Vilya Harvey
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62143dff64
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Backends: Vulkan: Added support for specifying multisample count. (#2705, #2706)
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5 years ago |
omar
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6cf4743f17
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Backends: DX11: Fixed GSGetShader() call not passing an initialized instance count, would generally make the debug layer complain (Added in 1.72).
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5 years ago |
omar
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f624455d7b
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Version 1.73 WIP
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5 years ago |
omar
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6a0d0dab5a
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Version 1.72b (patch for nav)
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5 years ago |
omar
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27079e68c2
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Nav: Made hovering non-MenuItem Selectable not re-assign the source item for keyboard navigation.
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5 years ago |
omar
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4cfaf7d89c
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Scrolling, Nav: Fixed programmatic scroll leading to a slightly incorrect scroll offset when the window has decorations or a menu-bar (broken in 1.71). This was mostly noticeable when a keyboard/gamepad movement led to scrolling the view, or using e.g. SetScrollHereY() function. Fix/amend a0994d74 .
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5 years ago |
omar
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1b1e539288
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Internal: Moved NavScrollToBringItemIntoView() declaration to imgui_internal.h. Fixed spacing missing in 494d804 . Fixed changelog wreck from 1.72.
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5 years ago |
omar
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9183e7c426
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Version 1.73 WIP
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5 years ago |
omar
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ecb9b1e2eb
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Version 1.72
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5 years ago |
omar
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7a26a49f08
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Internal: Added IsMouseDragPastThreshold(). Tweaks. Todo.
Demo: Showing how to use the format parameter of Slider/Drag functions to display the name of an enum value instead of the underlying integer value
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5 years ago |
omar
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26f14e056c
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Scrolling: Made mouse-wheel scrolling lock the underlying window until the mouse is moved again or until a short delay expires (2 seconds). This allow uninterrupted scroll even if child windows are passing under the mouse cursor. (#2604)
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5 years ago |
omar
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dcd03f62a7
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Scrolling: Made it possible for mouse wheel and navigation-triggered scrolling to override a call to SetScrollX()/SetScrollY(), making it possible to use a simpler stateless pattern for auto-scrolling.
Demo: Log, Console: Using a simpler stateless pattern for auto-scrolling.
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5 years ago |
omar
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34cf00566f
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InputTextMultiline: Fixed vertical scrolling tracking glitch.
Fixed Travis-CI banner address.
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5 years ago |
omar
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cbd5a21fb0
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Backends: DX10/DX11: Backup, clear and restore Geometry Shader is any is bound when calling renderer.
Backends: DX11: Clear Hull Shader, Domain Shader, Compute Shader before rendering. Not backing/restoring them.
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5 years ago |
omar
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29d9394a41
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OSX: Disabled default native Mac clipboard copy/paste implementation in core library (added in 1.71), because it needs application to be linked with '-framework ApplicationServices'. It can be explicitly enabled back by using '#define IMGUI_ENABLE_OSX_DEFAULT_CLIPBOARD_FUNCTIONS' in imconfig.h. Re-added equivalent using NSPasteboard api in the imgui_impl_osx.mm experimental back-end. (#2546)
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5 years ago |
omar
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f0348ddffc
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Amend 0f86116 , renamed to ImGuiKey_KeyPadEnter Changelog.. (#2677, #2005)
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5 years ago |
omar
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c37f21788f
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Columns: Made GetColumnOffset() and GetColumnWidth() behave when there's no column set, consistently with other column functions + fixed Columns demo (#2683)
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5 years ago |
omar
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b443bc0a64
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Columns: Improved honoring alignment with various values of ItemSpacing.x and WindowPadding.x. (#125, #2666)
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5 years ago |
omar
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4abc2a82e0
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Columns: Made the right-most edge reaches up to the clipping rectangle (removing WindowPadding.x*0.5 worth of asymmetrical/extraneous padding). (#125, #2666)
+ Moved a few things in BeginColumns().
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5 years ago |
omar
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44336950e9
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Revert "Columns: Improved honoring left-most and right-most alignment with various values of ItemSpacing.x and WindowPadding.x. In particular, the right-most edge now reaches up to the clipping rectangle while ensuring that the right-most column clipping width matches others. (#125, #2666)"
This reverts commit 6c16ba6490 .
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5 years ago |
omar
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6c16ba6490
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Columns: Improved honoring left-most and right-most alignment with various values of ItemSpacing.x and WindowPadding.x. In particular, the right-most edge now reaches up to the clipping rectangle while ensuring that the right-most column clipping width matches others. (#125, #2666)
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5 years ago |
omar
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e28d20c3e2
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Columns: Fixed a regression from 1.71 where the right-side of the contents rectangle within each column would wrongly use a WindowPadding.x instead of ItemSpacing.x like it always did. (#125, #2666)
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5 years ago |
omar
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61c7f0194e
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Misc: Made Button(), ColorButton() not trigger an "edited" event leading to IsItemDeactivatedAfterEdit() returning true. This also effectively make ColorEdit4() not incorrect trigger IsItemDeactivatedAfterEdit() when clicking the color button to open the picker popup. (#1875)
Demo: Added Button with repeater and InputFloat with +/- button to the status query test demo.
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5 years ago |
omar
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ea79992d9a
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Fixed old SetWindowFontScale() api value from not being inherited by child window. Added comments about the right way to scale your UI (load a font at the right side, rebuild atlas, scale style).
+ Added missing IMGUI_API marker to the EmptyString storage used by ImGuiTextBuffer. (#2672)
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5 years ago |
omar
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130b44994e
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Debug, Metrics: Added "Tools->Item Picker" tool which allow clicking on a widget to break in the debugger within the item code. The tool calls IM_DEBUG_BREAK() which can be redefined in imconfig.h if needed.
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5 years ago |
omar
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e6a286b3a5
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Style: Added style.ColorButtonButton (left/right, defaults to ImGuiDir_Right) to move the color button of ColorEdit3/ColorEdit4 functions to either side of the inputs.
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5 years ago |
omar
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a35f42f123
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Removed TreeAdvanceToLabelPos() which is rarely used and only does SetCursorPosX(GetCursorPosX() + GetTreeNodeToLabelSpacing()). Kept redirection function (will obsolete). (#581, #324)
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5 years ago |
omar
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3d07c7cbe4
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TabBar: Fixed unfocused tab bar separator color (was using ImGuiCol_Tab, should use ImGuiCol_TabUnfocusedActive).
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5 years ago |
omar
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7a9d32acee
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Fixed unnecessary test in UpdateMouseWheel() (thanks PVS).
TreeNodeBehavior: avoid computing bg_col for non-framed non-active tree nodes.
Comments, binaries update, minor typos.
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5 years ago |
omar
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d52c6316c8
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Renamed ImFontAtlas::CustomRect to ImFontAtlasCustomRect. Keep redirection typedef (will obsolete).
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5 years ago |
omar
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3436132d4b
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Combo: Hide arrow when there's not enough space even for the square button.
+ Various todo items.
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5 years ago |
omar
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d23f1b1409
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fonts/binary_to_compress: display error message when failing to open file + misc comments.
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5 years ago |
omar
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54c49b5fb1
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Window: Mouse wheel scrolling while hovering a child window is automatically forwarded to parent window if ScrollMax is zero on the scrolling axis. Also still case if ImGuiWindowFlags_NoScrollWithMouse is set (not new), but previously the forwarding
would be disabled if ImGuiWindowFlags_NoScrollbar was set on the child window, which is not the case any more (amend #1502, #1380).
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5 years ago |
omar
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e16564e67a
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Scrollbar: Avoid overlapping the opposite side when window (often a child window) is forcibly too small.
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5 years ago |
omar
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58c9f8a194
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Misc: Added IMGUI_DISABLE_METRICS_WINDOW imconfig.h setting to explicitly compile out ShowMetricsWindow(). + Internals: Minor renaming.
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5 years ago |
omar
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da29d77253
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Added SetScrollXHere, SetScrollFromPosX: Changelog, demo, comments (#1580).
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5 years ago |
omar
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1dd322c6fb
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Style: Attenuated default opacity of ImGuiCol_Separator in Classic and Light styles.
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5 years ago |
omar
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41e2d4b5ae
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ImDrawListSplitter: Fixed memory leak when using low-level split api (was not affecting ImDrawList api, also this type was added in 1.71 and not advertised as a public-facing feature).
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5 years ago |
omar
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dd41df3e98
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Word-wrapping: Fixed overzealous word-wrapping when glyph edge lands exactly on the limit. Because of this, auto-fitting exactly unwrapped text would make it wrap. (fixes initial 1.15 commit, 78645a7d ).
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5 years ago |
omar
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516c3dee80
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Examples: SDL+DX11: Changelog, readme, batch files, fixed vcxproj, minor stylistic fixes + minor sync of other main.cpp files. (#2632)
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5 years ago |
omar
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70fe409338
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Window: Fixed InnerClipRect right-most coordinates using wrong padding setting (introduced in 1.71).
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5 years ago |
omar
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b82e99c032
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ImDrawList: Fixed CloneOutput() helper crashing. Also removed unnecessary risk from ImDrawList::Clear(), draw lists are being clear before use each frame anyway. (#1860)
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5 years ago |
omar
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2645a2516f
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ImDrawList::ChannelsSplit(), ImDrawListSlitter: Fixed an issue with merging draw commands between channels 0 and 1. (#2624) Introduced by cef88f6aae .
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5 years ago |
omar
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af3080b81b
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Removed redirecting functions/enums that were obsoleted in version 1.51 (June 2017): ImGuiCol_Column*, ImGuiSetCond_*, IsItemHoveredRect(), IsPosHoveringAnyWindow(), IsMouseHoveringAnyWindow(), IsMouseHoveringWindow(), IMGUI_ONCE_UPON_A_FRAME.
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5 years ago |
omar
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5286ecb8a7
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Version 1.72 WIP
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5 years ago |
omar
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2da1c66d15
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Version 1.71 + comments
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5 years ago |
omar
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a8eb64fc54
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Log/Capture: Fixed BeginTabItem() label not being included in a text log/capture.
Extracted tab rendering code into a RenderTextEllipsis() function.
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5 years ago |
omar
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0770449630
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Window: child windows outer decorations (e.g. scrollbar) are rendered as part of their parent window, avoiding the creation of an extraneous draw command.
+ Metrics: inverted color of clip rect vs vertices bounding box when hovering a draw command, so the color matches the per-vertex preview.
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6 years ago |
omar
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fea5f70611
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ImDrawCallback: Allow to override the signature of ImDrawCallback by #define-ing it. This is meant to facilitate custom rendering back-ends passing local render-specific data to the draw callback.
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6 years ago |
omar
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480d57e6a2
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Revert "Changed syntax for (very rarely used) IMGUI_OVERRIDE_DRAWVERT_STRUCT_LAYOUT mechanism, instead you only need to '#define ImDrawVert MyDrawVert' to use this feature, avoiding the need to declare the entire structure within an awkward macro. Using the old macro will now error with a message pointing you to the new method. (#38, #103, #1172, #1231, #2489)"
This reverts commit 597c024904 .
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6 years ago |