omar
5be5add1ad
Selectable: Removed extraneous WindowPadding.x worth of width when auto-sized selectable label goes off available width (would not be noticeable) + Renamed ImGuiSelectableFlags_DrawFillAvailWidth to ImGuiSelectableFlags_SpanAvailWidth.
5 years ago
omar
b4d1287011
Selectable: Clarifying the code around use of ImGuiSelectableFlags_DrawFillAvailWidth (with intent of trying to remove it).
Amend old 6251d379
, 2bcafc86
5 years ago
omar
7c11997bcc
Selectable: Fixed honoring style.SelectableTextAlign with unspecified size. ( #2347 , #2601 )
5 years ago
omar
ac2247f551
Selectable: Removed seemingly ineffective text clipping offset in SpanAllColumns handling path + tweaks.
made max_x absolutely to reduce confusion.
amend cf481e1
5 years ago
omar
1d4b5def51
Alter definition of IM_UNICODE_ defines to faclitate C-binding. ( #2538 , #2541 , #2815 )
5 years ago
omar
670367e51d
Added IMGUI_USE_WCHAR32 instead of "#define ImWchar ImWchar32" to faclitate C-binding. ( #2538 , #2541 , #2815 )
5 years ago
omar
f2b01c3436
Changelog, tweak OpenGL3 backends. ( #3061 ), update Gallery thread links.
5 years ago
David Kalnischkies
ac4262ad01
Backends: OpenGL3: Support older 2.x series of glbinding as loader for OpenGL3 ( #3061 )
This removes the unversioned definition IMGUI_IMPL_OPENGL_LOADER_GLBINDING in favor of two versioned ones to choose explicitly.
References: #2870 , 5e2329b98e
5 years ago
omar
4986dba270
Scrolling: Fixed scrolling centering API leading to non-integer scrolling values and initial cursor position. ( #3073 )
This would often get fixed after the fix item submission, but using the ImGuiListClipper as the first thing after Begin() could largely break size calculations. (#3073 )
5 years ago
omar
110f506ec0
Comments in imgui.h
5 years ago
omar
fbc93debf9
Internal: Refactor: Moved NewFrameSanityChecks as ErrorCheckNewFrameSanityChecks()
5 years ago
omar
ccf0cc8584
Added ImGuiKeyModFlags. Added additional checks in EndFrame() to verify that io.KeyXXX values have not been tampered with between NewFrame() and EndFrame().
5 years ago
omar
d8824f9a9a
CI: Clarify purpose of example_null, Changelog
5 years ago
Rokas Kupstys
ac5ffffc23
CI: Test builds with freetype on linux.
5 years ago
omar
bdd31ec4db
Internal: Refactor: Moved RenderColorRectWithAlphaCheckerboard() to imgui_draw.cpp, tweaked signature.
5 years ago
omar
0bbbbe0f68
Internal: Refactor: Moved RenderArrow, RenderBullet, RenderCheckMark to imgui_draw.cpp, changed RenderCheckMark to avoid using ImGui context
5 years ago
David Kalnischkies
2fd411a83e
Support custom stb_rect_pack filename in Freetype ( #3062 )
Copies the #define magic from imgui_draw.cpp to the imgui_freetype implementation to allow the use of a custom stb rect_pack here as well.
References: fe5347ef94
5 years ago
Rokas Kupstys
75a65f6fb0
CI: Test build with large indices, obsolete functions disabled and demo/metrics windows disabled.
+ amend notes
5 years ago
ocornut
339ffd25a9
Internals: Renamed ImBoolVector to ImBitVector, added low-level loose function to replicate the behavior include a help SetBitRange() function.
5 years ago
ocornut
1d5612a05e
Internal: Added two missing ImVec2 operators for consistency. Split up DragDropWithinSourceOrTarget
ImVec2 *= ImVec2 to match ImVec2 * ImVec2, likewise with /
5 years ago
ocornut
b016f1ad70
Examples: SDL+DX11: Fixed resizing main window. Amend ( #3057 )
5 years ago
joeslay
a0f01d2290
Improve resizing in dx11 example ( #3057 )
Make the dx11 example implementation resize the window in a sane way, i.e. not the stretching/scaling the initial render to fit the new window size (current behaviour).
5 years ago
ocornut
a5041c8820
Focus: Child inherit focus scope from parent (amend 2ebe08be
).
5 years ago
ocornut
9a46a19e99
Internals: Rename ImGuiSelectableFlags_PressedOnXXX to ImGuiSelectableFlags_SelectOnXXX, ImGuiButtonFlags_NoHoveredOnNav to ImGuiButtonFlags_NoHoveredOnFocus.
5 years ago
ocornut
4a10af2bda
Unicode, Windows: Remove stringapiset.h include (breaks vs2010 and seems unnecessary?). ( #2541 , #2815 )
5 years ago
ocornut
e137db2df7
CI: Enable error on warnings for the extra warnings builds as an experiment. FAQ tweaks
5 years ago
ocornut
aef057e975
Internals: Added GetInputTextState() + comments.
5 years ago
ocornut
2dcf8df9f4
Internals: Shuffled some of the windows-specific includes to avoid duplication. Might have undesirable side-effects on some compilers, please report!
5 years ago
ocornut
de37a0bfab
Internals: fix potential warning. Comments around include sections. Moved a few bits.
5 years ago
ocornut
1b5b87a40e
Internals: Added #define NOMINMAX before windows.h include for single-compile-unit builds.
5 years ago
ocornut
0850b46c88
ImDrawList: Internals: Added IM_DRAWLIST_ARCFAST_TESSELLATION_MULTIPLIER setting.
5 years ago
ocornut
b029182a73
Merge branch 'features/unicode'
5 years ago
omar
897704cb49
Menus: Tweak for first-level menu windows to be positioned regardless of MenuBarHeight() which is not stored in window, allowing undocumented modification of the menu bar height).
5 years ago
ocornut
a41332453e
Unicode: Changelog, comments, minimum CI integration. ( #2541 , #2538 , #2815 )
5 years ago
omar
0283a6e566
ImFont: Demo, Store Used4kPagesMap[] map in ImFont to facilitate iteration on all codepoints with a large value of IM_UNICODE_CODEPOINT_MAX. ( #2815 )
Demo uses IsGlyphRangeUnused()
5 years ago
Sam Hocevar
c8ea0a017d
Unicode: UTF32 support improvements ( #2541 , #2538 , #2815 )
- Make ImWchar32 unsigned.
- Fix Win32 version of ImFileOpen by including windows.h sooner.
- Make ImGuiIO::AddInputCharacterUTF16() more robust by disallowing illegal
surrogate pairs.
- Allow pushing higher plane codepoints through ImGuiIO::AddInputCharacter().
- Minor cleaning up in the high-plane Unicode support.
- Fix Clang -Wunreachable-code warning
5 years ago
Cloud Wu
6d59653e82
Unicode: full Unicode Support (6 squashed commits) ( #2541 , #2538 )
fix build for WideCharToMultiByte
[3181ff1e] Full Unicode Support
[6c9e73ac] Fix ImTextCountUtf8BytesFromChar and ImTextCharToUtf8, these APIs assume the input is an unicode code point, not UTF-16
[ba85665b] Add AddInputCharacterUTF16 for windows backend to handle WM_CHAR
[fafdcaf0] Use Windows API to convert UTF-16 for ImFileOpen
[dc7d5925] Use windows API to convert UTF-16 for clipboard
6 years ago
ocornut
8c683de33f
Internals: Refactor: Moved get height and contents regions functions, to Layout section. IF YOU GREAT CONFLICTS WHILE MERGING (NOT REBASING) THOSE 6 PREV COMMITS, TRY MERGING THEM INDIVIDUALLY 1 by 1 or 2 by 2 etc.
5 years ago
ocornut
602df11f19
Internals: Refactor: Moved item width/size functions to Layout section.
5 years ago
ocornut
6c1810e503
Internals: Refactor: Moved cursor position functions to Layout section.
5 years ago
ocornut
3ce26f65d4
Internals: Refactor: Moved ItemAdd(), ItemSize(), BeginGroup(), EndGroup(), SameLine(), Indent(), Unindent() to Layout section.
5 years ago
ocornut
caca55c642
Internals: Refactor: Moved code into a Styling section and some code into the Error Handling section.
5 years ago
ocornut
2679bee28d
Internals: Refactor: Moved code out of NewFrame() into UpdateTabFocus() and UpdateSettings()
5 years ago
omar
095dc996b0
Disable deprecated-enum-enum-conversion ( #3040 , #2983 )
5 years ago
omar
628614c6ea
Demo: Remove unnecessary code added by 24bd33ac
.
5 years ago
ocornut
24bd33ace8
Menus: Some renaming, comments, add to demo. Amend 0342a3c
. ( #1207 )
5 years ago
Rokas Kupstys
0342a3c548
Menus: Implement BeginMenu() appending to existing menu when executed with same ID multiple times. ( #1207 )
5 years ago
ocornut
898e91f20d
Internals: Added TempInputText() to facilitate creation of custom widgets, renamed TempInputTextScalar() to TempInputScalar() etc. ( #2718 )
+ Minor imgui.h/todo comments
5 years ago
ocornut
e547f898a9
Demo: Added color gradient in demo to identify srgb/linear issues better. Tweaks.
5 years ago
ocornut
0345324646
Backends: SDL: Fixed mapping for ImGuiKey_KeyPadEnter. ( #3031 ) [ @Davido71 ]
5 years ago