ocornut
3c384c2f10
Examples: Renaming opengl_example/ to opengl2_example/ for clarity (1/2 because git)
8 years ago
ocornut
82768e05f3
Ignore list for Visual Studio
8 years ago
Marcell Kiss
4bc6a951fe
tabs to space, remove braces
8 years ago
Marcell Kiss
3234f81cb1
maxImageCount may be 0; add missing sType; change to 1 push constant range
8 years ago
Jamie Seward
0a1d456de1
Fix compile warnings in SDL examples
8 years ago
ocornut
d8dacd729b
Examples: SDL+OpenGL: explicitly setting GL_UNPACK_ROW_LENGTH to reduce issues because SDL changes it ( #752 )
8 years ago
Jeongseok Lee
47911d92b2
Fix minor typo in examples/README.txt
9 years ago
ocornut
1349d0aacf
Examples: DirectX9: Removing spaces ( #663 )
9 years ago
Trezanik
790275eae2
Example: DirectX9: Backup and restore all state
9 years ago
ocornut
8a0d3b9628
Examples; DirectX10/11: Added comments about removing dependency on d3dcompiler DLL ( #638 )
9 years ago
ocornut
2ef766a1ce
Examples: DirectX10: Apply depth-stencil state like DirectX11 example ( #640 , #636 )
9 years ago
ocornut
656b1e848c
Examples: DirectX11: Fixed uninitialized fields. Disabling depth-write ( #640 , #636 )
9 years ago
ocornut
f4633d09ac
Examples: DirectX10, DirectX11: Removed seemingly unnecessary bunch of rasterizer state creation code.
9 years ago
ocornut
834bfe4af5
Examples: DirectX11: Fixed handle leak + minor coding style fix for #640
9 years ago
josiahmanson
5fe2cacd4d
DX11 example depth test
9 years ago
ocornut
c1da3e354e
Examples: SDL: Fixed unused variable warning on non-Windows platforms ( #626 )
9 years ago
ocornut
79ad22e1f2
Fixed various Clang -Weverything warnings ( #626 )
9 years ago
ocornut
f46c91f5ad
Examples: DirectX9: Removed dependency on dxguid.lib + remainder of d3dx9.lib ( #611 )
9 years ago
ocornut
731ff3d3f5
Examples: DirectX9: Removed dependency on dx3x9 (remainder) ( #611 )
9 years ago
ocornut
50df86985d
Examples: DirectX9: Removed dependency on dx3x9.h so it can be used in a DirectXMath.h only environment ( #611 )
9 years ago
ocornut
bfb2dc2290
Examples: OpenGL3: Saving/restoring glActiveTexture() state ( #602 )
9 years ago
ocornut
c2c0b57e5e
Examples: OpenGL2: Extra comments ( #606 )
9 years ago
ocornut
559963e832
Examples: Apple/iOS: lowered xcode project deployment target from 10.7 to 10.11 ( #598 , #575 )
9 years ago
ocornut
1612ca071b
Examples: SDL: Initialize video+timer subsystem only.
9 years ago
ocornut
4466a7b3b0
Examples: DirectX9: save/restore some more device state.
9 years ago
omar
319e288eef
Update README.md
9 years ago
ocornut
71b981d05f
Examples: Apple: Readme tweaks ( #575 #247 )
9 years ago
James Chen
67b604412b
Remove local glfw3 lib for osx. (+1 squashed commit)
Squashed commits:
[34cc3b7] Adds osx example. (+6 squashed commits)
Squashed commits:
[20330f2] Uses glfw by brew install.
[0427861] Renames imguiex folder name to imguiex-ios
[f9e27e5] Renames ios_example to apple_example.
[44f8fe3] Updates the glfw header/library path.
[919f279] Renames target from imguiex to imguiex-ios since there is already a imguiex-osx target now.
[24395f5] Adds osx example.
9 years ago
ocornut
c1427de5b6
Examples: Libs: Update glfw binaries to glfw master.
9 years ago
ocornut
0e7b9b8284
Examples: Vulkan: Coding style tweaks.
9 years ago
ocornut
552246feed
Examples: DirectX10,DirectX11 : Minor renaming
9 years ago
ocornut
518f32ccfe
Examples: DirectX10: Save/restore state + minor cleanups ( #570 )
9 years ago
ocornut
90493f8add
Examples: DirectX11: Shallow massaging to make the code more consistent/readable (following #570 )
9 years ago
ocornut
2942240072
Examples: DX11: Cleanup state backup/restore code ( #570 )
9 years ago
Nicolas Guillemot
d4d51a7802
capture and restore all state
9 years ago
ocornut
a6399f120f
IO: Added "Super" keyboard modifiers (corresponding to Cmd on Mac and Windows key in theory although the later is hard to read) ( #473 )
NB: Value not used.
9 years ago
ocornut
ae0c33c983
Examples: Links
9 years ago
ocornut
7661b1e778
Trim trailing spaces
9 years ago
ocornut
fdc4299c6c
Examples: SDL: Made ImGui_ImplSdlGL3_NewFrame() signature match GL2 one
9 years ago
ocornut
e6c2c1fcfd
Examples: SDL: Minor fixes to follow syntax of other examples ( #495 )
9 years ago
Nick Gravelyn
8a61c0afea
Applying same fix to OpenGL 3 example. Fixing spaces/tabs.
9 years ago
Nick Gravelyn
a9b0abe493
Automatically updating DisplayFrameBufferScale by reading the OpenGL drawable size and comparing with the window size. This fixed dear imgui which was rendering only to 1/4 of my window.
9 years ago
ocornut
04396ed7a9
FAQ and comments about the use of ImTextureID ( #562 , #561 , #521 , #510 , #497 , #475 ...)
9 years ago
Håvard Mathisen
1394616d9c
Vulkan Example: Some code layout changes.
9 years ago
Håvard Mathisen
4ea4fa3e73
Vulkan Example: Fix synchronization.
9 years ago
Håvard Mathisen
0ceddc29ff
Vulkan Example: Fix windows build.
9 years ago
Håvard Mathisen
4cbd316f01
Vulkan example.
9 years ago
ocornut
1dcb9c877d
Examples: OpenGL: Fix early return on zero-sized framebuffer breaking GL state ( #486 , #547 )
9 years ago
ocornut
2813a44dcc
Examples: OpenGL: skip rendering and calling glViewport() if we have a zero-fixed buffer ( #486 )
9 years ago
ocornut
9e86d0e225
Examples: SDL/OpenGL: Tabs to spaces
9 years ago