7216 Commits (85395b76b08111961aa6e0ff026fd5152d48aa15)
 

Author SHA1 Message Date
ocornut 268565079c InputText: numerical fields automatically accept full-width characters (U+FF01..U+FF5E) by converting them to half-width (U+0021..U+007E). 2 years ago
ocornut a396233cb6 Platform IME: Windows: Revert 133bbafa and 29a8ee08 as regression until new results comes. (#2589, #5535, #5264, #4972) 2 years ago
ocornut 839c31006b Debug Log: Added IO events logging. 2 years ago
ocornut 133bbafa3c Platform IME: Windows: Fixed a call to ImmAssociateContextEx() leading to freeze on some setups. (#2589, #5535, #5264, #4972) 2 years ago
Vlad Serebrennikov c911901b5e
Fix ImGuiIO docs and default values (#5540) 2 years ago
ocornut 0a4ddd7246 Fix being unable to mouse wheel while dragging a payload (fix 1480bc5, #4921, #2891) 2 years ago
ocornut 4a2ae06ca4 Changed signature of ImageButton() function: Added 'const char* str_id' parameter + removed 'int frame_padding = -1' parameter. (#5533, #4471, #2464, #1390). 2 years ago
Rokas Kupstys 0e95cf0dec Fix appending to windows causing a child window to be inserted to g.WindowsFocusOrder which eventually causes a crash. (#5515, #3496, #4797) 2 years ago
Rokas Kupstys e926a664d5 TabBar: Allow closing entire TabBar (possible docking only) when it contains user-appended buttons. (#5515) 2 years ago
ocornut e99c4fc668 Nav: fixes keyboard/gamepad nav actions running without the corresponding config flags (#5504). Fixes 8b8a61b. #4921, #4858, #787, #1599, #323) 2 years ago
ocornut 2d38bc99b3 Internals: renamed recently added ImGuiInputReadFlags to ImGuiInputFlags. (Amend 8b8a61b) 2 years ago
ocornut 6ab5fd1da9 Tables,Columns: fixed a layout issue where SameLine() prior to a row change would set the next row in such state where subsequent SameLine() would move back to previous row. 2 years ago
Shriram Ravindranathan 8731cc2914
Examples: Vulkan: Add c++ version to CMakeLists (#5459) 2 years ago
ocornut 1480bc5d4e Added ImGuiKey_MouseXXX aliases. (#4921) Reworked SetItemUsingMouseWheel() to use this for ActiveId. (#2891) 2 years ago
ocornut 105bb3ef8a Legacy: clear g.ActiveIdUsingNavInputMask when active id is clear + Internals: added helpers GetKeyChordName(), ImGuiModFlags_All. 2 years ago
ocornut 8b8a61bdf9 Removed io.NavInputs[] and ImGuiNavInput enum. Kept inline redirection code. (#4921, #4858, #787, #1599, #323) 2 years ago
ocornut a7a25ee19d Tools: Item Picker: Mouse button can be changed by holding Ctrl+Shift. (#2673) 2 years ago
ocornut 92d0924b82 Fixed build with IMGUI_DISABLE_OBSOLETE_KEYIO + made all examples comments refer to StyleColorsLight(). 2 years ago
ocornut 4711b9b05a Add trailing commas to enum (to simplify the diff/patch of further additions) (#4537) 2 years ago
ocornut 90ef327882 Reordered keys representing directions to follow a consistent L/R/U/D order everywhere. (#2625, #4921, #3724) 2 years ago
ocornut f9ccdba352 Nav: Fix regression 93f02ee + Internals: Remove ImGuiNavReadMode_Pressed, ImGuiNavReadMode_Released. 2 years ago
ocornut 93f02ee0c6 Nav: Fixed moving window with gamepad or keyboard when running at very high framerate + removed ImGuiNavDirSourceFlags_RawKeyboard. 2 years ago
luigifcruz 82e10f1b61 Backends: Metal: Add dispatch synchronization. (#5447) 2 years ago
ocornut 0b2da67912 Internals: clarified that GetInputTextState(0) can not return a pointer. Replaced a use of __APPLE__ with io.ConfigMacOSXBehaviors. 2 years ago
ocornut 467a1cd4a5 Misc: io.Framerate moving average now converge in 60 frames instead of 120. (#5236, #4138) 2 years ago
Stephen H. Gerstacker 67410d53f7 Backends: Metal, OSX: Various fixes (ARC / Autorelease fixes with metal-cpp and extensions). (#5403) 2 years ago
ocornut 609b935a8c InputText: added experimental io.ConfigInputTextEnterKeepActive feature to make pressing Enter keep the input active and select all text. 2 years ago
ocornut 0afc6cd310 Internals: InputTextEx() renames for correctness. enter_pressed -> validated, is_validate_enter -> is_enter_pressed 2 years ago
ocornut 873e9d35ac Internals: renamed TreeNodeBehaviorIsOpen() to TreeNodeUpdateNextOpen(). Added internal TreeNodeSetOpen(id). (#5423) 2 years ago
ocornut 24dfe6db8a Version 1.89 WIP 2 years ago
ocornut 088ddef98a Tables: extracted some code into TableBeginContextMenuPopup() for easier reuse for appending into context menu. 2 years ago
ocornut 9aae45eb4a Version 1.88 2 years ago
ocornut d51e5d2898 TabItem: revert support for SetNextItemOpen(true) at it creates too much ambiguity with p_open/close button vs Selected state. (#5262) 2 years ago
ocornut c4b9101759 TabBar: Tweak shrinking policy so that while resizing tabs that don't need shrinking keep their initial width more precisely. 2 years ago
ocornut 4b97296148 TabBar: TabItem() now reacts to SetNextItemWidth() and SetNextItemOpen(true). (#5262) 2 years ago
ocornut d3fd2630b7 Sliders: An initial click within the knob/grab doesn't shift its position. (#1946, #5328) + Adjust default GrabMinSize. 2 years ago
ocornut f27af1b20a Internals: SliderBehaviorT: Minor refactor, clearer 0.0/1.0 early out. Should be no-op from user's point of view. 2 years ago
omar 90e8404a77
Update README.md 2 years ago
Rokas Kupstys 37a07858a9 Nav: Fixed inability to cancel nav in modal popups. (#5400) 2 years ago
ocornut 07efd7cc20 Renamed IMGUI_DISABLE_METRICS_WINDOW to IMGUI_DISABLE_DEBUG_TOOLS. 2 years ago
ocornut 08572189f0 MovingWindow auto-cancelled if active id is stolen (instead of ill-defined bahavior + assert in docking). 2 years ago
ocornut 27343efb0b Nav, Focus: Changed SetKeyboardFocusHere() to not behave if a drag or window moving is in progress + move KeepAliveID() call from Scrollbar() to ScrollbarEx() 2 years ago
ocornut ddcff10343 Settings: Fixed some SetNextWindowPos/SetNextWindowSize API calls not marking settings as dirty. 2 years ago
ocornut 6cac48df32 Drag, Slider: rework slightly or CTRL+Click or SetKeyboardFocusHere() will show 1 change of active id in the log (rather than a set,clear,set sequence) 2 years ago
ocornut dd28500835 Debug: Add more log. Reworked IMGUI_DEBUG_PRINT IMGUI_DEBUG_PRINTF. Added internal IsDragDropActive() helper. 2 years ago
ocornut 2ed9e21eba Nav, Internals: wrap changes to g.NavWindow into a helper function to help track/log changes. 2 years ago
ocornut 1d6e34f3f9 Debug: Added ShowDebugLogWindow(). 2 years ago
Jack Knobel ec2c805e48
Backends: support for unity builds for dx10/dx11/dx12 backends (#5387) 2 years ago
ocornut 076d8fc868 Nav: Fixed issues with nav request being transferred to another window when calling SetKeyboardFocusHere() and simultaneous changing window focus. (#4449) 2 years ago
Rokas Kupstys 0b1bcfcc20 Menus: Separate menu sets by nav layer. (#3496, #4797) + Demo: Remove incorrect and useless suggestion to use PushID(). 2 years ago