1078 Commits (48215231f99ef28cdb45e0da0237fd1cec1b2292)

Author SHA1 Message Date
ocornut 9d08506dce Tables, Nav: frozen columns are not part of menu layer and can be crossed over. (#5143, #3692) 2 years ago
ocornut fd0b3734d3 Tables, Nav, Scrolling: fixed scrolling functions and focus tracking with frozen rows and columns. (#5143, #4868, #3692) 2 years ago
ocornut 24b873a740 Internals: renaming inside ScrollToRectEx() + fixed misplaced changelog entry. 2 years ago
ocornut 844e0ae688 Fixes/amend 9825f7f + amend Changelog (#4857, #5937) 2 years ago
ocornut 0e2a167bdb Fonts: added a 'void* UserData' field in ImFontAtlas, as a convenience for use by applications using multiple font atlases. 2 years ago
ocornut 9825f7fa87 Fixed cases where CTRL+Tab or Modal can occasionally lead to the creation of ImDrawCmd with zero triangles. (#4857, #5937) 2 years ago
assiduous 66ad2ad539 Properly detect SSE instruction support in 32-bit MSVC build. (#5943) 2 years ago
ocornut 45736443be Debug Tools: Metrics: added "Inputs" section, moved from Demo for consistency. 2 years ago
ocornut 87caf27ac4 Inputs, Scrolling: better selection of scrolling window when hovering nested windows and backend/OS is emitting dual-axis wheeling inputs. (#3795, #4559) 2 years ago
ocornut a5f3596e6c Backends: Allegro5: use al_draw_indexed_prim() or al_draw_prim() depending on version. (#5937) 2 years ago
ocornut bf4c2e00c0 Docs: retroactively update 1.89 changelog/docs to clarify that strong typing ImGuiKey was technically a breaking change for users of legacy indices. (#4921) 2 years ago
ocornut 1a497c2499 Inputs, IO: reworked ImGuiMod_Shortcut to redirect to Ctrl/Super at runtime instead of compile-time. (#5923, #456) 2 years ago
Teselka 969af7c773 Internal: Disable debug logs macro if IMGUI_DISABLE_DEBUG_TOOLS is defined. (#5901) 2 years ago
ocornut bd96f6eac4 Text: Fixed layouting of wrapped-text block when the last source line is above the clipping region. Regression added in 1.89. (#5720, #5919) 2 years ago
ocornut a8df192df0 Version 1.89.1 2 years ago
ocornut 27c58c3946 Scrolling, Focus, Combo: fixed SetKeyboardFocusHere()/SetItemDefaultFocus()/ScrollToRectEx() during an appearing form not centering item. (#5902, #2812, #4242, #2900) 2 years ago
kdchambers 233d7ad3f2 Backends: WebGPU: fixed validation error with default depth buffer settings. (#5869, #5914) 2 years ago
ocornut 856c6314ec Drag and Drop: fixed GetDragDropPayload() returning a non-NULL value before payload is submitted. (#5910, #143) 2 years ago
ocornut c3d9f8ee7e Layout: fixed End()/EndChild() incorrectly asserting if users manipulates cursor position inside a collapsed/culled window and IMGUI_DISABLE_OBSOLETE_FUNCTIONS is enabled. (#5548, #5911) 2 years ago
ocornut 3a685749cb ColorEdit: fixed label overlapping when using style.ColorButtonPosition == ImGuiDir_Left. (#5912) 2 years ago
ocornut 16476f99fd Backends: GLFW: cancel out errors emitted by glfwGetKeyName() when a name is missing. (#5908) 2 years ago
ocornut 5bb2874940 Version 1.89.1 WIP 2 years ago
ocornut 7bee9a8f96 Inputs: fixed moving a window or drag and dropping from preventing input-owner-unaware code from accessing keys. (#5888, #4921, #456) 2 years ago
ocornut d60985df7f Inputs: fix moving a window or drag and dropping from capture mods. (#5888, #4921, #456) 2 years ago
ocornut 81160fee56 Version 1.89 2 years ago
ocornut a582d92c31 Inputs: modulate wheel lock timer for small amount of wheeling. Slightly lower timer. (#3795) 2 years ago
Peter Nimmervoll 00b6370848 Backends: WebGPU: fixed rendering when a depth buffer is enabled. (#5869) 2 years ago
ocornut 7380b9816e Scrolling: Exposed SetNextWindowScroll() in public API. (#1526) 2 years ago
ocornut b8b0f9d02e Backends: OpenGL3: Reverted use of glBufferSubData(). (#4468, #4504, #3381, #2981, #4825, #4832, #5127) 2 years ago
ocornut 4448d975d1 Inputs: added wip/internal Input Owner system. (#456, #2637, #2620, #2891, #3370, #4828, #5108, #5242, #5641) 3 years ago
ocornut 529cba19b0 Debug Tools: Added DebugLocateItem()/DebugLocateItemOnHover() to visually locate items when hovering a 0xXXXXXXXX value. (#5855, #2673, #4631) 2 years ago
ocornut 90e9465fa5 Window: Fixed position not being clamped while auto-resizing (#5843) 2 years ago
ocornut 6e9dfe1de1 Window: Auto-fit size takes account of work rectangle (menu bars eating from viewport). (#5843) 2 years ago
Akira Maezawa 86f2af2bc7 Backends: OSX: Fixed mouse coordinate before clicking on the host window. (#5842) 2 years ago
Rewtio c2694ef75e Examples: Android: Using LoadIniSettingsFromMemory() / SaveIniSettingsToMemory() to save in appropriate location for Android. (#5836) 2 years ago
ocornut a241dc7990 IO: Fixed AddFocusEvent(false) to also clear MouseDown[] state. (#4921) 2 years ago
ocornut a61bbdc239 Commented out redirecting OpenPopupContextItem() which was briefly the name of OpenPopupOnItemClick() from 1.77 to 1.79. 2 years ago
ocornut 9a35bfea39 Internals: added temporary ImGuiItemStatusFlags_Visible (used internally - please do not use). 2 years ago
ocornut e3fa56ae05 BeginMenu(): Menus: Fixed a one-frame issue where SetNextWindowXXX data are not consumed by a BeginMenu(). 2 years ago
ocornut 5ac94ad898 Window: Fixed an issue where uncollapsed a window would show a scrollbar for a frame. 2 years ago
ocornut ab6e48b833 Backends: GLFW: Perform a dummy glfwGetError() read to cancel missing mouse cursors errors. (#5785) 2 years ago
ocornut 08752b372e Menus, Popups: Experimental fix for issue where clicking on an open BeginMenu() item called from a window which is neither a popup neither a menu used to incorrectly close and reopen the menu. (#5775) 2 years ago
ocornut 81176737f8 Menus: Fixed using IsItemHovered()/IsItemClicked() on BeginMenu(). (#5775) 2 years ago
ocornut b15347cb7d Tables: activating an ID (e.g. clicking button inside) column doesn't prevent columns output flags from having ImGuiTableColumnFlags_IsHovered set. (#2957) 2 years ago
ocornut 3e8d198133 Removed runtime patching of obsolete/invalid "%f"/"%.0f" types of format strings for DragInt()/SliderInt(). 2 years ago
ocornut dfa1bb0ac7 Backends: OSX: Fixed mouse inputs on flipped views. (#5756) 2 years ago
ocornut c7d3d22ae1 Scrolling: Mitigated issue where multi-axis mouse-wheel inputs (usually from touch pad events) are incorrectly locking scrolling in a parent window. (#4559, #3795, #2604) 2 years ago
ocornut 80a870a3e5 Scrolling: Tweak mouse-wheel locked window timer so it is shorter but also gets reset whenever scrolling again (#2604) + small refactor 2 years ago
ocornut a588f00f7b Backends: Vulkan: Added experimental ImGui_ImplVulkan_RemoveTexture() for api symetry. (#914, #5738). 2 years ago
ocornut f2a522d70d ImDrawList: Not using alloca() anymore, lift single polygon size limits. (#5704, #1811) 2 years ago