omar
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c3af134cc8
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IO: Renamed InputCharacters[], marked internal as was always intended. AddInputCharacter() goes into a queue which can receive as many characters as needed during the frame. This is useful for automation to not have an upper limit on typing speed. Will later transition key/mouse to use the event queue later.
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6 years ago |
omar
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9ba202821f
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Nav: Fixed an keyboard issue where holding Activate/Space for longer than two frames on a button would unnecessary keep the focus on the parent window, which could steal it from newly appearing windows. (#787)
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6 years ago |
DomRe
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4483320f0a
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Examples: Allegro 5: Properly destroy all globals on shutdown. (#2262)
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6 years ago |
omar
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c738f9ef92
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InputFloat: When using ImGuiInputTextFlags_ReadOnly the step buttons are disabled. (#2257)
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6 years ago |
omar
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d845135273
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Error recovery: Extraneous/undesired calls to End() are now being caught by an assert in the End() function itself at the call site (instead of being reported in EndFrame). Past the assert, they don't lead to crashes any more. Missing calls to End(), pass the assert, should not lead to crashes any more, nor to the fallback/debug window appearing on screen. (#1651).
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6 years ago |
omar
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b471813f54
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Made it illegal to call Begin("") with an empty string. This somehow accidentally worked before but had various undesirable side-effect as the window would have ID zero. In particular it is causing problems in viewport/docking branches.
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6 years ago |
omar
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5691385a33
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IO: Added BackendPlatformUserData, BackendRendererUserData, BackendLanguageUserData void* for storage use by back-ends. (#2004 + for cimgui)
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6 years ago |
omar
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6890e08bc5
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Fixed using SetNextWindowPos() on a child window (which wasn't really documented) position the cursor as expected in the parent window, so there is no mismatch between the layout in parent and the position of the child window. Demo tweak and adding some child window stuff
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6 years ago |
omar
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ae76a1fda7
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Window, Focus, Popup: Fixed an issue where closing a popup by clicking another window with the _NoMove flag would refocus the parent window of the popup instead of the newly clicked window.
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6 years ago |
omar
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febc3e6aa1
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Internals: Windows hidden with HiddenFramesRegular (but NOT HiddenFramesForResize) preserve their SizeContents, so restoring a auto-resize window after it's been hidden by tabs won't reset its size for a frame. Arguable. Let's see how it goes. (Followup to b48e295bddbf965d7382ec5578ed05d2fe601114)
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6 years ago |
omar
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d9a84de9d9
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Contents size is preserved while a window collapsed. Fix auto-resizing window losing their size for one frame when uncollapsed.
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6 years ago |
omar
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ccce47c6a2
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Demo: Using Tabs in Style Editor and Simple Layout example. + Adding missing early out in About and Documents examples.
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6 years ago |
omar
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54a60aaa40
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Added BETA api for Tab Bar/Tabs widgets. (#261, #351) (merged this feature from the from Docking branch so it can be used earlier as as standalone feature)
- Added BeginTabBar(), EndTabBar(), BeginTabItem(), EndTabItem(), SetTabItemClosed() API.
- Added ImGuiTabBarFlags flags for BeginTabBar().
- Added ImGuiTabItemFlags flags for BeginTabItem().
- Style: Added ImGuiCol_Tab, ImGuiCol_TabHovered, ImGuiCol_TabActive, ImGuiCol_TabUnfocused, ImGuiCol_TabUnfocusedActive colors.
- Demo: Added Layout->Tabs demo code.
- Demo: Added "Documents" example app showcasing possible use for tabs.
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6 years ago |
omar
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cc1283fb78
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Added ImGuiWindowFlags_UnsavedDocument window flag to append '*' to title without altering the ID, as a convenience to avoid using the ### operator. (merged from Docking branch)
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6 years ago |
omar
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9476e07d5a
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Added io.ConfigWindowsMoveFromTitleBarOnly option. Still is ignored by window with no title bars (often popups). This affects clamping window within the visible area: with this option enabled title bars need to be visible. (#899)
Tweaked default value of style.DisplayWindowPadding from (20,20) to (19,19) so the default style as a value which is the same as the title bar height.
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6 years ago |
omar
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59f3c4fc20
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Renamed io.ConfigResizeWindowsFromEdges to io.ConfigWindowsResizeFromEdges and removed its [Beta] mark. Resizing windows from edge is now enabled by default (io.ConfigWindowsResizeFromEdges=true). Note that it only works _if_ the back-end sets ImGuiBackendFlags_HasMouseCursors, which the standard back-end do.
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6 years ago |
omar
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8d58055a54
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Examples: DirectX10/11/12: Made imgui_impl_dx10/dx11/dx12.cpp link d3dcompiler.lib from the .cpp file to ease integration.
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6 years ago |
omar
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10e13dd6bb
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Version 1.67 WIP (again, this time IMGUI_VERSION_NUM has leeway for another hot-fix).
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6 years ago |
omar
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801645d350
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Version 1.66b (will revisit how to change IMGUI_VERSION_NUM across versions, this commit reduces the numerical IMGUI_VERSION_NUM compared to the commit on Nov 22).
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6 years ago |
omar
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84238240d6
|
Fixed a text rendering/clipping bug introduced in 1.66 (on 2018-10-12, commit ede3a3b9 ) that affect single ImDrawList::AddText() calls with single strings larger than 10k. Text/TextUnformatted() calls were not affected, but e.g. InputText() was.
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6 years ago |
omar
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3849def253
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Added ShowAboutWindow(), About Window now showing various config/build information.
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6 years ago |
omar
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1bfcf8f339
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Separator: Fixed Separator() outputting an extraneous empty line when captured into clipboard/text/file.
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6 years ago |
omar
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baf67d393f
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When the focused window become inactive don't restore focus to a window with the ImGuiWindowFlags_NoInputs flag. (#2213)
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6 years ago |
omar
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35d648341b
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Examples: SDL: changed the signature of ImGui_ImplSDL2_ProcessEvent() to use a const SDL_Event*. (#2187)
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6 years ago |
omar
|
d27ffefbd4
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Version 1.67 WIP
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6 years ago |
omar
|
da3c4330c1
|
Version 1.66
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6 years ago |
omar
|
c00a3bd98f
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Examples: SDL2+Vulkan: Fixed application shutdown which could deadlock on Linux + Xorg. (#2181)
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6 years ago |
omar
|
cc4b1f9e47
|
Nav: Fixed explicit directional input not re-highlighting current nav item if there is a single item in the window and highlight has been previously disabled by the mouse. (#787)
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6 years ago |
omar
|
aa668c410a
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Nav: Fixed an assert in certain circumstance (mostly when using popups) when mouse positions stop being valid. (#2168) + adding a else block to make NavCalcPreferredRefPos() more explicit.
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6 years ago |
omar
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f52f0a5277
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Examples: OpenGL3: Added support for GL 4.5's glClipControl(GL_UPPER_LEFT). (#2186)
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6 years ago |
omar
|
772354377b
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Examples: GLFW: User previously installed GLFW callbacks are now saved and chain-called by the default callbacks. (#1759)
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6 years ago |
omar
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a419d46205
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Examples: OpenGL3+GLFW/SDL: Made main.cpp compile with IMGUI_IMPL_OPENGL_LOADER_CUSTOM (may be missing init). (#2178)
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6 years ago |
omar
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eb592bf7d3
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ListBox(): Fixed frame sizing when items_count==1 unnecessarily showing a scrollbar. (#2173). Tweaked frame sizing so list boxes will look more consistent when FramePadding is far from ItemSpacing.
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6 years ago |
omar
|
7fa3e71abb
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Internals: Moved the FocusableItemUnregister() outside of InputScalarAsWidgetReplacement(), it should not be here and doesn't facilitate reusing InputScalarAsWidgetReplacement(). (cc #2155)
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6 years ago |
omar
|
eed1fba157
|
Demo: Split the contents of ShowDemoWindow() into smaller functions as it appears to speed up link time with VS. (#2152)
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6 years ago |
Konstantin Podsvirov
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faecf90383
|
SliderAngle: Added optional `format` argument to allow users customize precision and make localization. (#2150)
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6 years ago |
omar
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5be915d6ab
|
Added ImGuiWindowFlags_NoMouseInputs which is basically the old ImGuiWindowFlags_NoInputs (essentially we have renamed ImGuiWindowFlags_NoInputs to ImGuiWindowFlags_NoMouseInputs). Made the new ImGuiWindowFlags_NoInputs encompass both NoMouseInputs+NoNav, which is consistent with its description. (#1660, #787)
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6 years ago |
omar
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90b50bd4c3
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Window: Added ImGuiWindowFlags_NoBackground flag for consistency and to ease creating new flag combinations. Added ImGuiWindowFlags_NoDecoration helper flag which is essentially NoTitleBar+NoResize+NoScrollbar+NoCollapse. (#1660)
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6 years ago |
omar
|
ca753829cb
|
Revert using wchar_t functions (9cf94d5 + 2eaf5b0 ). Big mistake, wchar_t is not guaranteed to be 16-bits.
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6 years ago |
omar
|
9cf94d5dd6
|
RenderText(), InputTextMultiline(): Optimization for large text by using memchr, wmemchr, wcschr when appropriate.
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6 years ago |
omar
|
0fe48cbb61
|
Renamed misc/stl/imgui_stl.h,.cpp to misc/cpp/imgui_stdlib.h in prevision for other files.(#2035, #2096)
Added misc/README file.
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6 years ago |
omar
|
cf0afb48ac
|
TextUnformatted: Using memchr(), fixed not properly testing for text_end bound + comments.
Internals: Added ImStreolRange() + used in LogRenderedText() + comments.
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6 years ago |
omar
|
d02b11dfbd
|
ImGuiTextBuffer: Avoid heap allocation when empty.
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6 years ago |
omar
|
a3b0e0acfa
|
Examples: DirectX10, DirectX11: Removed seemingly unnecessary calls to invalidate and recreate device objects in the WM_SIZE handler. (#2088)
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6 years ago |
omar
|
fbfe193fcd
|
Window, Inputs: Fixed resizing from edges when io.MousePos is not pixel-rounded by rounding mouse position input. (#2110)
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6 years ago |
omar
|
ae7f833c69
|
Window: Resizing from edges (with io.ConfigResizeWindowsFromEdges Beta flag) extends the hit region of root floating windows outside the window, making it easier to resize windows. Resize grips are also extended accordingly so there are no discontinuity when hovering between borders and corners. (#1495, #822, #2110)
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6 years ago |
omar
|
e623be998d
|
Drag and Drop: Added GetDragDropPayload() to peek directly into the payload (if any) from anywhere. (#143)
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6 years ago |
omar
|
61d94ff88e
|
Renamed SetScrollHere() to SetScrollHereY(). Kept redirection function (will obsolete).
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6 years ago |
omar
|
a7d3ae8937
|
BeginChild(): Fixed BeginChild(const char*, ...) variation erroneously not applying the ID stack to the provided string to uniquely identify the child window. This was undoing an intentional change introduced in 1.50 and broken in 1.60. (#1698, #894, #713) + reworked the Begin/BeginChild comments in imgui.h.
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6 years ago |
omar
|
5719b23e01
|
ImDrawList: Fixed AddConvexPolyFilled() undefined behavior when passing points_count smaller than 3, in particular, points_count==0 could lead to a memory stomp if the draw list was previously empty.
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6 years ago |