849 Commits (4dec43616133f1477c302b96849172b2764ccf4a)

Author SHA1 Message Date
omar d5efe16157 Version 1.73 5 years ago
goran-w e100523917 CollapsingHeader: Added support for ImGuiTreeNodeFlags_Bullet and ImGuiTreeNodeFlags_Leaf on framed nodes. (#2159, #2160) 6 years ago
omar ca858c084b Demo tweaks. Comments. Compacting the rarely used AutoFitXXX fields in ImGuiWindowTempData. 5 years ago
omar 656c515bad Warning fix. 5 years ago
omar 9d02ed51e3 TreeNode: Added ImGuiTreeNodeFlags_SpanAvailWidth and ImGuiTreeNodeFlags_SpanFullWidth flags (#2451, #2438, #1897) 5 years ago
omar b48dc067ae Style: Allow style.WindowMenuButtonPosition to be set to ImGuiDir_None to hide the collapse button. (#2634, #2639) 5 years ago
omar 7d5a17e5e4 Remove trailing spaces (grep for ' \r?$' in visual studio) 5 years ago
omar 57623c15dd Font: Narrow ellipsis: various minor stylistic tweaks (#2775) 5 years ago
omar 3dcf323c35 Columns: Separator: Fixed a bug where non-visible separators within columns would alter the next row position differently than visible ones. 5 years ago
omar 3f99890f40 TabBar: feed desired width (sum of unclipped tabs width) into layout system to allow for auto-resize. (#2768) 5 years ago
omar bfcdaeb610 Disable with ConfigWindowsMemoryCompactTimer < 0.0f (#2636) 5 years ago
omar 62f75c7fb1 Added a mechanism to compact/free the larger allocations of unused windows (buffers are compacted when a window is unused for 60 seconds, as per io.ConfigWindowsMemoryCompactTimer = 60.0f). Note that memory usage has never been reported as a problem, so this is merely a touch of overzealous luxury. (#2636) 5 years ago
Hanif Bin Ariffin 45a0db5979 Demo: PlotLine example displays the average value. (#2759) + extra comments 5 years ago
omar cb538fadfe Internals: Storing settings using ImVec2ih to match what we are doing with dock node. + removed ImMax from reading Size value (done in Begin) + removed seemingly unnecessary FLT_MAX compare in SettingsHandlerWindow_WriteAll. 5 years ago
omar c4ff1b3578 ImDrawList: clarified the name of many parameters so reading the code is a little easier. (#2740) 5 years ago
omar c4b0bf718a More typos in comments (#2738) 5 years ago
omar f624455d7b Version 1.73 WIP 5 years ago
omar 6a0d0dab5a Version 1.72b (patch for nav) 5 years ago
omar 4cfaf7d89c Scrolling, Nav: Fixed programmatic scroll leading to a slightly incorrect scroll offset when the window has decorations or a menu-bar (broken in 1.71). This was mostly noticeable when a keyboard/gamepad movement led to scrolling the view, or using e.g. SetScrollHereY() function. Fix/amend a0994d74. 5 years ago
omar 1b1e539288 Internal: Moved NavScrollToBringItemIntoView() declaration to imgui_internal.h. Fixed spacing missing in 494d804. Fixed changelog wreck from 1.72. 5 years ago
omar 9183e7c426 Version 1.73 WIP 5 years ago
omar ecb9b1e2eb Version 1.72 5 years ago
omar 7a26a49f08 Internal: Added IsMouseDragPastThreshold(). Tweaks. Todo. 5 years ago
omar 51853292cc ImDrawList: Using ImDrawCornerFlags instead of int in various apis. 5 years ago
omar dcd03f62a7 Scrolling: Made it possible for mouse wheel and navigation-triggered scrolling to override a call to SetScrollX()/SetScrollY(), making it possible to use a simpler stateless pattern for auto-scrolling. 5 years ago
omar c37f21788f Columns: Made GetColumnOffset() and GetColumnWidth() behave when there's no column set, consistently with other column functions + fixed Columns demo (#2683) 5 years ago
omar 493795cdd1 Columns: Fix support for BeginColumns() with a count of 1 (not that this isn't available via the old Columns() api). Tweaked Demo to facilitate testing for it. 5 years ago
omar 61c7f0194e Misc: Made Button(), ColorButton() not trigger an "edited" event leading to IsItemDeactivatedAfterEdit() returning true. This also effectively make ColorEdit4() not incorrect trigger IsItemDeactivatedAfterEdit() when clicking the color button to open the picker popup. (#1875) 5 years ago
omar ea79992d9a Fixed old SetWindowFontScale() api value from not being inherited by child window. Added comments about the right way to scale your UI (load a font at the right side, rebuild atlas, scale style). 5 years ago
omar e6a286b3a5 Style: Added style.ColorButtonButton (left/right, defaults to ImGuiDir_Right) to move the color button of ColorEdit3/ColorEdit4 functions to either side of the inputs. 5 years ago
omar a35f42f123 Removed TreeAdvanceToLabelPos() which is rarely used and only does SetCursorPosX(GetCursorPosX() + GetTreeNodeToLabelSpacing()). Kept redirection function (will obsolete). (#581, #324) 5 years ago
omar e461e7bc7a Moved ImGuiColumnsFlags erroneously forward declared in imgui.h + demo bit. 5 years ago
omar e16564e67a Scrollbar: Avoid overlapping the opposite side when window (often a child window) is forcibly too small. 5 years ago
omar da29d77253 Added SetScrollXHere, SetScrollFromPosX: Changelog, demo, comments (#1580). 5 years ago
omar 82711251b6 Internals: ImGuiListClipper using absolute coordinate (instead of relative one). Minor no-op tweaks + ImDrawListSplitter assert 5 years ago
omar eb3e271c24 Demo: Using ImVec2(-FLT_MIN,0.0f) instead of ImVec2(-1.0f,0.0f) where it makes sense. (#2449) 5 years ago
omar e9b92d1cef Disable -Wpragmas warning in GCC to avoid relying on version checks, as unusual/forks/mods don't appear to always have same warning<>version. (#2618) 5 years ago
omar 5286ecb8a7 Version 1.72 WIP 5 years ago
omar 2da1c66d15 Version 1.71 + comments 5 years ago
omar 4597632662 Readme, comments, dear imgui prefixes 5 years ago
omar c1a61d25a7 Scrollbar overlap an extra WindowBorderSize amount on the left to make all distances consistent. Reverted to BorderSize not affecting work/contents rectangles. Scrollbar, Style: Changed default style.ScrollbarSize from 16 to 14. 6 years ago
omar 15282261dd Internals: Minor no-op tidying up toward solving the WindowPadding / WindowBorderSize / ScrollbarSize overlapping mess. 6 years ago
omar d6df777ff2 TextWrapped, PushTextWrapPos(0.0f) within a window with horizontal scrolling from not covering the full horizontal area (previously only worked with an explicit contents size). 6 years ago
omar f95c77eeea Window rectangles: Changed WorkRect to cover the whole region including scrolling (toward obsolete ContentsRegionRect) + using full WindowPadding*1 padding. 6 years ago
omar 7755cbbef2 Renamed ImGuiBackendFlags_HasVtxOffset to ImGuiBackendFlags_RendererHasVtxOffset to match naming convention already used in viewport/docking branch. (#2591) + Fix OpenGL3 code missing flag. 6 years ago
omar d1e8b698d0 ImDrawList: Added ImDrawCmd::VtxOffset value to support large meshes (64k+ vertices) using 16-bits indices. To enable the feature, the renderer back-end needs to set 'io.BackendFlags |= ImGuiBackendFlags_HasVtxOffset' and honor the ImDrawCmd::VtxOffset field. Otherwise the value will always be zero. This has the advantage of preserving smaller index buffers and allowing to execute on hardware that do not support 32-bits indices. 6 years ago
omar 2d68e892a8 Added full "Dear ImGui" prefix to the title of "Dear ImGui Demo" and "Dear ImGui Metrics" windows. Shortened amount of nodes in columns>tree demo. 6 years ago
omar 70a4be07df ColorEdit: Fixed the color picker popup only displaying inputs as HSV instead of showing multiple options. (#2587, broken in 1.69 by #2384). 6 years ago
omar 958d75c00a Style: Added style.WindowMenuButtonPosition (left/right, defaults to ImGuiDir_Left) to move the collapsing/docking button to the other side of the title bar. 6 years ago
omar a2eec8f5b5 Fix OuterRectClipped not being clipped correctly, which resulted in child window outside visible bound to not be marked with SkipItems. Broken in b50c61c961. 6 years ago