581 Commits (6dbdc691314a5d5fc5cb824b1a9f30368c76b027)

Author SHA1 Message Date
Václav Patejdl d135d91e27 Added tint_col parameter to ImageButton 10 years ago
ocornut 209ab823d6 Cleanup of previous merge. Moved rarely used Get/Set InternalState functions to the bottom of the list to avoid being misleadnig. 10 years ago
ocornut c6de9502f8 Avoid requesting IO.WantCaptureMouse if earlier click/hold was outside of ImGui window 10 years ago
ocornut 94c7eddb17 Comments 10 years ago
ocornut 5df28b101d Added ImGuiWindowFlags_NoCollapse flag 10 years ago
ocornut cc3d41dbab Version number 1.31 wip 10 years ago
ocornut bde3f6b90d Removed the dependency on realloc functionality #117 + fixed one alloc in NewFrame() 10 years ago
ocornut 56bf9ea067 Added comment on MemFreeFn as suggested by #119 10 years ago
ocornut e636e0d2aa Warning fixes (fix #118) 10 years ago
Jim Tilander 3478e3a708 Enabled us to create the internal state on client side allocated memory, e.g. a heap 10 years ago
Jim Tilander 8149bace7b Added a way to replace the internal state pointer so that we can optionally share it between modules (e.g. multiple DLLs) 10 years ago
Jim Tilander 98e71afa72 Removed the dependency on realloc functionality 10 years ago
ocornut a548c9b0d5 Version change 10 years ago
ocornut ca10c49e27 Embedded a mouse cursor that can be drawn for you by setting io.MouseDrawCursor 10 years ago
ocornut 68bad703ee ImColor::HSV() helper + color buttons demo 10 years ago
ocornut 8d1583d611 Added ImColor() inline helper. Image/ImageButton() now takes ImVec4 for consistency and honor window alpha. 10 years ago
ocornut cb3b69c879 Exposed ColorConvertHSVtoRGB, ColorConvertRGBtoHSV, ColorConvertFloat4ToU32 10 years ago
ocornut 3cf47988b0 Added ImageButton() using regular framing + override framing size (#73) 10 years ago
ocornut 2ecc285919 ImDrawList::AddCallback() allows for custom rendering (e.g. 3D scene inside a imgui widget)) 10 years ago
ocornut 4437293b79 Added ImDrawList::SplitDrawCmd() to force multiple draw calls for depending rendering/blending + Comments 10 years ago
ocornut 27161d2a98 Added io.DisplayVisibleMin / io.DisplayVisibleMax to allow for virtual / scrolling display. 10 years ago
ocornut 07f69966f8 ImDrawList::AddImage() color parameter defaults to white 10 years ago
ocornut 79042a3a3c GetVoidPtr() functions like GetInt, GetFloat. Renamed GetIntPtr/GetFloatPtr to GetIntRef/GetFloatRef 10 years ago
Daniel Collin c9c41c3874 Added Set/GetVoidPtr in ImGuiStorage 10 years ago
ocornut 7530f3c985 Added IsItemActive() - replace IsItemFocused() 10 years ago
ocornut 70188c5623 Added comments 10 years ago
ocornut 26174cba85 Added InvisibleButton() 10 years ago
ocornut 56ac857cac Added stub for obsolete GetDefaultFontData() to help the user upgrading 10 years ago
ocornut 1916a0c78c Renamed FontAtlas to Fonts. Further cleanup/comments. 10 years ago
ocornut 1f8d209202 Fixed more clang warnings + AddFontFromMemoryTTF() not honoring font_no parameter 10 years ago
ocornut 2c31599bcc ImFontAtlas allows loading multiple fonts into same texture. Revamped new init API for 1.30 10 years ago
ocornut cb9a3235be Removed PixelCenterOffset, uncesssary 10 years ago
ocornut 014f88b1fc Font fixes for horizontal centering within frames 10 years ago
ocornut 3e30ad3802 PushFont/PopFont changes texture at high-level in current draw list - faster 10 years ago
ocornut 7ebd7ef9ac Added PushFont/PopFont API 10 years ago
ocornut 584c7ffac8 Added SetCursorScreenPos() helper (WindowPos+CursorPos = SrceenPos) 10 years ago
ocornut 02f0dbca37 ColorEdit3: clicking on color square change edit-mode, removing color-edit mode button by default. 10 years ago
ocornut 8ba93d947c Added FrameRounding setting (default to 0 for now). 10 years ago
ocornut 3a20671802 Fixed logging to clipboard on architectures where va_list are modified by vsnprintf (fixed #112) 10 years ago
ocornut e2d8c03e1a Fixed ImGuiTextBuffer::empty() to ignore the enforced zero-terminator 10 years ago
ocornut 0f4d74d614 ImFont::GetTextureData API allow to retrieve 8/32 bits data + lazily load defaults font 10 years ago
ocornut 241e8086fa Mde it optional to new() io.Font - however it stills needs to be loaded. 10 years ago
ocornut cc79b85c28 Added first-pass of Image() based on #73 + demo 10 years ago
ocornut 1a6e7f25e0 ImVector: less hoops in back() / front(), more friendly for debugger and unoptimized builds 10 years ago
ocornut f77490cb2d Cleanup extra_fonts/ folder 10 years ago
ocornut b3a208901a Loading TTF file with stb_truetype. Broke setup API slightly. Font baked, packed with space for custom data. Embeds compressed ProggyClean. 10 years ago
ocornut b0ea57e518 Version number 10 years ago
Mikko Mononen d9757bb583 First pass on AA rendered primitives 10 years ago
ocornut 0505995193 Very minor code/comments tweaks. 10 years ago
ocornut 22c1d7eded Renamed some color enums 10 years ago