ocornut
357f752bed
Docs: add more links to the top of every examples and backends files.
1 year ago
ocornut
430c05991c
Docs: added more detailed information about UTF-8 encoding.
+ Revert mistakenly committed Win32+DX11 main.cpp from last commit.
2 years ago
ocornut
513af1efc9
Examples: Updated all Visual Studio project file to use /utf-8 option, so string literals are UTF-8 encoded by default.
(Not to misake with "Character Set" "Use Unicode Character Set" "Use Multi-Byte Character Set" which is a VS/Windows SDK thing but not a compiler-encoding thing.)
2 years ago
ocornut
031e152d29
Examples: DX9, DX10, DX11: Queue framebuffer resize instead of processing in WM_SIZE. ( #6374 )
2 years ago
Michael Martz
506f7e0074
Using nullptr in locations where warning disable is not convenient. ( #6313 , #4537 )
2 years ago
ocornut
301c956039
Examples: Windows: Added 'misc/debuggers/imgui.natstepfilter' file to all Visual Studio projects. ( #3038 )
2 years ago
ocornut
bb224c8aa1
Examples: Updated all examples application to enable ImGuiConfigFlags_NavEnableKeyboard and ImGuiConfigFlags_NavEnableGamepad by default.
2 years ago
ocornut
f43c6ea6a4
Revert most of "Examples: refactor all examples with a MainLoopStep() function..." ( #2492 , #3699 )"
This reverts commit 96ab68eee0
.
# Conflicts:
# docs/CHANGELOG.txt
# examples/example_glfw_opengl3/main.cpp
# examples/example_sdl_opengl3/main.cpp
2 years ago
ocornut
96ab68eee0
Examples: refactor all examples with a MainLoopStep() function, to facilitate use with Emscripten. ( #2492 , #3699 )
Aligned all examples.
2 years ago
Mark Reid
fe0a24f38a
Examples: Win32: Fixed examples using RegisterClassW() since 1.89 to also call DefWindowProcW(). ( #5725 , #5961 , #5975 )
Fixes the window title from being truncated on calls to Platform_SetWindowTitle. Stops the WM_SETTEXT message that happens when calling setWindowTextW from being interpreted as ascii.
2 years ago
ocornut
9c1dac3ff0
Examples: DirectX10, DirectX11: try WARP software driver if hardware driver is not available. ( #5924 , #5562 )
2 years ago
ocornut
a229a7f39f
Examples: Win32: Always use RegisterClassW() to ensure windows are Unicode. ( #5725 )
2 years ago
ocornut
5c8041b4d7
Update gif in README + font names in examples
2 years ago
tocic
2b1d8e3eaf
Fix more typos in sources and docs ( #5681 )
2 years ago
ocornut
1816c5241b
Examples: updated VS projects with .natvis file under imgui/
2 years ago
ocornut
92d0924b82
Fixed build with IMGUI_DISABLE_OBSOLETE_KEYIO + made all examples comments refer to StyleColorsLight().
2 years ago
ocornut
1e18da5c38
Backends, Examples: Add comments about using WndProc handler and WantCaptureXXX flags. ( #5061 )
+ update README.
3 years ago
ocornut
7fc144edde
Examples: update all VS project files to VS2015. Update DX12 project Windows SDK to latest.
3 years ago
ocornut
6f360d6040
Examples: Win32: using a more explicit loop for PeekMessage polling to make the code easier to copy and paste and less error-prone.
4 years ago
ocornut
fdc2324d9a
Moved 'misc/natvis/imgui.natvis' to 'misc/debuggers/imgui.natvis'
4 years ago
Xiliusha
eb57484935
Backends: DX9: add missing IMGUI_USE_BGRA_PACKED_COLOR support. Remove dinput.h headers. ( #3844 )
4 years ago
ocornut
6a161b8789
Examples: Reworked setup of clear color to be compatible with transparent values. ( #2693 , #2764 , #2766 , #2873 , #3447 , #3813 , #3816 )
4 years ago
ocornut
3346544cf5
Examples: Fix batch files (amend b1a18d82
, #3513 ), standardize them + DirectX12: Move ImGui::Render() call above the first barrier to clarify its lack of effect on the graphics pipe.
4 years ago
omar
9c8671e7b0
Tables: Add empty file, skeleton.
4 years ago
ocornut
b1a18d82e3
Moving backends code from examples/ to backends/ (step 6: update markdown documentation)
4 years ago
ocornut
a7e21fb05f
Moving backends code from examples/ to backends/ (step 3: fixing project files)
4 years ago
ocornut
124c2608f1
Docs: Renamed all occurences of "binding" and "back-end" to "backend" in comments and documentations, for consistency.
4 years ago
ocornut
024993adf9
Revert leftovers from 4c201994d4
4 years ago
ocornut
4c201994d4
DragFloat, DragScalar: Fixed ImGuiSliderFlags_ClampOnInput not being honored in the special case where v_min == v_max. ( #3361 )
4 years ago
ocornut
95c99aaa4b
Version 1.78
4 years ago
omar
209a6a751c
Revert "Examples: Switch most VS projects to enable Edit & Continue by default (may need to upgrade projects to latest toolchain)"
This reverts commit a24578ec09
.
/ZI not supported on 64-bit on some toolchains, leaving to default is best?
4 years ago
omar
a24578ec09
Examples: Switch most VS projects to enable Edit & Continue by default (may need to upgrade projects to latest toolchain)
4 years ago
ocornut
40b799023b
Docs: Update fonts.md ( #2861 ) + update all references to FONTS.txt
4 years ago
Omar
8601187fee
Backends: Win32: Clarify how the WndProc handler requires a forward declaration.
5 years ago
omar
0a23582718
Examples: VS projects: Removed inconsistent/extraneous explicit linkage to imm32.
5 years ago
omar
26d177bc03
Docs: Moved misc/fonts/README.txt to docs/FONTS.txt. + tweaks
5 years ago
omar
516c3dee80
Examples: SDL+DX11: Changelog, readme, batch files, fixed vcxproj, minor stylistic fixes + minor sync of other main.cpp files. ( #2632 )
5 years ago
omar
431aa4e456
Synced/merged minor cruft from docking branch to minimize drift. AFAIK the only meaningful no-op change is that the call UpdateHoveredWindowAndCaptureFlags() was moved above UpdateMouseMovingNewFrame() to match what docking branch has been doing for a while.
6 years ago
omar
35cbf9c052
Examples: Visual Studio: Updated default platform toolset+sdk in vcproj files from v100+sdk7 (vs2010) to v110+sdk8 (vs2012). This is mostly so we can remove reliance on DXSDK_DIR for the DX10/DX11 example, which if existing and when switching to recent SDK ends up conflicting and creating warnings.
6 years ago
omar
a26085ed53
Internals: Fixed Navigation from reaching ImGuiItemFlags_Disabled items ( #211 ) + Examples comments
6 years ago
omar
6767b0a1b0
Examples: Win32+DirectX: moved helper functions below main.
6 years ago
omar
510342f024
Examples: DirectX9: Minor changes to match the other DirectX examples more closely. ( #2394 )
6 years ago
omar
2c38b32db1
Removed trailing spaces ( #2038 , #2299 )
6 years ago
omar
295ada0364
Examples: Win32: Using wc.lpszClassName instead of duplicating the literal. + tweak README format.
6 years ago
omar
d5b22fb635
Examples: Setting up style before bindings, so in complex binding (vulkan/dx12) it isn't miles away from the context creation.
6 years ago
omar
9d155c73bc
Examples: Misc comments mainly related to GLFW callbacks. ( #1759 )
6 years ago
omar
a3b0e0acfa
Examples: DirectX10, DirectX11: Removed seemingly unnecessary calls to invalidate and recreate device objects in the WM_SIZE handler. ( #2088 )
6 years ago
omar
1afd29d382
Examples: Using "dear imgui" terminology in all examples headers/comments + fix minor typo.
6 years ago
omar
01586d33f3
Refactor: Added empty imgui_widgets.cpp + updated project files / makefiles etc. accordingly ( #2036 )
6 years ago
omar
ff83d0e369
Examples: Using fully qualified "Dear ImGui" name in window titles.
6 years ago