8419 Commits (49a9eee33f21bb4f67ffeaad7559a349d1687704)
 

Author SHA1 Message Date
ocornut 49a9eee33f Commented out obsolete internals's SetItemUsingMouseWheel() (#2891), TreeNodeBehaviorIsOpen() (#4814, #5423, #282, #2958, #924) 3 weeks ago
ocornut 50de550ecd Tooltips: fixed incorrect tooltip positioning when using keyboard/gamepad navigation (1.91.3 regression). (#8036) 3 weeks ago
ocornut 42f47590f9 Fixed ad37b79 breaking IsItemHovered()->IsItemFocused() passthrough for navigation. 3 weeks ago
ocornut 97da66209c Internals: removing ImGuiButtonFlags_Repeat (in favor of ImGuiItemFlags_ButtonRepeat), ImGuiButtonFlags_DontClosePopups (unused) 3 weeks ago
ocornut 462d167456 Nav: rectangle highlight not rendered for items with ImGuiItemFlags_NoNav. (#8057) 3 weeks ago
ocornut ad37b79bca Nav: shallow tidying up. 3 weeks ago
ocornut 626d358e55 Nav: fixed Ctrl+Tab so when starting with no focused window it starts from the top-most window. (#3200) 3 weeks ago
ocornut b001038901 Nav: added io.ConfigNavEscapeClearFocusWindow to clear focused window on Escape. (#3200) 3 weeks ago
ocornut ba5161740e Amend d885fe4, fixes default value of ConfigNavCaptureKeyboard. (#2517, #2009) 3 weeks ago
ocornut d885fe4dd0 (Breaking) moved ImGuiConfigFlags_NavEnableSetMousePos -> io.ConfigNavMoveSetMousePos, ImGuiConfigFlags_NavNoCaptureKeyboard -> ConfigNavCaptureKeyboard. (#2517, #2009) 3 weeks ago
ocornut 349af8766c InputText: ensure mouse cursor is set regardless of whether keyboard mode is enabled or not. (#6417) 3 weeks ago
ocornut 20ae8bd4c3 Error Handling: turned IsItemHovered()/IsWindowHovered() checks into IM_ASSERT_USER_ERROR. (#1651) 3 weeks ago
ocornut c4bc674482 IO: WantCaptureKeyboard is never set when ImGuiConfigFlags_NoKeyboard is enabled. (#4921) 4 weeks ago
ocornut 98d52b7b26 DrawList: AddCallback() added an optional size parameter allowing to copy and store any amount of user data for usage by callbacks: (#6969, #4770, #7665) 4 weeks ago
ocornut f29e505d94 CI: remove --disableLicenseExpirationCheck. 4 weeks ago
ocornut a0b811dd37 Backends: SDLRenderer2/3: expose selected state in ImGui_ImplXXXX_RenderState structures during render loop. (#6969, #5834, #7468, #3590 + #7616) 4 weeks ago
ocornut 9fbc313459 InputText: amend 661bba0. (#8048) 4 weeks ago
ocornut 661bba09ce InputText: fixed an issue with not declaring ownership of Delete/Backspace/Arrow keys. (#8048) 4 weeks ago
ocornut f3d242a90d Tables: fixed initial auto-sizing issue with synched-instances. (#8045, #7218) 4 weeks ago
ocornut c3629adbeb Backends: Metal: fixed ImTextureID cast. (#1641) 4 weeks ago
ocornut 6b8accbfa1 Fixed building when defining ImTextureID to a multi-token name. (#1641) 4 weeks ago
ocornut 92b94980c6 (Breaking) Default ImTextureID to use a Im64 instead of void* (#1641) 1 month ago
ocornut 19b494df89 Examples: DirectX12: update Windows SDK version. 4 weeks ago
ocornut f890d85381 Backends: Fixed typo in comments from old wip work 'io.BackendRendererRenderState' -> 'platform_io.Renderer_RenderState'. (#6969, #5834, #7468, #3590 1 month ago
ocornut 42206b3d51 Backends: DX9, DX10, DX11, DX12, OpenGL, Vulkan, WGPU: Changed default texture sampler to Clamp instead of Repeat/Wrap. (#7468, #7511, #5999, #5502) 1 month ago
ocornut 74dd38d27c Backends: Vulkan: fixed warnings when building in 32-bit mode. 1 month ago
ocornut e94f95d82b Backends: DX11, DX12, Vulkan, WGPU: Expose some backend-specific render state usable for callbacks. (#6969, #5834, #7468, #3590) 1 month ago
ocornut 9bd5d8a240 Backends: misc renaming of locals. Use 'draw_list' instead of 'cmd_list'. Avoid using 'ctx'. 1 month ago
ocornut 1dde20ff4a Version 1.91.4 WIP 1 month ago
ocornut cb16568fca Version 1.91.3 1 month ago
ocornut 8db126188d Fixed static analyser warning. Amend b3c8747 1 month ago
ocornut 3d399bceca Docs: amend docs to explain case of using multiple overlayed ButtonBehavior(). (#8030, #7961, #7669) 1 month ago
ocornut b3c87475a5 Drags, Slider: added ImGuiSliderFlags_ClampOnInput, ImGuiSliderFlags_ClampZeroRange. (#7968, #3361, #76) 1 month ago
ocornut 5109a77f69 Tooltips: Tooltips triggered from touch inputs are positionned above the item. (#8036) 1 month ago
ocornut 014b722963 Tooltips, Drag and Drop: Stabilized name of drag and drop tooltip window. (#8036) 1 month ago
ocornut f0575411c0 Tooltips, Drag and Drop: Fixed an issue where the fallback drag and drop payload tooltip appeared during drag and drop release. 1 month ago
ocornut 004f03945f TabBar: added TabBarQueueFocus() by name for non-docking tab bars. (#8029, #6681) 1 month ago
ocornut 655fcf8287 TabBar: added TabBarQueueFocus() by name for non-docking tab bars. (#8029, #6681) 1 month ago
ocornut 03f007d4cd Comments (#1651) 1 month ago
ocornut 29cff2be06 Silence PVS Studio static analyzer false positives. 1 month ago
ocornut ba14c70b02 Comments. Fixed warnings. 1 month ago
ocornut 199a44e31e Error Handling: fixed not rewinding to recorded tree and id stack size (#1651) 1 month ago
ocornut 30c29d291f Error Handling: enabled experimental recovery systems. (#1651, #5654) 1 month ago
ocornut 8776678a46 Error Handling: replaced log callback in recovery functions with calls to IM_ASSERT_USER_ERROR(). (#1651, #5654) 1 month ago
ocornut 718a594b1e Error Handling: rewired asserts in PopID(), PopFont(), PopItemFlag(), EndDisabled(), PopTextWrapPos(), PopFocusScope(), PopItemWidth() to use IM_ASSERT_USER_ERROR(). (#1651, #5654) 1 month ago
ocornut 2360061520 Error Handling, Debug Log: added IMGUI_DEBUG_LOG_ERROR() with special handling. (#5855, #1651, #5654) 1 month ago
ocornut 26785fd873 Internals: NewFrame: move the window reset loop higher up, namely before UpdateHoveredWindowAndCaptureFlags() -> FindHoveredWindowEx(). 1 month ago
ocornut 797101a882 Windows: BeginChild(): made it possible to call SetNextWindowSize() on a child window using ImGuiChildFlags_ResizeX/ImGuiChildFlags_ResizeY. (#1710, #8020) 1 month ago
ocornut 9644c51183 Error handling: rework error tooltip logic (will be reused by upcoming feature). (#7961, #7669, #1651) 1 month ago
ocornut d0107f5da2 Internals: misc tweaks to facilitate branch merging. 1 month ago