7407 Commits (6137443d24948a1d3bde507835435d8ef4814ed9)
 

Author SHA1 Message Date
ocornut 6137443d24 Overlap: moved ImGuiItemflags_AllowOverlap handling from ButtoBehavior() to ItemHoverable() now that it is possible. (#6512, #3909, #517) 1 year ago
ocornut 4dee919bc0 (Breaking) Internals: added ImGuiItemFlags param to ItemHoverable(), so it can be called from ButtonBehavior() not following an ItemAdd(). 1 year ago
ocornut 10c7709f30 Overlap: IsItemHovered: Changed behavior to return false when querying an item using AllowOverlap mode. Added ImGuiHoveredFlags_AllowWhenOverlappedByItem, ImGuiHoveredFlags_AllowWhenOverlappedByWindow., (#6512, #3909, #517) 1 year ago
ocornut 8439a73645 Overlap: Added 'SetNextItemAllowOverlap()' as a replacement for 'SetItemAllowOverlap()'. (#6512, #3909, #517) 1 year ago
ocornut a9a5cbf431 Overlap: Internals: add NextItemData.ItemFlags to facilitate implementation of SetNextItemAllowOverlap() + potentially remove extra_flags from ItemAdd(). (#6512, #3909) 1 year ago
ocornut 07e24b4058 ButtonBehavior: pull ImGuiButtonFlags_Repeat from ImGuiItemFlags_ButtonRepeat, matching ItemHoverable() logic. So more widgets can take advantage of Repeat logic. 1 year ago
ocornut 51f564eea6 (Breaking) Overlap: Renamed 'ImGuiTreeNodeFlags_AllowItemOverlap' to 'ImGuiTreeNodeFlags_AllowOverlap', 'ImGuiSelectableFlags_AllowItemOverlap' to 'ImGuiSelectableFlags_AllowOverlap'. Kept redirecting enums (will obsolete). (#6512, #3909, #517) 1 year ago
ocornut 06f5b46133 Overlap: Fixed first frame of an overlap highlighting underlying item if previous frame didn't hover anything. (#6512, #3909, #517) 1 year ago
ocornut b03a4993b3 Internals: reorder tests in ItemHoverable() so most likely early out are taken first. 1 year ago
ocornut 836aff3467 Drag and Drop: Amend ItemHoverable() logic for item with no identifier. 1 year ago
ocornut d5d4d709c7 Drag and Drop: moved "drag souce doesn't report as hovered" from ButtonBehavior() to ItemHoverable(). 1 year ago
ocornut a2f6581171 Selectable: Fixed bad manual cherry-pick/merge (fixes 3ec128c) 1 year ago
ocornut 3ec128c5fd Selectable, TreeNode: When using ImGuiSelectableFlags_AllowOverlap/ImGuiTreeNodeFlags_AllowOverlap and holding item held, overlapping widgets won't appear as hovered. (#6512, #3909) 1 year ago
ocornut cada78917c Tables: removed misleading, seemingy useless use of ImGuiButtonFlags_AllowtemOverlap in TableUpdateBorders(). (#6512, #3909) 1 year ago
ocornut 0a53b45858 CollapsingHeader/TreeNode: Fixed text padding when using _Framed+_Leaf flags. (#6549) 1 year ago
ocornut 6b2e03c5b1 GetKeyName(): Fixed assert with ImGuiMod_XXX values when IMGUI_DISABLE_OBSOLETE_KEYIO is set. 1 year ago
ocornut 94c46d7486 InputText: Fixed not returning true when buffer is cleared by ImGuiInputTextFlags_EscapeClearsAll. (#5688, #2620) 1 year ago
ocornut cb5542bce5 Backends: OpenGL3: Fixed erroneous use glGetIntegerv(GL_CONTEXT_PROFILE_MASK) on contexts lower than 3.2. (#6539, #6333) 1 year ago
Krzysztof Adamek 959a9c79bd TreeNode: Added support for ImGuiTreeNodeFlags_UpsideDownArrow in frameless tree nodes (#6517, #6538) 1 year ago
ocornut e0583975cd Demo: Fix typo (amusingly had no side effect). 1 year ago
ocornut 9214c28aad IsWindowHovered, IsItemHovered: Assert when passed any unsupported flags. 1 year ago
ocornut e7a4327eb8 IsWindowHovered: Added support for ImGuiHoveredFlags_Stationary. 1 year ago
ocornut b60acfa87d Tooltips: Added SetItemTooltip(), BeginItemTooltip(). Improved Demo section. 1 year ago
ocornut 0f72652c2d IsItemHovered, Tooltips: Added io.HoveredFlagsForTooltipMouse, io.HoveredFlagsForTooltipNav now pulled by ImGuiHoveredFlags_Tooltip. (#1485) 1 year ago
ocornut b3b8cbd001 IsItemHovered, Tooltips: Added ImGuiHoveredFlags_ForTooltip, ImGuiHoveredFlags_Stationary. (#1485) 1 year ago
ocornut d4b94bd65b (Breaking) Moved io.HoverDelayShort/io.HoverDelayNormal to style.HoverDelayShort/style.HoverDelayNormal. (#1485) 1 year ago
ocornut f09ef23ae6 IsItemHovered, Tooltips: Tweak default delay again. (#1485) 1 year ago
ocornut d96bbf0aae TreeNode: Added undocumented ImGuiTreeNodeFlags_UpsideDownArrow flag. (#6517) 1 year ago
ocornut 194916135a Internals: renamed HoverDelay fields. 1 year ago
ocornut 15d74bad1d Internals: Tooltips: renamed internal flags (expecting to expose later when we publish priority stuff). 1 year ago
ocornut 89d3dabf2e Modals: In the case of nested modal, made sure that focused or appearing windows are moved below the lowest blocking modal (rather than the highest one). (#4317) 1 year ago
ocornut eec344cc1e Tweak HoverDelayClearTimer. Not exposing since I am unsure logic is viable (and is rather complex with upcoming addition of stationary logic). (#1485) 1 year ago
ocornut 6cabad6e7a Encode version string in binary to facilitate identification when demo/tools are striped + amend About window. 1 year ago
ocornut 534340cd88 Tooltips: Tweak default offset for non-drag and drop tooltips. 1 year ago
ocornut e95d66faa8 Clipper: Rework inner logic to allow functioning with a zero-clear constructor. (#5856) 1 year ago
ocornut 9c16976749 Debug Tools: Added 'io.ConfigDebugIniSettings' option to save .ini data with extra comments. 1 year ago
ocornut 3cc9d2051a Examples: Win32+OpenGL3: Fixed not calling DefWindowProcW() as with other Win32 examples. (#6516, #5725, #5961, #5975) 1 year ago
ocornut 884e3fd21f Backends: GLFW: Accept glfwGetTime() not returning a monotonically increasing value. (#6491, #6189, #6114) 1 year ago
ocornut dec082ff97 Backends: OpenGL3: Fixed support for glBindSampler() backup/restore on ES3. (#6375, #6508) 1 year ago
ocornut 4fab72b40e BeginChild/Tables: Fixed BeginChild temporary activation id collision. Fixes regression in 1.89.6 leading to the first column of tables with either ScrollX or ScrollY flags from being impossible to resize. (#6503) 1 year ago
ocornut a134892a3d BeginComboPreview: fix when part of preview rect is clipped by parent window. (#6501, #1658) 1 year ago
ocornut 666b93e989 Demo: fixed a misuse of EndChildFrame(). (#6496) 1 year ago
ocornut 956a1a17fb Internals: add ImGuiNavMoveFlags_NoSelect and use in FocusItem(). 1 year ago
ocornut 31f11cf304 Internals: Added FocusItem(). Made activation explicit/opt-in via ImGuiNavMoveFlags_Activate. Rename ActivateItem() to ActivateItemByID(). 1 year ago
ocornut 61ebb37843 Version 1.89.7 WIP 1 year ago
Christian Fillion f1777f9517
Demo: fix casing swap demo inserting garbage characters when typing lowercase letters (#6482) 1 year ago
ocornut 5319d1cffa Version 1.89.6 1 year ago
ocornut 075b975fed Fonts: Fixed crash when manually specifying an EllipsisChar that doesn't exist. (#6480) 1 year ago
ocornut b476184574 Backends: SDLRenderer3: Amend/finish SDL_Renderer3 patch + add example. (#6286) 1 year ago
Andrea Carcone 0b57c07c79
Backends: SDL3: Add SDL_Renderer for SDL3 implementation. (#6286) 1 year ago