveredFlags_AllowWhenOverlappedByItem, ImGuiHoveredFlags_AllowWhenOverlappedByWindow., (#6512, #3909, #517) 1 year ago
ocornut 8439a73645 Overlap: Added 'SetNextItemAllowOverlap()' as a replacement for 'SetItemAllowOverlap()'. (#6512, #3909, #517) 1 year ago
ocornut 51f564eea6 (Breaking) Overlap: Renamed 'ImGuiTreeNodeFlags_AllowItemOverlap' to 'ImGuiTreeNodeFlags_AllowOverlap', 'ImGuiSelectableFlags_AllowItemOverlap' to 'ImGuiSelectableFlags_AllowOverlap'. Kept redirecting enums (will obsolete). (#6512, #3909, #517) 1 year ago
ocornut 06f5b46133 Overlap: Fixed first frame of an overlap highlighting underlying item if previous frame didn't hover anything. (#6512, #3909, #517) 1 year ago
ocornut d5d4d709c7 Drag and Drop: moved "drag souce doesn't report as hovered" from ButtonBehavior() to ItemHoverable(). 1 year ago
ocornut 3ec128c5fd Selectable, TreeNode: When using ImGuiSelectableFlags_AllowOverlap/ImGuiTreeNodeFlags_AllowOverlap and holding item held, overlapping widgets won't appear as hovered. (#6512, #3909) 1 year ago
ocornut 0a53b45858 CollapsingHeader/TreeNode: Fixed text padding when using _Framed+_Leaf flags. (#6549) 1 year ago
ocornut 6b2e03c5b1 GetKeyName(): Fixed assert with ImGuiMod_XXX values when IMGUI_DISABLE_OBSOLETE_KEYIO is set. 1 year ago
ocornut 94c46d7486 InputText: Fixed not returning true when buffer is cleared by ImGuiInputTextFlags_EscapeClearsAll. (#5688, #2620) 1 year ago
ocornut cb5542bce5 Backends: OpenGL3: Fixed erroneous use glGetIntegerv(GL_CONTEXT_PROFILE_MASK) on contexts lower than 3.2. (#6539, #6333) 1 year ago
ocornut 9214c28aad IsWindowHovered, IsItemHovered: Assert when passed any unsupported flags. 1 year ago
ocornut e7a4327eb8 IsWindowHovered: Added support for ImGuiHoveredFlags_Stationary. 1 year ago
ocornut b60acfa87d Tooltips: Added SetItemTooltip(), BeginItemTooltip(). Improved Demo section. 1 year ago
ocornut 0f72652c2d IsItemHovered, Tooltips: Added io.HoveredFlagsForTooltipMouse, io.HoveredFlagsForTooltipNav now pulled by ImGuiHoveredFlags_Tooltip. (#1485) 1 year ago
ocornut b3b8cbd001 IsItemHovered, Tooltips: Added ImGuiHoveredFlags_ForTooltip, ImGuiHoveredFlags_Stationary. (#1485) 1 year ago
ocornut d4b94bd65b (Breaking) Moved io.HoverDelayShort/io.HoverDelayNormal to style.HoverDelayShort/style.HoverDelayNormal. (#1485) 1 year ago
ocornut f09ef23ae6 IsItemHovered, Tooltips: Tweak default delay again. (#1485) 1 year ago
ocornut 89d3dabf2e Modals: In the case of nested modal, made sure that focused or appearing windows are moved below the lowest blocking modal (rather than the highest one). (#4317) 1 year ago
ocornut eec344cc1e Tweak HoverDelayClearTimer. Not exposing since I am unsure logic is viable (and is rather complex with upcoming addition of stationary logic). (#1485) 1 year ago
ocornut 534340cd88 Tooltips: Tweak default offset for non-drag and drop tooltips. 1 year ago
ocornut e95d66faa8 Clipper: Rework inner logic to allow functioning with a zero-clear constructor. (#5856) 1 year ago
ocornut 9c16976749 Debug Tools: Added 'io.ConfigDebugIniSettings' option to save .ini data with extra comments. 1 year ago
ocornut 3cc9d2051a Examples: Win32+OpenGL3: Fixed not calling DefWindowProcW() as with other Win32 examples. (#6516, #5725, #5961, #5975) 1 year ago
ocornut 884e3fd21f Backends: GLFW: Accept glfwGetTime() not returning a monotonically increasing value. (#6491, #6189, #6114) 1 year ago
ocornut dec082ff97 Backends: OpenGL3: Fixed support for glBindSampler() backup/restore on ES3. (#6375, #6508) 1 year ago
ocornut 4fab72b40e BeginChild/Tables: Fixed BeginChild temporary activation id collision. Fixes regression in 1.89.6 leading to the first column of tables with either ScrollX or ScrollY flags from being impossible to resize. (#6503) 1 year ago
ocornut 61ebb37843 Version 1.89.7 WIP 1 year ago
ocornut 5319d1cffa Version 1.89.6 1 year ago
ocornut 075b975fed Fonts: Fixed crash when manually specifying an EllipsisChar that doesn't exist. (#6480) 1 year ago
ocornut b476184574 Backends: SDLRenderer3: Amend/finish SDL_Renderer3 patch + add example. (#6286) 1 year ago
ocornut 88e7d773df Backends: SDL_Renderer2: Renamed 'imgui_impl_sdlrenderer.h/cpp' to 'imgui_impl_sdlrenderer2.h/cpp' (#6286) 1 year ago
ocornut 7e03ae3240 Window: Fixed resizing from upper border when io.ConfigWindowsMoveFromTitleBarOnly is set. (#6390) 1 year ago
ocornut 08145bc45c Fonts: Fixed crash when merging fonts and the first font has no valid glyph. (#6446) 1 year ago
ocornut 45c8c3b611 Listbox: commented out obsolete/redirecting functions that were marked obsolete more than two years ago: ListBoxHeader(), ListBoxFooter(). 1 year ago
ocornut df8667b18b Comments/typos tweaks 1 year ago
GamingMinds-DanielC e489e40a85 Clipper: Amend ecb0aaa (#6424, #3841) 2 years ago
ocornut ecb0aaa7c2 Clipper: Renamed ForceDisplayRangeByIndices() to IncludeRangeByIndices(). (#6424, #3841) + commented out obsolete ImGuiListClipper() constructor. 2 years ago
ocornut 513af1efc9 Examples: Updated all Visual Studio project file to use /utf-8 option, so string literals are UTF-8 encoded by default. 2 years ago
ocornut 0397321be0 Debug Tools: Added 'io.ConfigDebugIgnoreFocusLoss' option. (#4388, #4921) 2 years ago
ocornut 6656553fa4 Nav: Record/restore preferred position on each given axis. 2 years ago
Jason Millard 39f7248d4a Backends: OpenGL3: Add glBindSampler for GL ES 3.0. (#6375) 2 years ago
ocornut 6cdedf5834 Drag, Sliders: if the format string doesn't contain any %, when using CTRL+Click to input we use a default format. (#6405) 2 years ago