omar
92a6faca6f
IO: io.MousePos needs to be set to ImVec2(-FLT_MAX,-FLT_MAX) when mouse is unavailable/missing. Previously ImVec2(-1,-1) was enough but we'll now accept negative mouse coordinates.
7 years ago
omar
b4fe5d36a4
Examples: OpenGL3+SDL: Fix types to uses GlEnum ( #1147 )
7 years ago
omar
7e452ec737
Renamed ImGuiSetCond_XXX type and enums to ImGuiCond_XXX, kept old enums under #ifdef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
7 years ago
omar
645875a240
Examples: Enable vsync by default in example applications ( #1213 , #1151 )
7 years ago
radius
8b6896faf9
add SDL GL3 makefile
7 years ago
radius
e0aac34672
fix compilation on MINGW
7 years ago
TinyTinni
3a7111cfcd
casting to GLint on init
8 years ago
TinyTinni
0981d8e381
fixes types
8 years ago
Gregg Tavares
01286f6636
Fix blend func state save/restore
AFAIK there's no such enum as `GL_BLEND_SRC` or `GL_BLEND_DST` in OpenGL3 and OpenGL4.
Maybe they're left over from previous versions? They don't even seem to exist in OpenGL 2.1. In fact checking they were deprecated in OpenGL 1.5 (they exist in 1.3)
8 years ago
omar
50b4b29beb
Examples: GLFW+GL3, SDL+GL3: Fixed modifying bound Texture0 ( #1087 , #1088 , #1116 )
8 years ago
ocornut
1396659b72
Examples: Speculative fix for OSX Makefile to make Travis happy (re #812 )
8 years ago
ocornut
a68ac96bc4
Examples: GL3: Comments about gl3w ( #880 )
8 years ago
ocornut
81eefb704b
Minor const fixes for overzealous warnings ( #883 )
8 years ago
ocornut
0d3f8807c7
Added a void* user_data parameter to Clipboard function handlers. ( #875 )
8 years ago
ocornut
2919c77bee
Examples: GLFW+OpenGL3: Fixed Shutdown() calling GL functions with NULL parameters if NewFrame was never called ( #800 )
8 years ago
ocornut
02399852fe
Examples: OpenGL2: Uploading font texture as RGBA32 to increase compatibility with users shaders for beginners ( #824 )
8 years ago
Felipe Oliveira Carvalho
6e6f04f513
Fix Mac OS X build and remove cruft from Makefile
8 years ago
ocornut
bc57fd5d1d
Examples: OpenGL*: Savnig/restoring existing scissor rectangle for completeness ( #807 )
8 years ago
ocornut
031d4e689d
Examples: OpenGL3: Revert Makefile change for OSX for now ( #812 )
8 years ago
ocornut
2825eaa0be
Examples: Accessing ImVector fields directly, feel less stl-ey and fix renderer side assert when render list only contains a callback ( #810 )
8 years ago
Kun Lin
aa0cb13aa4
Correct name for linking opengl3_example
According to glfw offcial site, linking `libglfw.3.dylib` etc should
use `-lglfw`.
Changed this made the compilation on my Mac successfully.
8 years ago
ocornut
bfb2dc2290
Examples: OpenGL3: Saving/restoring glActiveTexture() state ( #602 )
9 years ago
ocornut
a6399f120f
IO: Added "Super" keyboard modifiers (corresponding to Cmd on Mac and Windows key in theory although the later is hard to read) ( #473 )
NB: Value not used.
9 years ago
ocornut
04396ed7a9
FAQ and comments about the use of ImTextureID ( #562 , #561 , #521 , #510 , #497 , #475 ...)
9 years ago
ocornut
1dcb9c877d
Examples: OpenGL: Fix early return on zero-sized framebuffer breaking GL state ( #486 , #547 )
9 years ago
ocornut
2813a44dcc
Examples: OpenGL: skip rendering and calling glViewport() if we have a zero-fixed buffer ( #486 )
9 years ago
ocornut
87a6110994
Examples: OpenGL3: Fix BindVertexArray/BindBuffer order ( #527 )
9 years ago
ocornut
b8f86ec4bd
Examples: OpenGL2/3 Makefile; Added -lGL to Linux build
9 years ago
ocornut
217a6c875a
Examples: OpenGL: Tentative fix for miscaled call to glViewport on high-DPI screens ( #441 )
Fix for 980ca286fe
9 years ago
ocornut
6cee2fca94
Examples: Not clearing input data/tex data in atlas (will be required for dynamic atlas anyway). Effectively fix resizing in DX examples.
+ Standardized comments.
9 years ago
ocornut
94ec3d534e
Examples: Header comments.
9 years ago
ocornut
6800939e73
Examples: Header comments.
9 years ago
ocornut
5c52e9ec0d
Examples: Clarified comments. Removed font merging example from comments.
9 years ago
ocornut
d673db3092
Examples: Added README into the Visual Studio solution to people are less likely to miss it.
9 years ago
ocornut
624adb1b23
Tweak build batch files and readmes
9 years ago
ocornut
f87deff0f3
Moving stdlib.h include outside of imgui.h ( #405 )
9 years ago
ocornut
3b2fdf27a8
Examples: Added /Zi (output debug information) in build_win32.bat files
9 years ago
ocornut
1d76890526
Examples: OpenGL3: Implement ImGui_ImplGlfwGL3_InvalidateDeviceObjects() like other examples.
9 years ago
ocornut
e46c7b70eb
Examples: Most examples apps detect if ImDrawIdx was changed to 32-bits instead of 16
9 years ago
ocornut
0a23e2c832
Tabs to spaces
9 years ago
ocornut
980ca286fe
Examples: OpenGL2/3: Save/setup/restore viewport as part of render function. Update SDL example to match GL2 one. ( fix #392 )
9 years ago
ocornut
e858d229a0
Examples: update all examples with same comment ( #389 )
9 years ago
ocornut
5d53f37a5d
Examples: Possibly clarified the intent of imgui_impl_* files.
9 years ago
radius
a465b2b3d8
add msys2/mingw64 target
9 years ago
ocornut
963f6b782d
Examples: OpenGL3: saving more of blend state ( #347 )
9 years ago
ocornut
d5502cdd6d
Examples: OpenGL3: Saving/restoring the Enable state, better than nothing ( #347 )
9 years ago
ocornut
ad4c962224
Examples: DirectX11: Fixed batch file for VS 2012+, still works for 2008/2010.. Include path order matters...
9 years ago
ocornut
853f265025
Examples: Added batch files to build Windows examples with VS
9 years ago
ocornut
1793c1a991
Comments
9 years ago
ocornut
7d6ddbe5c8
Examples: comment on setting the RenderDrawListsFn function.
9 years ago