19 Commits (8aad3482a412af966082c297d5c7f05e070b7d98)

Author SHA1 Message Date
Matthias Moulin 2e756d5b47 Explicit narrowing cast from size_t to UINT (#2726) 5 years ago
omar 431aa4e456 Synced/merged minor cruft from docking branch to minimize drift. AFAIK the only meaningful no-op change is that the call UpdateHoveredWindowAndCaptureFlags() was moved above UpdateMouseMovingNewFrame() to match what docking branch has been doing for a while. 6 years ago
omar 7755cbbef2 Renamed ImGuiBackendFlags_HasVtxOffset to ImGuiBackendFlags_RendererHasVtxOffset to match naming convention already used in viewport/docking branch. (#2591) + Fix OpenGL3 code missing flag. 6 years ago
omar b3dd03f582 Examples/Backends: DirectX9/10/11/12, Vulkan, OpenGL3 (Desktop GL only): Added support for large meshes (64k+ vertices) with 16-bits indices, enable 'ImGuiBackendFlags_HasVtxOffset' config flag in back-end. (#2591) 6 years ago
omar ae405b83a4 Examples: Added missing per-renderer local changelogs. (#2037, #1639, #2452) 6 years ago
omar 5c1cd5c8c7 ImDrawCallback_ResetRenderState, Examples: Added support for reset render state callback. (#2037, #1639, #2452) 6 years ago
omar 8130fd9816 Examples: DirectX10/11/12, Allegro, Marmalade: Render functions early out when display size is zero (minimized). (#2496) 6 years ago
omar 163779da51 Examples: DirectX12: Various tidying up. 6 years ago
omar a79785c0b9 ImDrawData: Added FramebufferScale field (currently a copy of the value from io.DisplayFramebufferScale). 6 years ago
omar 2c38b32db1 Removed trailing spaces (#2038, #2299) 6 years ago
omar 8d58055a54 Examples: DirectX10/11/12: Made imgui_impl_dx10/dx11/dx12.cpp link d3dcompiler.lib from the .cpp file to ease integration. 6 years ago
omar 7658035e5a About, IO: Added io.BackendPlatformName, io.BackendRendererName for informational/QA purpose. 6 years ago
omar 1afd29d382 Examples: Using "dear imgui" terminology in all examples headers/comments + fix minor typo. 6 years ago
Ryan Crandall 9c0805010f imgui_impl_dx12: Cast to ImTextureID instead of void* to enable redefinition of ImTextureID (#2015, #301) 6 years ago
omar 7b2662d245 Examples: Comments, bits of documentation 6 years ago
omar 20e89201cb Examples: Fixes. 6 years ago
omar f9a5ff7a19 Examples: DirectX12: Moved the ID3D12GraphicsCommandList* parameter from ImGui_ImplDX12_NewFrame() to ImGui_ImplDX12_RenderDrawData() which makes a lots more sense. (#301) 6 years ago
omar 7acb46bec5 Examples: Comments to make ImGuiConfigFlags_NoMouseCursorChange more visible (#1027). + Allegro5: Added support for ImGuiConfigFlags_NoMouseCursorChange flag. 7 years ago
omar 85f9694bd4 Big example binding refactor (manually imported from Viewport branch, stripped out of Viewport code). (#1870) 7 years ago
daniel-murray 83d97d4a9b Fix typos KeyDown => KeysDown 7 years ago
omar 72b7f48870 Renamed ImGuiConfigFlags_NoSetMouseCursor to ImGuiConfigFlags_NoMouseCursorChange. Followup to 75c3793db5 two weeks ago. (#787, #1495, #1202) + comments 7 years ago
omar 664ab85f76 Examples: Tweak comments. (#1704, #1708). 7 years ago
omar ca39070ca0 Examples: Win32: Fixes for MingW which doesn't support a 2007 define? I have no idea why people still use MingW (#1704, #1463) 7 years ago
omar 75c3793db5 IO: Added ImGuiConfigFlags_NoSetMouseCursors. Added ImGuiBackendFlags_HasMouseCursors, ImGuiBackendFlags_HasSetMousePos. (#787, #1495, #1202) 7 years ago
omar 170f44e6f0 IO: Renamed io.WantMoveMouse to io.WantSetMousePos (was added in 1.52, _not_ used by core and only honored by some binding ahead of merging the Nav branch) + internal renaming (#787) 7 years ago
omar 69e700f869 Renamed ImGuiStyleVar_Count_ to ImGuiStyleVar_COUNT for consistency with other enums. Added 7 years ago
omar 288351a801 Examples: DirectX12: Tweaked assertion to more accurately represent what it wants to say. (#301) 7 years ago
omar 9be7d048c8 Examples: DirectX12: Merge, various styling tweaks, update for 1.60 wip, synchronized Win32 features with other examples. (#301) 7 years ago
Jefferson Montgomery 3fd5790814 Pass render target format in ImGui_ImplDX12_Init() instead of hard-coded. 7 years ago
Jefferson Montgomery f6b6dace9e Pass command list in using ImGui_ImplDX12_NewFrame() instead of ImGui_ImplDX12_Init() 7 years ago
Jefferson Montgomery f6181b3428 Examples: DirectX12: Add directx12_example 9 years ago