omar
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d534207622
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Examples: GLFW: Added support for mouse cursors (ImGui::GetMouseCursor() value and WM_SETCURSOR message handling). (#1495)
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7 years ago |
omar
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11b12488e8
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Examples: GLFW*: Renamed GLFW callbacks exposed in .h to not include GL2/GL3/Vulkan in their name.
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7 years ago |
omar
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7e2e0535dd
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Examples: DirectX 9,10,11: Inputs: Added support for mouse cursors (ImGui::GetMouseCursor() value and WM_SETCURSOR message handling). (#1495)
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7 years ago |
omar
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f5f3730b16
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Examples: GLFW+GL2/GL3: Added glPixelStorei() calls borrowed from SDL examples.
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7 years ago |
omar
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9e713b115f
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Examples: Renamed .sln file.
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7 years ago |
omar
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243fd67b1c
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Examples: Vulkan: Fix for empty draw data (init time) + fixed warning.
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7 years ago |
omar
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10752423ec
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Examples: Vulkan: Added .vcproj files.
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7 years ago |
omar
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31158e575f
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Examples: SDL: Fixed minor warning.
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7 years ago |
omar
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00b24f27c2
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Examples: SDL: Added .vcproj files.
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7 years ago |
omar
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03a44acf6f
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Examples: SDL: Minor stylistic tweaks. Fixed handling of ImGuiMouseCursor_None so it doesn't underflow array. Fixed harmless uninitialized pointer. (#1626)
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7 years ago |
omar
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7c75835200
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Renamed misleading ImGuiMouseCursor_Move to ImGuiMouseCursor_ResizeAll. SDL: Fixed cursor. (#1626)
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7 years ago |
Oliver Faircliff
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ffb6e89f30
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Use SDL system cursors in SDL examples. (#1626)
(Squashed 4 commits)
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7 years ago |
omar
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63332d152a
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Obsoleted the io.RenderDrawListsFn callback, you can call your graphics engine render function after ImGui::Render(). Use ImGui::GetDrawData() to retrieve the ImDrawData* to display..(#1599)
Examples: Updated examples.
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7 years ago |
omar
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0cefd40888
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Examples: Added Changelog to make updates easier.
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7 years ago |
omar
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41ecebff5a
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Examples: SDL: Added Changelog at the top of the imgui_impl files. (#1618)
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7 years ago |
omar
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7cc1bc7635
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Added IsAnyMouseDown() helper.
Examples: DirectX9/10/11: Using IsAnyMouseDown() instead of local function.
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7 years ago |
omar
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2493f609ef
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Examples: Vulkan: Fix (something changed in GLFW not including vulkan.h, was unwillingly relying on that)
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7 years ago |
omar
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ae30efc0fd
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Nav: Examples: Added commented out io.NavFlags |= ImGuiNavFlags_EnableKeyboard to all examples. (#787)
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7 years ago |
omar
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3171f90a1a
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Nav: Keyboard is now automatically mapped based on io.KeyDown[]. (#787)
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7 years ago |
omar
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057807f4a7
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Added ImGuiKey_Space, mapped in every examples. Will be required for navigation. (#787)
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7 years ago |
omar
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7e32fc7109
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Nav: Toward automatically mapping keyboard input. Renamed ImGuiNavInput_PadXXX to ImGuiNavInput_XXX. Renamed ImGuiNavInput_KeyXXX to ImGuiNavInput_KeyXXX_ (internal). (#787)
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7 years ago |
omar
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4b49f03a40
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Examples: SDL+GL3: Added Navigation keyboard mapping. (#787)
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7 years ago |
omar
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fcf1c9d151
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Examples: SDL: Using SDL_GetPerformanceCounter() / SDL_GetPerformanceFrequency() to handle framerate over 1000 fps properly. Noticed bad inputs artefacts in Nav branch at 2000 fps without this. (#996)
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7 years ago |
omar
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60fb7d31fd
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Examples: SDL2: Enabling vsync. Using scancode consistently, fixed keyboard weirdness.
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7 years ago |
omar
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73d493c780
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Examples: Organized header files to make available features more visible.
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7 years ago |
Gerry Hernandez
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4786321754
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Fix iOS code; fixes entire XCode build for Apple example
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7 years ago |
omar
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cd3dd886de
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Moved extra_fonts/ to misc/fonts/. Moved .natvis file to misc/natvis/ (#1569)
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7 years ago |
omar
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6c38aa2dc7
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Examples: Apple: Tweak code and sync with other examples better (untested).
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7 years ago |
omar
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cca9c3e3da
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Examples: Using Dark theme by default. (#707). Tweaked demo code.
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7 years ago |
omar
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955d86199f
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Examples: Tweaks formatting.
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7 years ago |
omar
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6a25a8720a
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Examples: Using #include "imgui.h" instead of <imgui.h> appear correct-er as per standard? xcode+clang are very nitpicky there.
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7 years ago |
omar
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91d77be36e
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Examples: Makefile leave CXX alone, instead leave commented out options. (nb: codeship doesn't seem have clang++)
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7 years ago |
Omar Cornut
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3cdd2096ec
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Examples: Use Clang in old Makefile.
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7 years ago |
omar
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ddff378daf
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Examples: Synced Makefile comments. Added build/ folder into git ignore list/
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7 years ago |
Omar Cornut
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858d75ab59
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Examples: Apple: Fixed filenames in OSX xcode project.
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7 years ago |
omar
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66d5712a8a
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Examples: Vulkan: FIxed warnings in 32-bit modes (vulkan uses VkDeviceSize which is always 64-bit long)
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7 years ago |
omar
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827f4b17d3
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Nav: Examples: Glfw+GL3: Added basic gamepad mapping code when io.NavFlags & ImGuiNavFlags_EnableGamepad is set. (will iterate/tweak before spreading to other examples). (#787)
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7 years ago |
omar
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3967ff58b2
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Nav: Examples: DirectX11, Glfw+GL3: Basic code to map keyboard inputs when io.NavFlags & ImGuiNavFlags_EnableKeyboard is set. (will iterate/tweak before spreading to other examples). (#787)
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7 years ago |
Jérôme Pasquier
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94ed44b5cb
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Fix allegro5_example build instructions
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7 years ago |
Jérôme Pasquier
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c226e02ca0
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Fix sdl_opengl2_example filename in README.md's build instructions
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7 years ago |
omar
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2c7324da56
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TODO list, added uSynergy README
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7 years ago |
omar
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8c57d8cc1e
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Natvis: Fix ImRect expanded height display being broken and dumb. (#1569)
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7 years ago |
omar
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6f27d6b5b8
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Natvis: Made ImGuiWindow display shorter.
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7 years ago |
omar
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c2e92ab61b
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Added imgui.natvis helper for visual studio users. Added to examples projects.
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7 years ago |
omar
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277f6e7842
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Examples: Comments
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7 years ago |
omar
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dd89c9ea59
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Examples: Made the Win32 proc handlers not assert if there is no active context yet, to be more flexible with creation order. (#1565)
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7 years ago |
omar
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d3e826c247
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Examples: Updated for reorganized context functions. Calling CreateContext(), DestroyContext() in example code. Removed Shutdown() from binding code. (#1565, #586, #992, #1007, #1558)
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7 years ago |
omar
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7e7c017b75
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Examples: Simplified mouse wheel handling. (#1463)
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7 years ago |
omar
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7dea158175
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Examples: Allegro, Apple, DirectX9/10/11, Glfw+Vulkan :Added support for horizontal mouse wheel. (#1463)
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7 years ago |
omar
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0b1fecb792
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Horizontal mouse wheel: renamed io.MouseHorizWheel to io.MouseWheelH. Reorganized the code in NewFrame(). Examples: Updated GLFW+GL and SDL+GL accordingly. (#1463)
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7 years ago |