ocornut
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1e18da5c38
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Backends, Examples: Add comments about using WndProc handler and WantCaptureXXX flags. (#5061)
+ update README.
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3 years ago |
ocornut
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ceb26bac48
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Backends: Vulkan: Added support for ImTextureID as VkDescriptorSet, amends. (#914)
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3 years ago |
ocornut
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6188e94108
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Examples: Vulkan: fill Subpass and MSAASamples to increase discoverability (#4886) + IO docs update (#4858)
https://github.com/mosra/magnum-integration/pull/89
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3 years ago |
Giovanni Funchal
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6792e1a3e0
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Backends: SDL2: Remove unnecessary ImGui_ImplSDL2_NewFrame() parameter. (#3244)
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3 years ago |
ocornut
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020d1ced1d
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Examples: SDL2: Accomodate for vcpkg install having headers in SDL2/SDL.h vs SDL.h + vcpkg related comments.
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3 years ago |
ocornut
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7fc144edde
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Examples: update all VS project files to VS2015. Update DX12 project Windows SDK to latest.
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3 years ago |
Rokas Kupstys
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bcdc8bcc4b
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Examples: Vulkan: Update GPU selection to pick discrete GPU if available, or use first GPU otherwise. (#4012)
Fixes examples failing on optimus laptops with integrated graphics not supporting Vulkan.
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4 years ago |
ocornut
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2403ed92a3
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Added build/ to gitignore (#3027), Examples: SDL2: Link with shell32.lib required by SDL2main.lib since SDL 2.0.12. [#3988, #3884] + added batch file for SDL+Vulkan.
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4 years ago |
ocornut
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6e4770ea5c
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Examples: Vulkan: Rebuild swapchain on VK_SUBOPTIMAL_KHR. (#3881)
Ref https://vulkan-tutorial.com/Drawing_a_triangle/Swap_chain_recreation#page_Suboptimal-or-out-of-date-swap-chain
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4 years ago |
ocornut
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fdc2324d9a
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Moved 'misc/natvis/imgui.natvis' to 'misc/debuggers/imgui.natvis'
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4 years ago |
ocornut
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6a161b8789
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Examples: Reworked setup of clear color to be compatible with transparent values. (#2693, #2764, #2766, #2873, #3447, #3813, #3816)
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4 years ago |
omar
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9c8671e7b0
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Tables: Add empty file, skeleton.
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4 years ago |
ocornut
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b1a18d82e3
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Moving backends code from examples/ to backends/ (step 6: update markdown documentation)
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4 years ago |
ocornut
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a7e21fb05f
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Moving backends code from examples/ to backends/ (step 3: fixing project files)
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4 years ago |
ocornut
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124c2608f1
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Docs: Renamed all occurences of "binding" and "back-end" to "backend" in comments and documentations, for consistency.
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4 years ago |
omar
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6461fd40ab
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Examples: Fixed SDL+OpenGL2 and SDL+Vulkan examples not processing SDL_WINDOWEVENT_CLOSE events which tends to be needed in multi-viewport setting.
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4 years ago |
Michel Lesoinne
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b25756be4a
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Examples: Vulkan: Switch validation layer. Fix CMakeLists to find Vulkan the standard way. (#3459)
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5 years ago |
ocornut
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b73305be11
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Examples: Vulkan: Reworked buffer resize handling, amend df89a16d (#3390, #2626)
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4 years ago |
ocornut
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df89a16d26
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Examples: Vulkan: Reworked buffer resize handling, fix for Linux/X11. (#3390, #2626)
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4 years ago |
omar
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209a6a751c
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Revert "Examples: Switch most VS projects to enable Edit & Continue by default (may need to upgrade projects to latest toolchain)"
This reverts commit a24578ec09 .
/ZI not supported on 64-bit on some toolchains, leaving to default is best?
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4 years ago |
ocornut
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ede8825fb2
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Examples: Vulkan: Fixed GLFW+Vulkan and SDL+Vulkan clear color not being set. Broken by a06eb833 (#3390)
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4 years ago |
omar
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a24578ec09
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Examples: Switch most VS projects to enable Edit & Continue by default (may need to upgrade projects to latest toolchain)
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4 years ago |
ocornut
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40b799023b
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Docs: Update fonts.md (#2861) + update all references to FONTS.txt
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4 years ago |
ocornut
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a06eb83359
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Examples: GLFW+Vulkan, SDL+Vulkan: Fix for handling of minimized windows. (#3259)
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5 years ago |
ocornut
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a056603d8b
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Backends: Vulkan: Rename internal helper ImGui_ImplVulkanH_CreateWindow to ImGui_ImplVulkanH_CreateOrResizeWindow
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5 years ago |
omar
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26d177bc03
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Docs: Moved misc/fonts/README.txt to docs/FONTS.txt. + tweaks
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5 years ago |
Rokas Kupstys
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6892b81578
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Remove trailing spaces from bunch of files.
(cherry picked from commit 50e0f8d4ddf4c426f62f346c8260a927f6b7c779)
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5 years ago |
omar
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516c3dee80
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Examples: SDL+DX11: Changelog, readme, batch files, fixed vcxproj, minor stylistic fixes + minor sync of other main.cpp files. (#2632)
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5 years ago |
omar
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431aa4e456
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Synced/merged minor cruft from docking branch to minimize drift. AFAIK the only meaningful no-op change is that the call UpdateHoveredWindowAndCaptureFlags() was moved above UpdateMouseMovingNewFrame() to match what docking branch has been doing for a while.
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6 years ago |
omar
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6789ea3482
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Examples: SDL: Gamepad support minor amend. Fixes ImGuiBackendFlags_HasGamepad not being set. Enable in Emscripten demo. Tweaks. (#2509, #2484).
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6 years ago |
David Amador
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994a92d79d
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Added support to use controllers via SDL_GameController. (#2509)
Updated sdl examples to use SDL_INIT_GAMECONTROLLER flag
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6 years ago |
omar
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f159eb35fb
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Examples: SDL: Removed unused code. (#2484)
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6 years ago |
omar
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35cbf9c052
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Examples: Visual Studio: Updated default platform toolset+sdk in vcproj files from v100+sdk7 (vs2010) to v110+sdk8 (vs2012). This is mostly so we can remove reliance on DXSDK_DIR for the DX10/DX11 example, which if existing and when switching to recent SDK ends up conflicting and creating warnings.
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6 years ago |
omar
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1295205cd4
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Examples: Vulkan: Fixed warnings. (#2480)
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6 years ago |
omar
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c43dab2414
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Vulkan: Fix not incrementing semaphore index. (#2472, #2071)
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6 years ago |
omar
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e099a7dc74
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Vulkan: Bits. Using IM_ALLOC/IM_FREE instead of new[] / delete[].
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6 years ago |
omar
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452047c7ca
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Vulkan: Removed requirement for user to pass their own render buffer storage to ImGui_ImplVulkan_RenderDrawData(), this is managed internally.
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6 years ago |
omar
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ec76722d2d
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Vulkan: Added ImageCount to InitInfo structure (!= MinImageCount) will be needed for viewports. Renamed FramesQueueSize -> ImageCount. (#2472, #2071)
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6 years ago |
MindSpunk
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a45840746e
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Vulkan, Viewports: Fix for resizing viewport windows crashing. (#2472)
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6 years ago |
omar
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0034e65c26
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Vulkan: Renaming demo/helper structures. Tidying up examples main.cpp.
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6 years ago |
omar
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4f54a527ab
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Vulkan: Renaming, we want InitInfo to source MinImageCount which is the "source" value (so viewport creation can use this). Made ImGui_ImplVulkan_DestroyFrameRenderBuffers public. (#2071)
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6 years ago |
omar
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66f4be2e13
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Vulkan: Added extra parameter to ImGui_ImplVulkan_RenderDrawData(). User is in charge of owning/storing 1 ImGui_ImplVulkan_FrameRenderBuffers per in-flight rendering frame. Removed ImGui_ImplVulkan_SetFramesQueueSize. (#2461, #2348, #2378, #2097, #2071, #1677)
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6 years ago |
omar
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6bf981c85c
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Vulkan: More renaming. Comments.
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6 years ago |
omar
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f586764cdd
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Examples: Vulkan: Merged helpers into ImGui_ImplVulkanH_CreateWindowData. Removed ImGui_ImplVulkan_InvalidateFrameDeviceObjects from API. Comments. (#2071)
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6 years ago |
omar
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54b8a65d9e
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Examples: Vulkan: Renamed QueuedFramesCount to FramesQueueSize. Moved Framebuffer, Backbuffer to FrameData structure. (#2071)
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6 years ago |
omar
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317859a3da
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Examples: Vulkan: Updated Changelog, removed debug code, tweaked code, made GLFW/SDL match each others. Initialize FrameDataForRender fields. Added Assertion. Clearing fields on DestroyFrameData(). (#2071)
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6 years ago |
omar
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c7eef99a33
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Examples: Vulkan: Fixed tabs->space, removed extraneous braces and empty lines. (#2071)
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6 years ago |
MindSpunk
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b88a3b2711
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Examples: Vulkan: Added calls to supports runtime changing back buffer count. (#2071)
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6 years ago |
omar
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fc52364652
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Tabs to Spaces, comments.
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6 years ago |
omar
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d16dbc5b87
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Examples: SDL: Using the SDL_WINDOW_ALLOW_HIGHDPI flag. (#2306, #1676) [@rasky]
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6 years ago |