Rokas Kupstys
97a8dc6514
CI: Added PVS-Studio static analysis on the continuous-integration server.
5 years ago
omar
1db78b8ca7
Renaming + missing initialization + missing Changelog update.
5 years ago
Rokas Kupstys
5e2329b98e
Backends: GL3: Implement glbinding opengl loader support. ( #2870 )
5 years ago
Rokas Kupstys
e254167afd
ColorEdit: Fix label alignment when using ImGuiColorEditFlags_NoInputs. ( #2955 )
5 years ago
omar
0f7105e156
Backends: SDL: Wayland: Use SDL_GetMouseState (amend 78ff147
) ( #2800 , 2802)
5 years ago
omar
9d444062f9
Limiting Columns()/BeginColumns() api to 64 columns ( #125 )
While the current code technically supports it, future code may not so we're putting the restriction ahead.
5 years ago
omar
43bd80a40d
Internals: Breaking: ImRect() default constructor initializes all fields with 0.0f
Instead of (FLT_MAX,FLT_MAX,-FLT_MAX,-FLT_MAX). Previous behavior was designed for adding into a bounding box but rarely relied on and not worth it.
5 years ago
Ben Carter
0e74103659
ImDrawList: Add AddNgon(), AddNgonFilled() API.
5 years ago
omar
f9c26d23de
Removed redirecting functions/enums that were marked obsolete in 1.53 (December 2017).
Comments
5 years ago
Ben Carter
697f15e339
Added PrimUnreserve() API. Obsoleted calling ImDrawList::PrimReserve() with a negative count.
5 years ago
omar
f656e7775e
Inputs: Added ImGuiMouseButton enum for convenience (e.g. ImGuiMouseButton_Right=1).
We forever guarantee that the existing value will not changes so existing code is free to use 0/1/2.
5 years ago
omar
7ff13f4ee1
Examples: Explicitly adding -DIMGUI_IMPL_OPENGL_LOADER_GL3W to Makefile to match linking settings
(otherwise if another loader such as Glew is accessible, the opengl3 backend might automatically use it). [#2919 , #2798 ]
5 years ago
omar
b521cd357d
Removed implicit default parameter to IsMouseDragging(int button = 0) to be consistent with other mouse functions.
(none of the other functions have it).
5 years ago
Max Thrun
6d9a54a904
Examples: Metal: Wrap main event loop body in an @autoreleasepool block to ensure allocations get freed even if underlying system event loop gets paused due to app nap ( #2910 , #2917 )
5 years ago
omar
8342e5b91a
Amend previous commits (added ImGuiMouseCursor_NotAllowed enum + new cursors in GLFW 3.4)
Amend b5cad20d79
, 945a509773
+ unrelated minor typos
5 years ago
omar
abaf0256b8
Version 1.75 WIP
Added message to font file loading assert.
5 years ago
omar
bdce833636
Version 1.74
5 years ago
omar
26d177bc03
Docs: Moved misc/fonts/README.txt to docs/FONTS.txt. + tweaks
5 years ago
omar
bbe0409942
Metrics: Show wire-frame mesh and approximate surface area when hovering ImDrawCmd. Amend aeb5795
.
Internals: Added ImTriangleArea()
5 years ago
omar
51a02b319c
Added IM_UNICODE_CODEPOINT_MAX. Changed specs of ImFontAtlas::AddCustomRectRegular() (breaking change).
5 years ago
omar
ca63349eb4
Renamed XX-bits -> XX-bit in comments to match what the world appears to be using.
5 years ago
omar
ecbedc8c26
Tweaks, ammend 93efa54
, rename to IMGUI_DISABLE_DEFAULT_FORMAT_FUNCTIONS ( #1038 )
5 years ago
omar
4e90906b04
Added IMGUI_DISABLE_DEFAULT_FILE_FUNCTIONS / IMGUI_DISABLE_FILE_FUNCTIONS #2734 )
Using in Emscripten example.
5 years ago
omar
93efa5415f
Renamed IMGUI_DISABLE_FORMAT_STRING_FUNCTIONS to IMGUI_DISABLE_DEFAULT_FORMAT_STRING_FUNCTIONS. ( #1038 )
Renamed IMGUI_DISABLE_MATH_FUNCTIONS to IMGUI_DISABLE_DEFAULT_MATH_FUNCTIONS.
5 years ago
Tracy Ma
8f40020ca6
Disable Win32 clipboard and IME functions when build target UWP ( #2892 , #2895 )
5 years ago
omar
be05e12e21
Misc: Using static_assert() when using C++11, instead of our own construct (avoid zealous Clang warnings).
5 years ago
omar
25eee91542
Error handling: Assert if user mistakenly calls End() instead of EndChild() on a child window. ( #1651 )
Internals: Moved some error handling code.
5 years ago
omar
6e8e2c0fa9
Scrollbar: Fixed an issue where scrollbars wouldn't display on the frame following a frame where all child window contents would be culled.
Demo: Fixed a small bug with scrolling demo.
Metrics: Tweaks.
5 years ago
omar
57dc34f4e8
TreeNode: Added IsItemToggledOpen() to explicitly query if item was just open/closed, facilitating interactions with custom multi-selections patterns. ( #1896 , #1861 )
5 years ago
omar
011d475532
TreeNode: The collapsing arrow accepts click even if modifier keys are being held, facilitating interactions with multi-select patterns. ( #2886 , #1896 , #1861 )
5 years ago
omar
4c13807b7d
Misc: Optimized storage of window settings data (reducing allocation count).
5 years ago
omar
3929255b77
Examples: Emscripten: Removed BINARYEN_TRAP_MODE=clamp from Makefile which was removed in Emscripten 1.39.0 but required prior to 1.39.0, making life easier for absolutely no-one. ( #2877 , #2878 ) [ @podsvirov ]
5 years ago
omar
792a8631aa
Metrics: Expose basic details of each window key/value state storage.
5 years ago
omar
d62a413476
Misc: Windows: Do not use _wfopen() if IMGUI_DISABLE_WIN32_FUNCTIONS is defined. ( #2815 )
5 years ago
omar
f002a11898
Backends: OpenGL3: Fix building with pre-3.2 GL bindings which do not expose glDrawElementsBaseVertex(), using runtime GL version to decide if we set ImGuiBackendFlags_RendererHasVtxOffset. ( #2866 , #2852 ) [ @dpilawa ]
5 years ago
Rokas Kupstys
d5b5a81946
GitHub Actions CI script for Windows/Linux/MacOS/iOS/Emscripten builds.
5 years ago
omar
ec0e953cca
Fixed a couple of subtle bounding box vertical positioning issues relating to text baseline alignment.
The issue would generally manifest when laying out multiple items on a same line, with varying heights and text baseline offsets. (#2833 )
Some specific examples, e.g. a button with regular frame padding followed by another item with a multi-line label and no frame padding, such as: multi-line text, small button, tree node item, etc. The second item was correctly offset to match text baseline, and would interact/display correctly,but it wouldn't push the contents area boundary low enough.
Note: previously the second parameter to ItemSize() was 0.0f was default, now -1.0f to signify "no text baseline offset request". If you have code using ItemSize() with an hardcoded zero you may need to change it. (+1 squashed commits)
5 years ago
Alexey
be9f1e8f00
ColorPicker: Fixed SV triangle gradient to block (broken in 1.73). ( #2864 , #2711 ). [ @lewa-j ]
5 years ago
omar
23c1ff4907
Removed redirecting functions/enums names that were marked obsolete in 1.52 (October 2017).
- Begin() [old 5 args version] -> use Begin() [3 args], use SetNextWindowSize() SetNextWindowBgAlpha() if needed
- IsRootWindowOrAnyChildHovered() -> use IsWindowHovered(ImGuiHoveredFlags_RootAndChildWindows)
- AlignFirstTextHeightToWidgets() -> use AlignTextToFramePadding();
- SetNextWindowPosCenter() -> use SetNextWindowPos() with a pivot of (0.5f, 0.5f)
- ImFont::Glyph -> use ImFontGlyph
If you were still using the old names, read "API Breaking Changes" section of imgui.cpp to find out the new names or equivalent features, or see how they were implemented until 1.73.
5 years ago
omar
6ffee0e75e
Backends: DX12: Added extra ID3D12DescriptorHeap parameter to ImGui_ImplDX12_Init() function. The value is unused in master branch but will be used by the multi-viewport features (docking branch). ( #2851 )
+ Using SafeRelease() in master.
5 years ago
omar
eedc8f993f
Examples: DX12: Using IDXGIDebug1::ReportLiveObjects() when DX12_ENABLE_DEBUG_LAYER is enabled.
5 years ago
malte-v
4de32cc87e
Backends: GLFW: Restore previously installed user callbacks in ImplGlfw when ImGui shuts down ( #2836 )
5 years ago
omar
5fc427a49e
Improved and moved FAQ to docs/FAQ.md so it can be readable on the web. ( #2848 )
5 years ago
omar
a41f0b2df4
Inputs: Fixed a miscalculation in the keyboard/mouse "typematic" repeat delay/rate calculation, used by keys and e.g. repeating mouse buttons as well as the GetKeyPressedAmount() function.
IMPORTANT: Renamed internal CalcTypematicPressedRepeatAmount to CalcTypematicRepeatAmount and reordered the t1, t0 arguments to t0, t1 !!
If you were using a non-default value for io.KeyRepeatRate (previous default was 0.250), you can add +io.KeyRepeatDelay to it to compensate for the fix. The function was triggering on: 0.0 and (delay+rate*N) where (N>=1). Fixed formula responds to (N>=0).
Effectively it made io.KeyRepeatRate behave like it was set to (io.KeyRepeatRate + io.KeyRepeatDelay).
Fixed the code and altered default io.KeyRepeatRate,Delay from 0.250,0.050 to 0.300,0.050 to compensate.
If you never altered io.KeyRepeatRate nor used GetKeyPressedAmount() this won't affect you.
5 years ago
omar
aeb6481499
InputText: Filter out Ascii 127 (DEL) emitted by low-level OSX layer, as we are using the Key value. ( #2578 )
5 years ago
omar
fc10ba8d24
Amend f0238ece9c
( #2817 , #2818 )
5 years ago
omar
bf746c4215
DragScalar, SliderScalar, InputScalar: Added p_ prefix to parameter that are pointers to the datato clarify how they are used, and more comments redirecting to the demo code. ( #2844 )
5 years ago
omar
3b271b1847
Demo: Added simple item reordering demo in Widgets -> Drag and Drop section. ( #2823 , #143 ) [ @rokups ]
5 years ago
omar
ee3373d067
TreeNode: Fixed combination of ImGuiTreeNodeFlags_SpanFullWidth and ImGuiTreeNodeFlags_OpenOnArrow incorrectly locating the arrow hit position to the left of the frame. ( #2451 , #2438 , #1897 )
5 years ago
omar
892dfb1dea
InputText, Nav: Fixed Home/End key broken when activating Keyboard Navigation. ( #787 )
Small refactor of ActiveIdUsingXXX inputs flags toward a little more consistent system. (#2637 )
5 years ago