ocornut
963f6b782d
Examples: OpenGL3: saving more of blend state ( #347 )
9 years ago
ocornut
d5502cdd6d
Examples: OpenGL3: Saving/restoring the Enable state, better than nothing ( #347 )
9 years ago
ocornut
25b4b88a7a
Examples: Update readme.
9 years ago
ocornut
ad4c962224
Examples: DirectX11: Fixed batch file for VS 2012+, still works for 2008/2010.. Include path order matters...
9 years ago
ocornut
853f265025
Examples: Added batch files to build Windows examples with VS
9 years ago
ocornut
167c02d502
Better Git ignore list for quick compilations in same folder
9 years ago
ocornut
1793c1a991
Comments
9 years ago
ocornut
7d6ddbe5c8
Examples: comment on setting the RenderDrawListsFn function.
9 years ago
ocornut
77bcb7152b
Examples: DirectX11: fixed vertex shader which breaks with VS2015 somehow (DX11 version?) ( #313 )
9 years ago
ocornut
0bb46c824e
Examples: OpenGL2/3: save/restore some more state correctly.
Might save an hour of staring at blank-screen to 5% of the population,
worth it.
9 years ago
ocornut
da807e55ea
Examples: Ignore list a little more friendly to Unix systems.
9 years ago
ocornut
5ebd61f89c
Ignore list a little more friendly to Unix systems
9 years ago
ocornut
e58f99179a
Examples: OpenGL: fix for retina screens + io.DisplayFramebufferScale storage ( #287 )
9 years ago
ocornut
62671ef96e
Examples: update readme
9 years ago
ocornut
822eaf1751
Examples: DX9, DX11: mapping missing middle mouse button.
9 years ago
ocornut
9a0650dbd0
Examples: imgui_impl* functions declared with IMGUI_API to ease copy & pasting into projects using DLL
9 years ago
yinjimmy
01a17aa78e
fix ios compile error
9 years ago
ocornut
23ce837dc7
Revert "Examples: GLFW: using glfwSetCharModsCallback() to ensure characters aren't passed when using mods ( fix #279 )"
This reverts commit d80869189a
.
9 years ago
ocornut
d80869189a
Examples: GLFW: using glfwSetCharModsCallback() to ensure characters aren't passed when using mods ( fix #279 )
9 years ago
Andres Vahter
ccbc72e98b
add mac os x build instructions for sdl_opengl_example
9 years ago
ocornut
215747635d
Examples: DirectX11: resizing buffers dynamically ( #299 )
9 years ago
ocornut
c016f6c171
Examples: DirectX9: tweaks.
9 years ago
ocornut
698c7cae85
Examples: DirectX9: resizing vertex and index buffers dynamically ( #299 )
9 years ago
Thomas Pöchtrager
3604aecf8f
Minor Windows adjustments
9 years ago
Thomas Pöchtrager
947cf3434f
Added printf attribute to printf like text formatting functions
9 years ago
ocornut
470200ee5c
Update documentation
9 years ago
ocornut
85dab1a680
Fixed documentation
9 years ago
Chris Maughan
d667de9490
Clear font texture view to ensure Release() doesn't get called twice
9 years ago
ocornut
11d91a27a4
Carriage return ( #289 )
9 years ago
Jonathan Adamczewski
f158617551
Show SDL error message on init failure
9 years ago
ocornut
52a74701f5
Updated projects to reference new files ( #219 )
Didn't update iOS example (#247 )
9 years ago
ocornut
0eb196d544
Examples: OpenGL3: simplified code using glBufferData for vertices as well ( #277 , #278 )
9 years ago
ocornut
dc1cb9e625
Tweak
9 years ago
Nik Voss
bc9bae6d01
To support drivers with strict core profiles, a buffer is used for the indices as well ( fixes ocornut/imgui#277 ).
9 years ago
omar
98047b1b65
Update README.txt
9 years ago
omar
f53d5da0f8
Update README.txt
9 years ago
Daniel Gibson
b7d1b91e4b
Use ImGuiIO::AddInputCharactersUTF8() in SDL2 example
Now Unicode text input works in this example.
9 years ago
Daniel Gibson
02a0967243
Fix SDL2-example for Linux
The header is called "SDL_opengl.h" - case matters on Linux.
The main() function must indeed be called main(), on Windows it'll be
renamed to SDL_main (for SDL2main.lib) by #define in SDL_main.h
(which is included by SDL.h)
I added an entry to the example's README that describes how to build
it on Linux.
9 years ago
ocornut
4842ac3bc6
Fonts: added Cousine-Regular.ttf
9 years ago
ocornut
0224d29a35
Examples: comments.
9 years ago
ocornut
fcec337061
Examples: Simplified font examples comments.
9 years ago
ocornut
f2bed00d80
Examples: README
9 years ago
ocornut
5ab23ab1c0
Allegro 5 example: removed public domain mark, MIT as the rest, with @bggd approval
9 years ago
ocornut
2f574ef952
Allegro 5 example: converted for indexed rendering.
9 years ago
ocornut
bbaaab7537
Allegro 5 example: fixed uv coordinate of non-default texture.
9 years ago
ocornut
4d2d0ce5cd
Allegro 5 example: handling of hardware and software mouse cursor rendering.
9 years ago
ocornut
8db229b96f
Allegro 5 example: fixed key modifiers, keyboard input, clipping, added pagedown/pageup.
9 years ago
ocornut
c58d61dfd1
Allegro 5 example: formatting, match other example structure, fixed mouse buttons.
9 years ago
ocornut
489e28ec11
Allegro 5 example: main.cpp matches other examples. added window title.
9 years ago
ocornut
1845ff4690
SDL example: tweaks ( #233 #226 )
9 years ago