1061 Commits (856c6314ec33c3dc463ca17ad68b8e42a7dce06d)

Author SHA1 Message Date
ocornut 65c4c0a490 IO: Added SetAppAcceptingEvents() function (#4921, #4858) 2 years ago
Warren Moore 7354009a73 Backends: Metal: Fixed null dereference inside command buffer completion handler. (#5363, #5365) 2 years ago
Rokas Kupstys f58bd817e2 Tables: Fix drawcall merging of last column. (#4843, #4844) 2 years ago
Quantum e23c5edd5f Settings: Fixed out-of-bounds read when .ini file on disk is empty. (#5351) 2 years ago
ocornut 697ce2d67b InputText: Fixed a one-frame display glitch where pressing Escape to revert after a deletion would lead to small garbage being displayed for one frame. (#3008) 2 years ago
ocornut ca222d30c8 Backends: OpenGL: Partially revert 1.86 change of using glBufferSubData(): now only done on Intel GPUs. (#4468, #3381, #2981, #4825, #4832, #5127) 2 years ago
ocornut 7bf07d2526 Renamed CaptureMouseFromApp() and CaptureKeyboardFromApp() to SetNextFrameWantCaptureMouse() and SetNextFrameWantCaptureKeyboard(). Added demo. (#5304, #4831, #4480, #533) 2 years ago
ocornut cb56b0b238 Removed leftover KeepAliveID() call in GetIDWithSeed() variant. (#5181) + doc tweaks. 2 years ago
ocornut e346059eef IO: Fixed input queue trickling of mouse wheel events. (#4921, #4821) 3 years ago
ocornut 60bea052a9 Backends: OpenGL3: Fix state corruption on OpenGL ES 2.0 due to not preserving GL_ELEMENT_ARRAY_BUFFER_BINDING and vertex attribute states. (amends) 3 years ago
Rokas Kupstys b7686a88e9 Backends: OpenGL3: Fix state corruption on OpenGL ES 2.0 due to not preserving GL_ELEMENT_ARRAY_BUFFER_BINDING and vertex attribute states. 3 years ago
thedmd 507a87354b DrawList: Circles disappear when using a radius < 0.5f (#3491) 3 years ago
ocornut 9e0517a134 DrawList: Fixed divide-by-zero or glitches with Radius/Rounding values close to zero. (#5249, #5293, #3491) 3 years ago
ocornut 6d27fecce1 Debug: added DebugTextEncoding() to help diagnose between text encoding issues and font loading issues. Simplified code + extracted DebugNodeFontGlyph(). 3 years ago
stuartcarnie e66fc22057 Backends: OSX: Removed ImGui_ImplOSX_HandleEvent() from backend API. Move event tracking (desktop only) to OSX backend. (#4821) 3 years ago
ocornut 26f817807c Backends: Vulkan: Don't use VK_PRESENT_MODE_MAX_ENUM_KHR as specs state it isn't part of the API. (#5254) 3 years ago
ocornut 3e5dde9a26 Tables: Fixed incorrect auto-fit of parent windows when using non-resizable weighted columns. (#5276) 3 years ago
cpichard 709bc03d6f Backends: GLFW: fixed ImGui_ImplGlfw_TranslateUntranslatedKey() for lower case letters on OSX (#5260, #5261) 3 years ago
noisewuwei e54db4ee70 Backends: OSX, Metal: Store backend data in a per-context struct, allowing to use these backends with multiple contexts. (#5203, #5221, #4141) 3 years ago
ocornut 04689979b4 Examples: Emscripten+WebGPU: Fix for latest spec rename of WGPURenderPassColorAttachment::clearColor to ::clearValue (#3632) 3 years ago
Dima Koltun b5b704d376 Windows: Fixed first-time windows appearing in negative coordinates. (#5215, #3414) 3 years ago
ocornut 5b29d14783 Layout: Fixed mixing up SameLine() and SetCursorPos() together. SameLine() is a stateful. 3 years ago
Andrea Palmatè 14ca75d4e7 Backends: SDL, OpenGL3: Small fixes for AmigaOS4. (#5190) + Allow redefining IM_COL32_XXX layout macros. (#5190, #767, #844) 3 years ago
ocornut 088487a3d4 Nav: Fixed nav movement in a scope with only one disabled item from focusing the disabled item. (#5189) 3 years ago
ocornut 90386780e3 Misc: Fixed calling GetID("label") _before_ a widget emitting this item inside a group (such as InputInt()) from causing an assertion when closing the group. (#5181). 3 years ago
ocornut 2c03aac6d3 Renamed ImGuiKeyModFlags to ImGuiModFlags (Breaking but technically never advertised type) 3 years ago
ocornut a472e8834b InputScalar: Automatically allow hexadecimal/scientific input when format is adequate. 3 years ago
ocornut c521883be4 Sliders, Drags: Fixed manual input when using hexadecimal display format string. (#5165, #3133) 3 years ago
ocornut 508c9aaf60 Sliders, Drags: Fixed using hexadecimal display format strings (pretty much never worked). (#5165, #3133) 3 years ago
ocornut 0dec430707 Menus: Adjusted BeginMenu() closing logic so hovering void or non-MenuItem() in parent window always lead to menu closure. 3 years ago
ocornut dfbe938e54 InputText: Fixed pressing Tab emitting two tabs characters. (#2467, #1336) 3 years ago
Rokas Kupstys 1ad8ad623e Backends: GLFW: Fixed keyboard modifiers events being reported incorrectly on Linux/X11. 3 years ago
cfillion 7d7bf993bb ImDrawList: Fix texture-based anti-aliasing with RGBA textures (#5132, #3245) 3 years ago
thedmd 3c07879504 Backends: OSX: Inputs: Monitor NSKeyUp events to catch missing keyUp for key when user press Cmd + key (#5128) 3 years ago
Rokas Kupstys c5f67218bf Backends: SDL: Fix multi-viewport dragging issue with SDL on some systems. (v2 for master, using bd->MouseButtonsDown == 0) (#5012, #5082) 3 years ago
Sergiu Giurgiu 31e77eacdb Backends: SDL: Add extra mouse buttons handling (#5125) 3 years ago
ocornut 6fae29679a Examples: Emscripten: Fix build. (#3632) 3 years ago
ocornut 0cff5ac5a1 Updated stb_textedit.h from 1.20 to 1.26 (many fixes). (#5075) 3 years ago
ocornut de451d4474 Updated stb_textedit.h from 1.13 to 1.14. (#5075) 3 years ago
ocornut 279db55840 Updated stb_rect_pack.h from 1.00 to 1.01. (#5075) 3 years ago
jakubtomsu 3deb92c2c5 Add IMGUI_STB_SPRINTF_FILENAME to support custom stb_printf.h include path (#5068, #2954) 3 years ago
ocornut 0f14933577 Tables: Fixed incorrect border height used for logic when resizing one of several synchronized instance of a same table ID, when instances have a different height. (#3955, #3565) 3 years ago
ocornut 54fb051e52 ColorEdit: Fixed text baseline alignment after a SameLine() after a ColorEdit() with visible label. 3 years ago
ocornut fa2b318dd6 IO: Fixed input queue trickling of interleaved keys/chars events when InputText() is not active. (#4921, #4858) 3 years ago
ocornut 5659db5529 IO: Fixed backward-compatibility accesses to io.KeysDown[]. (#4921, #4858) 3 years ago
ocornut 29d462ebce Set HoveredID even when g.NavDisableMouseHover is set by gamepad/keyboard navigation. This will facilitate the use of future InputOwner API based on HoveredID/ActiveID. 3 years ago
ocornut d9e60d29e1 Clipper: Fixed a regresssion when not calling End() + calling End() twice as well. (#4822) 3 years ago
ocornut 2dfa71fad5 Inputs: Fixed IsMouseClicked() repeat mode rate being half of keyboard repeat rate. Using KeyModAlt. Removed KeyModsPrev. 3 years ago
Konstantin Podsvirov 7ff41a78f9 Fonts: binary_to_compressed_c.cpp gained -nostatic option (#5021) 3 years ago
thedmd b6b8f6634e ImVector: Fixed erase() with empty range. (#5009) 3 years ago