omar
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5c1cd5c8c7
|
ImDrawCallback_ResetRenderState, Examples: Added support for reset render state callback. (#2037, #1639, #2452)
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6 years ago |
omar
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3fbc0b7a9e
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Obsoleted GetContentRegionAvailWidth(), use GetContentRegionAvail().x instead. Kept inline redirection function.
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6 years ago |
omar
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db2d58a68b
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Drag and Drop: Fixed drag source with ImGuiDragDropFlags_SourceAllowNullID and null ID from receiving click regardless of being covered by another window (it didn't honor correct hovering rules). (#2521)
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6 years ago |
omar
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0f2852806c
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Amend 48a09a7 with changelog, breaking changes, tweak demo code for spacing. (#2518)
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6 years ago |
omar
|
842a720e72
|
Popups: Closes popup at the time of FocusWindow(). Fixes right-click from closing all popups instead of aiming at the hovered popup level (regression in 1.67's ae76a1fd ).
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6 years ago |
omar
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bda2cde68e
|
Popups: Closing a popup restores the focused/nav window in place at the time of the popup opening, instead of restoring the window that was in the window stack at the time of the OpenPopup call. (#2517)
Among other things, this allows opening a popup while no window are focused, and pressing Escape to clear the focus again.
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6 years ago |
omar
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61d92580aa
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Window: Fixed contents region being off by WindowBorderSize amount on the right when scrollbar is active.
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6 years ago |
omar
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c5d83d8af2
|
Separator: Declare its thickness (1.0f) to the layout, making items around separator more symmetrical.
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6 years ago |
omar
|
56c3aaf6bd
|
Nav: Fixed Drag/Slider functions going into text input mode when keyboard CTRL is held while pressing NavActivate.
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6 years ago |
omar
|
4dc4ace864
|
Window: Fixed window with the AlwaysAutoResize flag unnecessarily extending their hovering boundaries by a few pixels (this is used to facilitate resizing from borders when available for a given window). One of the noticeable minor side effect was that navigating menus would have had a tendency to disable highlight from parent menu items earlier than necessary while approaching the child menu.
+ Changelog fixed unfinished sentence and tweaks,
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6 years ago |
omar
|
6789ea3482
|
Examples: SDL: Gamepad support minor amend. Fixes ImGuiBackendFlags_HasGamepad not being set. Enable in Emscripten demo. Tweaks. (#2509, #2484).
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6 years ago |
omar
|
5078fa208b
|
Added SetNextItemWidth() helper to avoid using PushItemWidth/PopItemWidth() for single items.
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6 years ago |
omar
|
0e46d65b03
|
Misc: Fixed PushItemWidth(-width) (for right-side alignment) laying out certain items (button, listbox, etc.) with negative sizes if the 'width' argument was smaller than the available width at the time of item submission,
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6 years ago |
omar
|
240dddff87
|
Combo, Slider: Improve rendering in situation when there's there's very little space available.
|
6 years ago |
omar
|
1d3ebef364
|
Columns: Fixed boundary of clipping being off by 1 pixel within the left column.
|
6 years ago |
omar
|
7baf45cffa
|
Metrics: Added "Show windows rectangles" tool to visualize the different rectangles.
|
6 years ago |
omar
|
742b5f4c68
|
Merged a bunch of small changes from Docking branch to reduce the difference between branches.
Noticeable: horizontal alignment of CloseButton. Menu fill take account of border. Various stylistic tweaks to accomodate other changes in Docking.
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6 years ago |
omar
|
8130fd9816
|
Examples: DirectX10/11/12, Allegro, Marmalade: Render functions early out when display size is zero (minimized). (#2496)
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6 years ago |
omar
|
35cbf9c052
|
Examples: Visual Studio: Updated default platform toolset+sdk in vcproj files from v100+sdk7 (vs2010) to v110+sdk8 (vs2012). This is mostly so we can remove reliance on DXSDK_DIR for the DX10/DX11 example, which if existing and when switching to recent SDK ends up conflicting and creating warnings.
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6 years ago |
omar
|
c1848b185c
|
Examples: Emscripten: Switched to WebGL1/ES2, Added Changelog, Updated links, Added ignore list, Fixed warning with older versions. Removed reliance on C++11 (would warn on some compiler). Improved html template, removed undesirable options, reduced log size. Tweaked main.cpp. (#2494)
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6 years ago |
omar
|
30d81f53cb
|
PlotLines, PlotHistogram: Ignore NaN values when calculating min/max bounds. (#2485)
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6 years ago |
omar
|
c8fd4afd75
|
Misc: Added IM_MALLOC/IM_FREE macros mimicking IM_NEW/IM_DELETE so user doesn't need to revert to using the ImGui::MemAlloc()/MemFree() calls directly.
|
6 years ago |
omar
|
bd351e9ac5
|
Misc: Added IM_MALLOC/IM_FREE macros mimicking IM_NEW/IM_DELETE so user doesn't need to revert to using the ImGui::MemAlloc()/MemFree() calls directly.
|
6 years ago |
omar
|
452047c7ca
|
Vulkan: Removed requirement for user to pass their own render buffer storage to ImGui_ImplVulkan_RenderDrawData(), this is managed internally.
|
6 years ago |
omar
|
ec76722d2d
|
Vulkan: Added ImageCount to InitInfo structure (!= MinImageCount) will be needed for viewports. Renamed FramesQueueSize -> ImageCount. (#2472, #2071)
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6 years ago |
omar
|
0034e65c26
|
Vulkan: Renaming demo/helper structures. Tidying up examples main.cpp.
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6 years ago |
omar
|
4f54a527ab
|
Vulkan: Renaming, we want InitInfo to source MinImageCount which is the "source" value (so viewport creation can use this). Made ImGui_ImplVulkan_DestroyFrameRenderBuffers public. (#2071)
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6 years ago |
omar
|
66f4be2e13
|
Vulkan: Added extra parameter to ImGui_ImplVulkan_RenderDrawData(). User is in charge of owning/storing 1 ImGui_ImplVulkan_FrameRenderBuffers per in-flight rendering frame. Removed ImGui_ImplVulkan_SetFramesQueueSize. (#2461, #2348, #2378, #2097, #2071, #1677)
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6 years ago |
omar
|
54b8a65d9e
|
Examples: Vulkan: Renamed QueuedFramesCount to FramesQueueSize. Moved Framebuffer, Backbuffer to FrameData structure. (#2071)
|
6 years ago |
omar
|
317859a3da
|
Examples: Vulkan: Updated Changelog, removed debug code, tweaked code, made GLFW/SDL match each others. Initialize FrameDataForRender fields. Added Assertion. Clearing fields on DestroyFrameData(). (#2071)
|
6 years ago |
omar
|
1c3311e4d6
|
Vulkan: Avoid passing negative coordinates to vkCmdSetScissor, which debug validation layers do not like.
|
6 years ago |
omar
|
cdb109f617
|
Renamed freeglut vcxproj files + Comments, Changelog (#2465)
|
6 years ago |
omar
|
01e29a3933
|
InputText: Fixed ImGuiInputTextFlags_AllowTabInput leading to two tabs characters being inserted if the back-end provided both Key and Character input. (#2467, #1336)
|
6 years ago |
omar
|
4a57507f75
|
InputText: Work-around for buggy standard libraries where isprint('\t') returns true. (#2467, #1336)
Not using isprint. + todo items.
|
6 years ago |
omar
|
3a737e665a
|
Examples: Vulkan: Added missing support for 32-bit indices (#define ImDrawIdx unsigned int). + demo typo
|
6 years ago |
omar
|
e21bbee311
|
Examples: DirectX9: Fixed erroneous assert in ImGui_ImplDX9_InvalidateDeviceObjects(). FreeType: Fixed suggested code to not require an initial build call.. (#2454)
|
6 years ago |
omar
|
512d39d031
|
Examples: OpenGL3: Minor tweaks, clarifications + not calling glBindBuffer more than necessary in the render loop.
|
6 years ago |
omar
|
20188b19d6
|
Comments (#2441) + Freeglut fixes (#2430)
|
6 years ago |
omar
|
cf1b02e54e
|
Rearrange code in UpdateMouseWheel(). (#2424, #1463) + Fix old io.FontAllowUserScaling feature (probably should be made obsolete, but until then best fixed)
|
6 years ago |
omar
|
3d8ea352d1
|
InputText: Fixed selection background starts rendering one frame after the cursor movement when first transitioning from no-selection to has-selection. (Bug in 1.69) (#2436) [@Nazg-Gul]
|
6 years ago |
omar
|
857381b9ca
|
GetMouseDragDelta(): also returns the delta on the mouse button released frame. Verify that mouse positions are valid otherwise returns zero. Removed obsolete comment. Tweaked demo. (#2419)
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6 years ago |
omar
|
ff03ae503b
|
Examples: OpenGL: Added a dummy GL call + comments in ImGui_ImplOpenGL3_Init() to detect uninitialized GL function loaders early, and help users understand what they are missing. (#2421)
|
6 years ago |
omar
|
cf2c52282d
|
Version 1.70 WIP
|
6 years ago |
omar
|
55c02099c5
|
Version 1.69, comments, typos
|
6 years ago |
omar
|
53e0c13be2
|
TabBar: Reworked scrolling policy (when ImGuiTabBarFlags_FittingPolicyScroll is set) to teleport the view when aiming at a tab far away the visible section, and otherwise accelerate the scrolling speed to cap the scrolling time to 0.3 seconds.
|
6 years ago |
omar
|
99d8425173
|
TabBar: Fixed Tab tooltip code making drag and drop tooltip disappear during the frame where the drag payload activate a tab.
|
6 years ago |
omar
|
cfa8f672f6
|
Examples: GLFW, SDL: Preserve DisplayFramebufferScale when main viewport is minimized. (This is particularly useful for the viewport branch because we are not supporting per-viewport frame-buffer scale. It fixes windows not refreshing when main viewport is minimized.) (#2416)
|
6 years ago |
omar
|
897badec7a
|
Demo: InputText: Demonstrating use of ImGuiInputTextFlags_CallbackResize. (#2006, #1443, #1008).
|
6 years ago |
omar
|
a92c587c75
|
Added GetGlyphRangesVietnamese() helper. (#2403)
|
6 years ago |
Haldean Brown
|
79bb4ce128
|
Added ImGuiColorEditFlagsFlags_InputHSV. (#2383, #2384)
|
6 years ago |