29 Commits (718fa0eec6dd6e6fbe6c139cebc2f1e23cd4861b)

Author SHA1 Message Date
ocornut ab522dd18c Removed IM_OFFSETOF() macro in favor of using offsetof() available in C++11. Kept redirection define. (#4537) 1 year ago
ocornut 357f752bed Docs: add more links to the top of every examples and backends files. 1 year ago
ocornut 33e13c85e1 Backends: Made all backends sources files support global IMGUI_DISABLE. (#6601) 1 year ago
Alex 70cca1eac0
Backends: avoid null dereference in metal and osx shutdown (#6385, #6334) 2 years ago
Gereon V 055e71518e Backends: clear bits set in io.BackendFlags on backend Shutdown(). Clear BackendPlatformName. (#6334, #6335) 2 years ago
ocornut 9203883bbe Comments + Metal using SetTexID(0) for consistency. 2 years ago
ocornut e816bc6723 Merge misc changes from docking branch to reduce small drift. 2 years ago
David Chavez 21b5fac57a Backends: Metal: Update deprecated property 'sampleCount'->'rasterSampleCount' (#5603) 2 years ago
luigifcruz 82e10f1b61 Backends: Metal: Add dispatch synchronization. (#5447) 2 years ago
Stephen H. Gerstacker 67410d53f7 Backends: Metal, OSX: Various fixes (ARC / Autorelease fixes with metal-cpp and extensions). (#5403) 2 years ago
Warren Moore 7354009a73 Backends: Metal: Fixed null dereference inside command buffer completion handler. (#5363, #5365) 2 years ago
rokups d768b8c812 Backends: Metal: Align code more closely with other backends. OSX: Add missing return for mouse pos events. 3 years ago
stuartcarnie d58b8414b9 Backends: OSX, Metal: Tweaks. Use preferred method of obtaining a timestamp. (#4821) 3 years ago
noisewuwei e54db4ee70 Backends: OSX, Metal: Store backend data in a per-context struct, allowing to use these backends with multiple contexts. (#5203, #5221, #4141) 3 years ago
ocornut f7f30476d5 Added comments about requirement for bilinear filtering. (#5156, #3245) + Backends: SDL_Renderer: Explicitely call SDL_SetTextureScaleMode(). (#4927) 3 years ago
whale02 2d76b09d2e
Backends: Metal: Conditional check, amend 7602277 (#5122, #5123) 3 years ago
Wvader 7602277c86 Backends: Metal: Remove weak ref (#5122, #5123) 3 years ago
ocornut efa50f72a7 Backends: Metal: Ignore ImDrawCmd where ElemCount == 0. (#4857) 3 years ago
luigifcruz 41e39ea6e1 Backends: Metal: Add Metal C++ bindings support. (#4824, #4746) 3 years ago
ocornut 440824d431 Backends: Fixed early out on empty clip rect. In particular, DX12 backend would warn about it (others not so much). (#4775, #4464) 3 years ago
Rokas Kupstys 2b0bd40b99 Backends: Metal: Fixed a crash when clipping rect larger than framebuffer is submitted. (#4464) 3 years ago
ocornut 838c16533d Backends: Comments. 3 years ago
thedmd 3c72e5142b Backends: Replace direct access to TextureId with GetTexID() call in ImDrawCmd. (#3761) 4 years ago
ocornut bda12e5fdd Backends: Rework blending equation to preserve alpha in output buffer accross all backends. (#2693, #2764, #2766, #2873, #3447, #3813, #3816) 4 years ago
ocornut 58a0a7058c Backends: Using SetTexID() consistently instead of assigning to ->TexID. May make the later obsolete eventually. 4 years ago
Belinsky-L-V 695a4bd1a9 Backends: Metal: Fixed texture storage mode when building on Mac Catalyst. (#3748) 4 years ago
Albin Odervall b934b9bb86 Backends: OSX, Metal: Fix -Wshadow, -Wimplicit-float-conversion, and -Wsign-conversion warnings. (#3555) 4 years ago
ocornut b1a18d82e3 Moving backends code from examples/ to backends/ (step 6: update markdown documentation) 4 years ago
ocornut d9b2fb7338 Moving backends code from examples/ to backends/ (step 1: moving source files) 4 years ago
ocornut 124c2608f1 Docs: Renamed all occurences of "binding" and "back-end" to "backend" in comments and documentations, for consistency. 4 years ago
omar ca63349eb4 Renamed XX-bits -> XX-bit in comments to match what the world appears to be using. 5 years ago
omar 3bbc27ebd9 Fixed more FAQ links. (#2848) 5 years ago
Max Thrun ed79b4d22e Examples/Backends: Metal: Added support for large meshes (64k+ vertices) with 16-bits indices, enable 'ImGuiBackendFlags_HasVtxOffset' config flag in back-end. (#2591, #2592) 6 years ago
omar ae405b83a4 Examples: Added missing per-renderer local changelogs. (#2037, #1639, #2452) 6 years ago
Max Thrun 7c6ba3a1da ImDrawCallback_ResetRenderState: Added Metal. 6 years ago
omar 1f25cdd6b4 Clarified asserts comments + todo entries. (#2500) 6 years ago
omar fc52364652 Tabs to Spaces, comments. 6 years ago
Bruce Mitchener b5d57a6615 Fix typos. (#2413) 6 years ago
omar cc80d8e118 Examples: Metal: Compilation fix. 6 years ago
omar a79785c0b9 ImDrawData: Added FramebufferScale field (currently a copy of the value from io.DisplayFramebufferScale). 6 years ago
Omar Cornut ef7940699e Examples: Metal: Removed unnecessary loop. Fixed OSX Clang warning in imstb_truetype. (#1929, #1873) 6 years ago
omar 2c38b32db1 Removed trailing spaces (#2038, #2299) 6 years ago
Alzathar 25ac85f15d Examples: Downgrading projects to xcode 9.2 (maybe 8.0) (#2134) 6 years ago
omar 7658035e5a About, IO: Added io.BackendPlatformName, io.BackendRendererName for informational/QA purpose. 6 years ago
omar 1afd29d382 Examples: Using "dear imgui" terminology in all examples headers/comments + fix minor typo. 6 years ago
omar 421dc19798 Examples: Cast to ImTextureID instead of void* when assigning to TexId. Applied to all examples. (#2015) 6 years ago
omar 89e2ddf07f Examples: Comments + shallow coding convention tweak to be consistent across examples and with imgui_impl_osx 6 years ago
Omar Cornut c3f9220c15 Apple: Fixed example_osx_opengl2, renamed to example_apple_opengl2 + misc comments 6 years ago
Warren Moore d64157e803 Introduced a new Metal renderer implementation and a new example illustrating usage of Metal on macOS and iOS (partially addresses #1873) 6 years ago