ocornut
7b913db1ce
Nav: split NavMoveRequest into NavMoveSubmitted + NavMoveScoringItems to allow operation to defer a move request and provide result immediately + fix regular scoring needlesly running during init + some renaming.
3 years ago
Filippo Crocchini
eb6c16d3dd
PlotHistogram: Fixed zero-line position when manually specifying min<0 and max>0. ( #4349 )
+ amended demo tweaks by ocornut
3 years ago
Jackamilio
03ce17f0a5
Backends: Allegro: Fixed clipping rectangles ( #4498 ) broken by 2b0bd40b
( #4464 )
3 years ago
ocornut
7c4ffe490d
Menus: added internal's BeginMenuEx() matching MenuItemEx() with icon parameter. (amend f8fae022
)
3 years ago
ocornut
4aea1c5adb
IO: added io.WantCaptureMouseAllowPopupClose ( #4480 ) + comments
3 years ago
ocornut
66102880a3
Updated links to Discussions
3 years ago
ocornut
333807b483
Windows: fixed background order of overlapping childs submitted sequentially. ( #4493 )
Amend 07704496
3 years ago
ocornut
11103f8253
Examples: SDL+OpenGL3: fixed build on ES2 target. ( #4492 )
3 years ago
ocornut
bb6a60b1ff
Nav: extracted sections of NavUpdate() into a NavUpdateCreateMoveRequest() function. Only clearing results when a request is activated.
3 years ago
ocornut
ccfb20095e
Nav: small refactor of forwarding, clarified that MoveDir only set when RequestActive, removed one indent level in NavUpdatePageUpPageDown().
3 years ago
ocornut
4351febe9f
Nav: moved enums/struct declarations in imgui_internal.h
3 years ago
ocornut
20a1edef89
Nav: made EndMenuBar() use NavMoveRequestForward() for consistency. Moved forward clearing to NavMoveRequestApplyResult(). Improved/fixed comments.
3 years ago
Rokas Kupstys
b08ed61907
CI: Build with empty IM_ASSERT() macro.
3 years ago
ocornut
84890a3074
Nav: simplify wrap requests code (may soon be useable for tabbing)
3 years ago
ocornut
4c31c98d22
Nav: extracted code out of NavUpdate() into NavUpdateCancelRequest()
3 years ago
Cort
80ed4eba87
Backends: Vulkan: non-dispatchable handles should compare to VK_NULL_HANDLE, not NULL ( #4475 )
3 years ago
ocornut
780c1ee265
TextUnformatted: Accept null ranges including (NULL,NULL) without asserting. ( #3615 )
3 years ago
Rokas Kupstys
2b0bd40b99
Backends: Metal: Fixed a crash when clipping rect larger than framebuffer is submitted. ( #4464 )
Backends: Normalize clipping rect handling across backends.
+ Squashed amends.
3 years ago
Siarhei Fiedartsou
f8bad7e1e3
Backends: OpenGL3: Add TargetConditionals.h ( #4473 ) + standardize include
3 years ago
ocornut
4a7c21d330
Fonts: Fixed ImFontAtlas::ClearInputData() marking atlas as not built. ( #4455 , #3487 )
3 years ago
Corentin Wallez
e652527313
Backends: WebGPU: Update impl_wgpu for an emscripten change
3 years ago
ocornut
51d841dcf3
Fix warnings and remove IM_RETURN ( #4470 )
Amend f24abbc4
3 years ago
Rokas Kupstys
4c22b3e5d9
Backends: OpenGL3: Fix gl3wProcs colliding with gl3w. ( #4445 )
3 years ago
ocornut
0608887fb5
InputTextMultiline: Fixed label size not being included into window contents rect unless the whole widget is clipped.
3 years ago
ocornut
68f428b449
imgui_freetype: Fixed crash when FT_Render_Glyph() returns NULL (which apparently happens with Freetype 2.11). ( #4394 , #4145 ?)
3 years ago
ocornut
6afe9bbb45
Projects: added GLFW Vulkan to default solution.
3 years ago
ocornut
e23bee353c
Removed GetWindowContentRegionWidth() function
3 years ago
ocornut
0649f750b4
Version 1.85 WIP
3 years ago
Nicolas Noble
e3e1fbcf02
Backends: OpenGL3: OpenGL: Fixed ES 3.0 shader ("#version 300 es") to use normal precision floats. ( #4463 )
3 years ago
ocornut
d79ca9b0b6
Fixed nested BeginDisabled()/EndDisabled() calls. ( #211 , #4452 , #4453 , #4462 ) [Legulysse]
3 years ago
ocornut
e6ffc04291
Moved ImDrawIdx declaration higher up in imgui.h (to ease work for dear_bindings)
Shuffled low-level data types declarations and tweaked comments
3 years ago
ocornut
32d4f6c5d9
Fix BeginDisabled(false), again, ( #211 , #4452 , #4453 ) Version 1.84.1
(forced pushed since our earlier versioning didn't sort correctly in github web)
3 years ago
ocornut
f969e68c10
Fix BeginDisabled(false), ( #211 , #4452 )
3 years ago
ocornut
d2ffbd9b86
Version 1.84
Fix PVS Studio false positive //-V1020
Fix missing #ifndef for IMGUI_IMPL_OPENGL_LOADER_CUSTOM path
3 years ago
Rokas Kupstys
fc062e6028
Backends: OpenGL3: Update loader to include APIs used by test framework.
3 years ago
ocornut
df2319a854
Small optimizations to BeginDisabled() to allow frequent calls ( #211 )
Not intended for frequent calls but I suspect some people will do it either way...
Rough/indicative: measured 0.1 ms for 5000 calls in release, 0.5 ms in debug on my desktop windows.
3 years ago
ocornut
c543d93af1
Expose BeginDisabled()/EndDisabled() in public API. Add to demo. ( #211 )
3 years ago
thedmd
cb00972b87
ImDrawList: Fix AddCircle{Filled} with 12 segment case ( #4419 , #4421 )
3 years ago
ocornut
e3988a84db
Backends: OpenGL3: Embed our own minimal GL loader (amends). ( #4445 )
3 years ago
Rokas Kupstys
459de65477
Backends: OpenGL3: Embed our own minimal GL loader based on gl3w and use it in SDL/GLFW examples. ( #4445 )
Loader repository at https://github.com/dearimgui/gl3w_stripped
Removed support for using custom loaders in examples/opengl3 backend
3 years ago
ocornut
7bbf8f2ab0
Drag and Drop: fix using AcceptDragDropPayload() with ImGuiDragDropFlags_AcceptNoPreviewTooltip.
Window was not properly hidden in that case.
3 years ago
ocornut
f24abbc47d
Fix various warnings ( #4442 )
3 years ago
ocornut
161b74e871
Fix tabbing in/out of an InputTextMultiline(), broken by 6b8a059
.
3 years ago
ocornut
cd39460925
IO: set io.KeyModsPrev in EndFrame() to tolerate backend writing to io.KeyMods without breaking. ( #4439 )
Amend ff428f1
3 years ago
thedmd
2f40be638f
IO, Backends: add io.AddFocusEvent(). Clear pressed keys after loosing input focus ( #3532 )
Amend/fix #2445 , #2696 , #3751 , #4377
3 years ago
Rokas Kupstys
86afe966d3
Metrics: Fixed a crash when inspecting the individual draw command of a foreground drawlist.
3 years ago
Oliver 'kfsone' Smith
7e9e1ff1c2
InputText: Fix named filtering flags disabling newline or tabs in multiline inputs ( #4409 , #4410 )
3 years ago
ocornut
b380d3abe3
Backends: OpenGL3: Clarify use of GL_POLYGON_MODE.
3 years ago
JJCUBER
5f2df2d2cb
Fixed grammar mistake in FAQ ( #4431 )
3 years ago
ocornut
ff428f1d2f
Nav: Fix not clearing NavWindowingToggleLayer properly (old code left it to true, relied on Alt release only). Removed unnecessary KeyMenu_ from NavInput. ( #4439 , #787 )
3 years ago