317 Commits (664f9e76b919226fb4854698e5d535cf68ff6a02)

Author SHA1 Message Date
omar 664f9e76b9 Documentation: Various tweaks and improvements to the README page. [@ker0chan] 5 years ago
goran-w e100523917 CollapsingHeader: Added support for ImGuiTreeNodeFlags_Bullet and ImGuiTreeNodeFlags_Leaf on framed nodes. (#2159, #2160) 6 years ago
omar ca858c084b Demo tweaks. Comments. Compacting the rarely used AutoFitXXX fields in ImGuiWindowTempData. 5 years ago
omar 25849234f6 Internal: Tree: tweaks (initially tried to implement auto-scrolling, stashed) 5 years ago
omar 97691643b7 Backends: OpenGL3: Attempt to automatically detect default GL loader by using __has_include. Followup to 44cd8e3 (#2798) 5 years ago
omar f47a0a85cc ImVector: added find, find_erase, find_erase_unsorted helpers. 5 years ago
omar eab03f4467 Selectable: Added ImGuiSelectableFlags_AllowItemOverlap flag in public api (was previously internal only). 5 years ago
omar f7468d05fe Fixed mouse event forwarding in macos example (#2710, #1961) 5 years ago
omar 38d22bc47d ColorPicker / ColorEdit: restore Hue when zeroing Saturation. (#2722, #2770) - changelog, fixed uninitialized variables, tweaks, renaming. 5 years ago
omar 9d02ed51e3 TreeNode: Added ImGuiTreeNodeFlags_SpanAvailWidth and ImGuiTreeNodeFlags_SpanFullWidth flags (#2451, #2438, #1897) 5 years ago
omar 098591fe4c ImDrawListSplitter: fixed an issue merging channels if the last submitted draw command used a different texture. (#2506) 5 years ago
omar b48dc067ae Style: Allow style.WindowMenuButtonPosition to be set to ImGuiDir_None to hide the collapse button. (#2634, #2639) 5 years ago
omar 57623c15dd Font: Narrow ellipsis: various minor stylistic tweaks (#2775) 5 years ago
omar 3dcf323c35 Columns: Separator: Fixed a bug where non-visible separators within columns would alter the next row position differently than visible ones. 5 years ago
omar b05f6f6f50 Nav, Scrolling: Added support for Home/End key. (#787) 5 years ago
Bagrat Dabaghyan 3cf519c9cb Fix DragScalar for unsigned types (#2780) 5 years ago
omar cc288e073c Backends: OpenGL3: Tweaked initialization code allow application calling ImGui_ImplOpenGL3_CreateFontsTexture() before ImGui_ImplOpenGL3_NewFrame() if for some reason they wanted. 5 years ago
omar 0537ac005f ColorEdit: Disable Hue edit when Saturation==0 instead of letting Hue values jump around. 5 years ago
omar b59ec7b9b7 DragInt, DragFloat, DragScalar: Using (v_min > v_max) allows locking any edit to the value. 5 years ago
omar 3f99890f40 TabBar: feed desired width (sum of unclipped tabs width) into layout system to allow for auto-resize. (#2768) 5 years ago
omar f8d3d8d7f5 TabBar: improved shrinking for large number of tabs to avoid leaving extraneous space on the right side. Individuals tabs are given integer-rounded width and remainder is spread between tabs left-to-right. 5 years ago
omar 62f75c7fb1 Added a mechanism to compact/free the larger allocations of unused windows (buffers are compacted when a window is unused for 60 seconds, as per io.ConfigWindowsMemoryCompactTimer = 60.0f). Note that memory usage has never been reported as a problem, so this is merely a touch of overzealous luxury. (#2636) 5 years ago
omar c8418015c2 SliderScalar: Improved assert when using U32 or U64 types with a large v_max value. (#2765) 5 years ago
Tommy Nguyen bcdb89ab07 Rebased imstb_rectpack on stb_rect_pack v1.00. 5 years ago
omar c4ff1b3578 ImDrawList: clarified the name of many parameters so reading the code is a little easier. (#2740) 5 years ago
omar 3fb5cf3541 Using offsetof() when available in C++11. Avoids Clang sanitizer complaining about old-style macros. (#94) 5 years ago
omar a856c670c1 TabBar: fixed single-tab not shrinking their width down. 5 years ago
omar 7abd41bd5f TabBar: fixed ScrollToBar request creating bouncing loop when tab is larger than available space. 5 years ago
omar 9fce278918 ColorPicker: Made rendering aware of global style alpha of the picker can be faded out. (#2711) 5 years ago
Vilya Harvey 62143dff64 Backends: Vulkan: Added support for specifying multisample count. (#2705, #2706) 5 years ago
omar 6cf4743f17 Backends: DX11: Fixed GSGetShader() call not passing an initialized instance count, would generally make the debug layer complain (Added in 1.72). 5 years ago
omar f624455d7b Version 1.73 WIP 5 years ago
omar 6a0d0dab5a Version 1.72b (patch for nav) 5 years ago
omar 27079e68c2 Nav: Made hovering non-MenuItem Selectable not re-assign the source item for keyboard navigation. 5 years ago
omar 4cfaf7d89c Scrolling, Nav: Fixed programmatic scroll leading to a slightly incorrect scroll offset when the window has decorations or a menu-bar (broken in 1.71). This was mostly noticeable when a keyboard/gamepad movement led to scrolling the view, or using e.g. SetScrollHereY() function. Fix/amend a0994d74. 5 years ago
omar 1b1e539288 Internal: Moved NavScrollToBringItemIntoView() declaration to imgui_internal.h. Fixed spacing missing in 494d804. Fixed changelog wreck from 1.72. 5 years ago
omar 9183e7c426 Version 1.73 WIP 5 years ago
omar ecb9b1e2eb Version 1.72 5 years ago
omar 7a26a49f08 Internal: Added IsMouseDragPastThreshold(). Tweaks. Todo. 5 years ago
omar 26f14e056c Scrolling: Made mouse-wheel scrolling lock the underlying window until the mouse is moved again or until a short delay expires (2 seconds). This allow uninterrupted scroll even if child windows are passing under the mouse cursor. (#2604) 5 years ago
omar dcd03f62a7 Scrolling: Made it possible for mouse wheel and navigation-triggered scrolling to override a call to SetScrollX()/SetScrollY(), making it possible to use a simpler stateless pattern for auto-scrolling. 5 years ago
omar 34cf00566f InputTextMultiline: Fixed vertical scrolling tracking glitch. 5 years ago
omar cbd5a21fb0 Backends: DX10/DX11: Backup, clear and restore Geometry Shader is any is bound when calling renderer. 5 years ago
omar 29d9394a41 OSX: Disabled default native Mac clipboard copy/paste implementation in core library (added in 1.71), because it needs application to be linked with '-framework ApplicationServices'. It can be explicitly enabled back by using '#define IMGUI_ENABLE_OSX_DEFAULT_CLIPBOARD_FUNCTIONS' in imconfig.h. Re-added equivalent using NSPasteboard api in the imgui_impl_osx.mm experimental back-end. (#2546) 5 years ago
omar f0348ddffc Amend 0f86116, renamed to ImGuiKey_KeyPadEnter Changelog.. (#2677, #2005) 5 years ago
omar c37f21788f Columns: Made GetColumnOffset() and GetColumnWidth() behave when there's no column set, consistently with other column functions + fixed Columns demo (#2683) 5 years ago
omar b443bc0a64 Columns: Improved honoring alignment with various values of ItemSpacing.x and WindowPadding.x. (#125, #2666) 5 years ago
omar 4abc2a82e0 Columns: Made the right-most edge reaches up to the clipping rectangle (removing WindowPadding.x*0.5 worth of asymmetrical/extraneous padding). (#125, #2666) 5 years ago
omar 44336950e9 Revert "Columns: Improved honoring left-most and right-most alignment with various values of ItemSpacing.x and WindowPadding.x. In particular, the right-most edge now reaches up to the clipping rectangle while ensuring that the right-most column clipping width matches others. (#125, #2666)" 5 years ago
omar 6c16ba6490 Columns: Improved honoring left-most and right-most alignment with various values of ItemSpacing.x and WindowPadding.x. In particular, the right-most edge now reaches up to the clipping rectangle while ensuring that the right-most column clipping width matches others. (#125, #2666) 5 years ago