7228 Commits (5d74891285d97fe4160690389296d1448aa24afa)
 

Author SHA1 Message Date
ocornut f9ab2a0e9f Refactor: moved UpdateKeyRoutingTable() to INPUTS section. renamed GetKeyVector2d() -> GetKeyMagnitude2d() 2 years ago
ocornut 38a0d7ceb5 Refactor: added INPUTS section index, moved IsMouseHoveringRect() to INPUTS section. 2 years ago
ocornut b5883c1cfb Refactor: moved bits into Initialization section. 2 years ago
ocornut 713e034d95 Backends: OpenGL3: Fix for zealous warning. (#5947) 2 years ago
ocornut 844e0ae688 Fixes/amend 9825f7f + amend Changelog (#4857, #5937) 2 years ago
ocornut 0e2a167bdb Fonts: added a 'void* UserData' field in ImFontAtlas, as a convenience for use by applications using multiple font atlases. 2 years ago
ocornut 9825f7fa87 Fixed cases where CTRL+Tab or Modal can occasionally lead to the creation of ImDrawCmd with zero triangles. (#4857, #5937) 2 years ago
assiduous 66ad2ad539 Properly detect SSE instruction support in 32-bit MSVC build. (#5943) 2 years ago
Marc Delorme a5e96ff99e Make ImGuiInputTextState not depend on the implicit GImGui context. (#5856) 2 years ago
ocornut 45736443be Debug Tools: Metrics: added "Inputs" section, moved from Demo for consistency. 2 years ago
ocornut 87caf27ac4 Inputs, Scrolling: better selection of scrolling window when hovering nested windows and backend/OS is emitting dual-axis wheeling inputs. (#3795, #4559) 2 years ago
ocornut a5f3596e6c Backends: Allegro5: use al_draw_indexed_prim() or al_draw_prim() depending on version. (#5937) 2 years ago
Espyo 50aeeff96c Backends: Allegro5: Brough back al_draw_indexed_prim when available. (#5937) 2 years ago
ocornut bf4c2e00c0 Docs: retroactively update 1.89 changelog/docs to clarify that strong typing ImGuiKey was technically a breaking change for users of legacy indices. (#4921) 2 years ago
ocornut cc3a2200a9 Internals: invert logic of mods key<>bool translation to facilitate other experiments and put emphasis on new API. (#5923, #4921) 2 years ago
ocornut 1a497c2499 Inputs, IO: reworked ImGuiMod_Shortcut to redirect to Ctrl/Super at runtime instead of compile-time. (#5923, #456) 2 years ago
Teselka 969af7c773 Internal: Disable debug logs macro if IMGUI_DISABLE_DEBUG_TOOLS is defined. (#5901) 2 years ago
ocornut bd96f6eac4 Text: Fixed layouting of wrapped-text block when the last source line is above the clipping region. Regression added in 1.89. (#5720, #5919) 2 years ago
ocornut 6af38b1a43 Fixed version string for consistency (#5918) 2 years ago
ocornut a8df192df0 Version 1.89.1 2 years ago
ocornut 27c58c3946 Scrolling, Focus, Combo: fixed SetKeyboardFocusHere()/SetItemDefaultFocus()/ScrollToRectEx() during an appearing form not centering item. (#5902, #2812, #4242, #2900) 2 years ago
kdchambers 233d7ad3f2 Backends: WebGPU: fixed validation error with default depth buffer settings. (#5869, #5914) 2 years ago
ocornut 856c6314ec Drag and Drop: fixed GetDragDropPayload() returning a non-NULL value before payload is submitted. (#5910, #143) 2 years ago
ocornut ffe0abbfc2 Internals: added basic localization system (#5895) 2 years ago
ocornut c3d9f8ee7e Layout: fixed End()/EndChild() incorrectly asserting if users manipulates cursor position inside a collapsed/culled window and IMGUI_DISABLE_OBSOLETE_FUNCTIONS is enabled. (#5548, #5911) 2 years ago
ocornut 3a685749cb ColorEdit: fixed label overlapping when using style.ColorButtonPosition == ImGuiDir_Left. (#5912) 2 years ago
ocornut 16476f99fd Backends: GLFW: cancel out errors emitted by glfwGetKeyName() when a name is missing. (#5908) 2 years ago
ocornut 5bb2874940 Version 1.89.1 WIP 2 years ago
ocornut 7bee9a8f96 Inputs: fixed moving a window or drag and dropping from preventing input-owner-unaware code from accessing keys. (#5888, #4921, #456) 2 years ago
ocornut d60985df7f Inputs: fix moving a window or drag and dropping from capture mods. (#5888, #4921, #456) 2 years ago
ocornut 83cee9e091 InputText: replaced some uses of SetKeyOwner() + IsKeyPressed() with Shortcut() 2 years ago
ocornut 81160fee56 Version 1.89 2 years ago
ocornut a582d92c31 Inputs: modulate wheel lock timer for small amount of wheeling. Slightly lower timer. (#3795) 2 years ago
macaba 03d3343e21 Docs: Update FAQ.md explaining how to enable hidpi for Windows app. (#5880) 2 years ago
Peter Nimmervoll 00b6370848 Backends: WebGPU: fixed rendering when a depth buffer is enabled. (#5869) 2 years ago
ocornut 7380b9816e Scrolling: Exposed SetNextWindowScroll() in public API. (#1526) 2 years ago
ocornut cda26635cd Inputs: refacotr/extract CalcRoutingScore() out of SetShortcutRouting(), easier to follow with early returns. 2 years ago
ocornut b8b0f9d02e Backends: OpenGL3: Reverted use of glBufferSubData(). (#4468, #4504, #3381, #2981, #4825, #4832, #5127) 2 years ago
ocornut f0ad810553 Inputs: tweak comments, typos. 2 years ago
ocornut 637ddfce09 Inputs, Nav: made it possible to remap CTRL+Tab (#4828, #3255, #5641) 2 years ago
ocornut 6c9c4879d9 Inputs: made Shortcut() routing id defaults to current FocusScope ID. (#456, #2637, #3724) 2 years ago
ocornut d576724bfd Inputs: made ImGuiInputFlags_RouteFocused the default for Shortcut(). (#456, #2637, #3724) 2 years ago
ocornut 4d6a9ef93f Inputs: added routing priorities. (#456, #2637, #3724) 2 years ago
ocornut 7ff2d3353c Inputs: added wip/experiment routing system: Shortcut(), RoutingFocused policy, SetShortcutRouting(). (#456, #2637, #3724) 2 years ago
ocornut c59ebb2d71 Inputs: added basic Shortcut() function - no routing yet. (#456) 2 years ago
ocornut 8c95c084cb Inputs: changed specs of SetKeyOwner() to alter OwnerCurr immediately. 2 years ago
ocornut 4448d975d1 Inputs: added wip/internal Input Owner system. (#456, #2637, #2620, #2891, #3370, #4828, #5108, #5242, #5641) 3 years ago
ocornut 44d98bfd6d Fix build with IMGUI_DISABLE_DEBUG_TOOLS 2 years ago
ocornut 529cba19b0 Debug Tools: Added DebugLocateItem()/DebugLocateItemOnHover() to visually locate items when hovering a 0xXXXXXXXX value. (#5855, #2673, #4631) 2 years ago
ocornut 7109f32f96 Internals: tidying up and stripping more of focus scope code. 2 years ago