820 Commits (5ae268c0a3575cb92b16e1751884ae343493e64f)

Author SHA1 Message Date
Gilad Reich 14c40242db Examples: DirectX9: Explicitly disable fog (D3DRS_FOGENABLE) before drawing in case user state has it set. (#2288, #2290) 6 years ago
omar 882f1bc135 Examples: DirectX12: Targeting 10.0.14393.0 instead of 10.0.16299.0 (available on AppVeyor, and higher version doesn't seem necessary). 6 years ago
omar f435aa193b Examples: Win32: Added support for XInput games (if ImGuiConfigFlags_NavEnableGamepad is enabled). 6 years ago
omar 133f112af0 Examples: Win32: Using GetForegroundWindow() instead of GetActiveWindow() to be compatible with windows created in a different thread. (#1951, #2087, #2156, #2232) [many people] 6 years ago
DomRe 4483320f0a Examples: Allegro 5: Properly destroy all globals on shutdown. (#2262) 6 years ago
Alzathar 25ac85f15d Examples: Downgrading projects to xcode 9.2 (maybe 8.0) (#2134) 6 years ago
omar d9a4cbc429 Examples: Comments about GLFW/SDL versions 6 years ago
omar a9a60a24c1 Tweaked asserts 6 years ago
omar 2889a14f86 Build fix for master. 6 years ago
omar b1cd52b674 Examples: SDL: Avoid testing for SDL_GetKeyboardFocus() on Android and iOS (like Emscripten). (#421) 6 years ago
omar d5b22fb635 Examples: Setting up style before bindings, so in complex binding (vulkan/dx12) it isn't miles away from the context creation. 6 years ago
omar 8d58055a54 Examples: DirectX10/11/12: Made imgui_impl_dx10/dx11/dx12.cpp link d3dcompiler.lib from the .cpp file to ease integration. 6 years ago
omar 801645d350 Version 1.66b (will revisit how to change IMGUI_VERSION_NUM across versions, this commit reduces the numerical IMGUI_VERSION_NUM compared to the commit on Nov 22). 6 years ago
omar 48f6fdb349 Fixed typo. 6 years ago
omar 7658035e5a About, IO: Added io.BackendPlatformName, io.BackendRendererName for informational/QA purpose. 6 years ago
Sebastian Krzyszkowiak b2e7a3806a
Examples: Allegro5: Add touchscreen support 6 years ago
omar 35d648341b Examples: SDL: changed the signature of ImGui_ImplSDL2_ProcessEvent() to use a const SDL_Event*. (#2187) 6 years ago
omar c00a3bd98f Examples: SDL2+Vulkan: Fixed application shutdown which could deadlock on Linux + Xorg. (#2181) 6 years ago
omar be66f94639 Examples: OpenGL3: More explicit testing for == GL_UPPER_LEFT in case glGetIntegerv(GL_CLIP_ORIGIN is not honored properly. (#2186, #2195) Fix f52f0a5277 6 years ago
omar f52f0a5277 Examples: OpenGL3: Added support for GL 4.5's glClipControl(GL_UPPER_LEFT). (#2186) 6 years ago
omar 772354377b Examples: GLFW: User previously installed GLFW callbacks are now saved and chain-called by the default callbacks. (#1759) 6 years ago
omar 9d155c73bc Examples: Misc comments mainly related to GLFW callbacks. (#1759) 6 years ago
omar a419d46205 Examples: OpenGL3+GLFW/SDL: Made main.cpp compile with IMGUI_IMPL_OPENGL_LOADER_CUSTOM (may be missing init). (#2178) 6 years ago
omar 131bf5ee4a Examples: SDL: Tweaked Windows instructions and batch files. (#2175) 6 years ago
omar f388216ff0 Examples: GLFW: VS2015 project link with legacy_stdio_definitions.lib in order to link with the precompiled VS2010 GLFW3.lib we provide. (#2010, #2043, #2091) 6 years ago
Michał Janiszewski 2e6e1bec58 Examples: Add missing include guards (#2166) 6 years ago
Cort ed0f7004d0 Examples: Vulkan: Avoid unreferenced parameter warning. (#2162) 6 years ago
Hui e6db078eda gladLoadGL() return 0 to indicate failure (#2157) 6 years ago
omar ac9aaf4b6e Comments in demo and opengl code + Internals: Added HoveredIdNotActiveTimer tracking hovering time unless the item is active, which is a commonly useful pattern. 6 years ago
omar 745f01022e Examples: Downgraded Xcode project object version (50->48) to support Xcode 9.2 (last version supported on macOS 10.12) (#2133, #1929) 6 years ago
Warren Moore b4488d4f48 Examples: Downgraded Xcode project object version (50->48) to support Xcode 9.2 (last version supported on macOS 10.12) (#2133) 6 years ago
hesiod 500a60debc Examples: OpenGL3: Cast compile/link status to GLboolean (#2112, #2125) 6 years ago
omar 02afbaeef0 Examples: imgui_imp_opengl3.cpp explicit casting for overly aggressive glbinding compatibility. (#2112) [@hesiod] 6 years ago
omar a3b0e0acfa Examples: DirectX10, DirectX11: Removed seemingly unnecessary calls to invalidate and recreate device objects in the WM_SIZE handler. (#2088) 6 years ago
Michael Vetter 084c26aa41 Fix spacing in imgui_imp_sdl example (#2111) 6 years ago
omar 788febf044 Examples: Vulkan: Fixed some minor discrepency in the SDL+Vulkan example to match the Glfw+Vulkan example. (cc #2097) 6 years ago
omar 7c3b9172ad Examples: Referring to missing gamepad support in back-end that are missing it. 6 years ago
omar 1afd29d382 Examples: Using "dear imgui" terminology in all examples headers/comments + fix minor typo. 6 years ago
omar 9cc63ba279 Internals: Replace unsigned short with ImWchar when dealing with character storage (missing cases) + in imgui_impl_ file keep using neutral type everywhere, added missing explicit cast in three bindings. (#2078) 6 years ago
MindSpunk 7eadcf7d7d example_glfw_vulkan was missing a reference to imgui_widgets.cpp (#2071, #2036) 6 years ago
Jiří Šebele f8b7e4d94f Examples: imgui_impl_opengl3 Fix GLAD error condition (#2059, #2002) 6 years ago
omar 5d40d295b3 Comments, readme updates 6 years ago
Omar Cornut be6ea86f8d OSX: Added imgui_widgets.cpp to xcode project files. 6 years ago
omar 01586d33f3 Refactor: Added empty imgui_widgets.cpp + updated project files / makefiles etc. accordingly (#2036) 6 years ago
omar 1b61b6b208 Examples: Vulkan: Minor tweaks. 6 years ago
omar b127027cbd Examples: OpenGL: Added support for glew and glad OpenGL loaders out of the box. (#2001, #2002). Changelog, tweaks, applied changes to SDL+OpenGL3 example. 6 years ago
Jérémie Dumas e476b7e727 WIP on configurable OpenGL loader. (#2001, #2002) 6 years ago
omar 4dea0327e7 Examples: Vulkan: Fixed handling of VkSurfaceCapabilitiesKHR::maxImageCount = 0 case. Tweaked present mode selections. 6 years ago
omar 7268c65d73 Examples: imgui_impl_vulkan: Comments (re) 6 years ago
omar 3fdfac3377 Examples: imgui_impl_vulkan: Comments 6 years ago