kida22
240ab5890b
Backends: GLFW, Input: Use Unicode version of WndProc for get correct input for text in utf-8 code page. ( #7174 )
Similar to #6785 , #6782 , #5725 , #5961 for for GLFW backend.
10 months ago
ocornut
4a2426449a
Drags, Sliders, Inputs: removed all attempts to filter non-numerical characters during text editing. ( #6810 , #7096 )
11 months ago
ocornut
f039e69b9c
Settings: Fixed an issue marking settings as dirty when merely clicking on a border or resize grip without moving it.
11 months ago
ocornut
1e1013085b
Debug Tools: Debug Log: Hide its own clipper log to reduce noise in the output.
11 months ago
ocornut
036a6c875e
ColorEdit4: Further tweaks for very small sizes. ( #7120 , #7121 )
11 months ago
ocornut
3cb805489b
Backends: GLFW, Emscripten: fixes for canvas resizing, amends. ( #6751 )
Amend 22a7d24
11 months ago
ocornut
b4c5a83cfe
Commented out obsolete ImGuiKey_KeyPadEnter redirection to ImGuiKey_KeypadEnter. ( #2625 , #7143 )
11 months ago
ocornut
f59b54c6f4
Nav: Activation can also be performed with Keypad Enter. ( #5606 )
11 months ago
ocornut
6cfe3ddf52
InputTextMultiline: Tabbing through a multi-line text editor using ImGuiInputTextFlags_AllowTabInput doesn't activate it. ( #3092 , #5759 , #787 )
11 months ago
ocornut
4afffa36e9
InputTextMultiline: Fixed Tab character input not repeating
(1.89.4 regression)
11 months ago
ocornut
07dbd46ddd
Misc: Rework debug display of texture id in Metrics window to avoid compile-error when ImTextureID is defined to be larger than 64-bits. ( #7090 )
11 months ago
Nahor
86512eac06
DragScalarN, SliderScalarN, InputScalarN, PushMultiItemsWidths: improve multi-components width computation to better distribute the error. ( #7120 , #7121 )
11 months ago
ocornut
03298fe875
Windows: Fixed some auto-resizing path using style.WindowMinSize.x (instead of x/y). ( #7106 )
11 months ago
ocornut
5366bd09bf
Scrolling: internal scrolling value is rounded instead of truncated. ( #6677 )
11 months ago
ocornut
c58d2c89c3
Tabs: Added ImGuiTabItemFlags_NoAssumedClosure to enable app to react on closure attempt. ( #7084 )
11 months ago
ocornut
1fade35159
DragScalarN, SliderScalarN, InputScalarN, PushMultiItemsWidths: Fixed incorrect pushes into ItemWidth stack when number of components is 1. [ #7095 ]
11 months ago
ocornut
d72e1563d4
Removed CalcListClipping() marked obsolete in 1.86. ( #3841 ) + comments
Amend 64daeddf
11 months ago
ocornut
aaf157cfdd
Commented out ImGuiFreeType::BuildFontAtlas() obsoleted in 1.81. Commented out legacy ImGuiColumnsFlags_XXX symbols redirecting to ImGuiOldColumnsFlags_XXX, obsoleted in 1.80.
Amend 9499afdf
and 72de6f336
11 months ago
Bryce Berger
52886872f1
Misc: Added IMGUI_USER_H_FILENAME to change the path included when using IMGUI_INCLUDE_IMGUI_USER_H. ( #7039 )
12 months ago
ocornut
2ee40d3cf9
Menus: Tweaked hover slack logic, adding a timer to avoid situations where a slow vertical movements toward another parent BeginMenu() can keep the wrong child menu open. ( #6671 , #6926 )
11 months ago
ocornut
b4b864e40a
Backends: Vulkan: Fixed mismatching allocator passed to vkCreateCommandPool() vs vkDestroyCommandPool(). ( #7075 )
11 months ago
ocornut
7965494ff3
Debug Tools: Added DebugFlashStyleColor() to identify a style color. Added to Style Editor.
11 months ago
ocornut
077e4db772
Misc: Added extra courtesy ==/!= operators when IMGUI_DEFINE_MATH_OPERATORS is defined.
11 months ago
ocornut
6f171a066d
Nav, IO: SetNextFrameWantCaptureKeyboard(false) calls are not overrided back to true when navigation is enabled. ( #6997 )
11 months ago
ocornut
f37f6f67f6
Windows: BeginChild(): Fixed auto-resizing erroneously limiting size to host viewport minus padding. ( #7063 )
12 months ago
ocornut
bce4db00bc
Drag and Drop: Fixed drop target highlight on items temporarily pushing a widened clip rect. ( #7049 , #4281 , #3272 )
12 months ago
sakiodre
65a10410e3
Docs: Add suggestion to turn of char8_t behavior for C++20 ( #7025 )
12 months ago
ocornut
61b8197942
Misc: Renamed some defines in imstb_textedit.h to avoid conflicts when using unity/jumbo builds.
Bitting the bullet, as we rarely update this (and it is rarely updated) and it we may replace it anyhow.
12 months ago
ocornut
7bb0a525c3
Fixed text functions fast-path for handling "%s" and "%.*s" to handle null pointers gracefully. ( #7016 , #3466 , #6846 )
12 months ago
ocornut
3d083dbe1a
Version 1.90.1 WIP
12 months ago
ocornut
b81bd7ed98
Version 1.90.0
w/ Changelog tweaks.
12 months ago
ocornut
f298491a8a
Docs: amend/tweak details about using io.WantCaptureMouse. ( #7012 )
12 months ago
ocornut
afadf74a53
BeginChild: undo child name simplification as it reveal an issue with handling of ### in child names.
When the later is fixed we can re-enable this. Essentially reverts 8ee8513
.
12 months ago
ocornut
46843b683b
Fonts: minor/shallow amends ( #6925 )
12 months ago
ocornut
add915bdc4
Backends: SDL3: Updates for recent API changes. ( #7000 )
12 months ago
omar
4ad5817aac
Update backends/language lists
e.g. for #6579
12 months ago
ocornut
75c46a3930
Demo: Partly fix resizing constraint demo. ( #6210 , #5627 )
Broken by 2569c6474
12 months ago
ocornut
454f36d2af
Removed 'bool border' legacy versions of BeginChild() as they seemingly have no value other than confusing user and IDE.
Amend 7713c29
(was for #1666 , #1496 , #1395 , #1710 )
1 year ago
ocornut
79a9e2fdfb
Backends: Vulkan: (Breaking) full font upload is performed by ImGui_ImplVulkan_CreateFontsTexture(), no need for user code to create or provide a command-buffer. Removed ImGui_ImplVulkan_DestroyFontUploadObjects(). ( #6943 , #6715 , #6327 , #3743 , #4618 )
See changes in example_glfw_vulkan/main.cpp and example_sdl2_vulkan/main.cpp for reference.
1 year ago
ocornut
6e7b43b6c7
Backends: Vulkan: Added ImGui_ImplVulkan_DestroyFontsTexture(), made ImGui_ImplVulkan_CreateFontsTexture() destroy previous one. ( #6943 , #6715 , #6327 , #3743 , #4618 )
1 year ago
ocornut
d0da79c572
Defining IMGUI_DISABLE_OBSOLETE_FUNCTIONS now automaticaly define IMGUI_DISABLE_OBSOLETE_KEYIO. ( #4921 )
1 year ago
ocornut
ab522dd18c
Removed IM_OFFSETOF() macro in favor of using offsetof() available in C++11. Kept redirection define. ( #4537 )
1 year ago
ocornut
0f50b52da4
Backends: OpenGL3: Update GL3W based imgui_impl_opengl3_loader.h to load "libGL.so" instead of "libGL.so.1". ( #6983 )
1 year ago
ocornut
0d3b468cb3
BeginChild(): added ImGuiChildFlags_AutoResizeX, ImGuiChildFlags_AutoResizeY, ImGuiChildFlags_AlwaysAutoResize + support for SetNextWindowSizeConstraints(). ( #1666 , #1395 , #1496 , #1710 ) + Demo
Note that child don't report ideal content size to parent so nesting may be difficult.
Note 4e4042b
simplified SkipItems logic.
Note e2035a5
standardizing WindowMinSize application on child
1 year ago
ocornut
cdbc21a191
BeginChild(): Added ImGuiChildFlags_FrameStyle as a replacement for BeginChildFrame(). ( #1666 , #1496 , #1395 , #1710 , #462 , #503 , #263 )
Effectively allows us to avoid extending BeginChildFrame() api to mimic BeginChild() new parameters.
1 year ago
ocornut
ab47efd9a0
Bits / comments
1 year ago
ocornut
f1d1a8d32b
Windows: use relative mouse movement for border resize when the border geometry has moved. ( #1710 )
(e.g. resizing a child window triggering parent scroll) to avoid resizing feedback loop.
1 year ago
ocornut
9235352400
BeginChild: Added ImGuiChildFlags_ResizeX and ImGuiChildFlags_ResizeY. ( #1710 )
1 year ago
ocornut
34a0bc456e
BeginChild: Added ImGuiChildFlags_AlwaysUseWindowPadding, obsoleted ImGuiWindowFlags_AlwaysUseWindowPadding. ( #462 , (toward #1666 , #1496 , #1395 , #1710 )
(bonus: will also eventually free a window flag)
1 year ago
ocornut
7713c29258
BeginChild: Upgraded 'bool border = true' parameter to use a ImGuiChildFlags type and the ImGuiChildFlags_Border value. (toward #1666 , #1496 , #1395 , #1710 )
1 year ago