ocornut
5e23680454
Backends: all backends + demo now call IMGUI_CHECKVERSION() to verify ABI compatibility between caller code and compiled version of dear imgui. ( #7568 )
6 months ago
Anılcan Gülkaya
9a2985611c
Backend: Android: Remove Redundant Check ( #7093 )
11 months ago
ocornut
888834c636
Backends: Android: Fixed build breaking typo. ( #7060 )
Amend 86891b0
. My bad for not testing this.
11 months ago
ocornut
86891b0986
Backends: Android: ImGui_ImplAndroid_HandleInputEvent() takes a const AInputEvent* ( #7060 )
11 months ago
ocornut
357f752bed
Docs: add more links to the top of every examples and backends files.
1 year ago
ocornut
33e13c85e1
Backends: Made all backends sources files support global IMGUI_DISABLE. ( #6601 )
1 year ago
Gereon V
055e71518e
Backends: clear bits set in io.BackendFlags on backend Shutdown(). Clear BackendPlatformName. ( #6334 , #6335 )
Amended with fix for missing clear for ImGuiBackendFlags_HasGamepad.
2 years ago
David
db4c4e3321
Backends: Android: Added support for io.AddMouseSourceEvent(). ( #6315 , #6318 , #2702 , #4921 )
2 years ago
ocornut
fd408c9790
Renamed and merged keyboard modifiers key enums and flags into a same set:. ImGuiKey_ModXXX -> ImGuiMod_XXX and ImGuiModFlags_XXX -> ImGuiMod_XXX. ( #4921 , #456 )
Changed signature of GetKeyChordName() to use ImGuiKeyChord.
Additionally SetActiveIdUsingAllKeyboardKeys() doesn't set ImGuiKey_ModXXX but we never need/use those and the system will be changed in upcoming commits.
2 years ago
thedmd
5429f0f6b5
Backends: OSX, Android: Replaced AddKeyModsEvent() added by 790132a
in favor of unified key enum system. ( #4921 , #4858 )
3 years ago
thedmd
b8e56dce83
IO: Added AddMousePosEvent(), AddMouseButtonEvent(), AddMouseWheelEvent() api + updated all Backends. ( #4858 ) (input queue code will be next commit)
Details: note that SDL, OSX and GLFW backends removed recording of MouseJustPressed[] which will be unnecessary with input queue (which is the NEXT commit). (#2787 , #1992 , #3383 , #2525 , #1320 )
3 years ago
ocornut
92c4ff1c2f
Rename ImGuiKey_LeftControl to ImGuiKey_LeftCtrl, ImGuiKey_RightControl to ImGuiKey_RightCtrl + made key order match mods order. ( #4858 )
3 years ago
ocornut
e8172fdfbc
Rename io.AddKeyModEvent() -> io.AddKeyModsEvent() and updated backends accordingly. ( #2625 , #4858 )
Amend 790132a
(breaking)
3 years ago
ocornut
790132a672
Added io.AddKeyModEvent() and updated backends accordingly. ( #2625 , #4858 )
3 years ago
thedmd
1797135db5
Backends: Android: Update to use io.AddEventKey() will full key map ( #2625 , #4858 )
3 years ago
ocornut
afffcd5810
Inputs: rename ImGuiKey_KeyPadEnter > ImGuiKey_KeypadEnter ( #2625 )
3 years ago
ocornut
95db098477
ImFontAtlas: move implicit AddFontDefault call to Build() function + remove unnecessary asserts in backend.
3 years ago
ocornut
838c16533d
Backends: Comments.
3 years ago
Mertcan Davulcu
cbcd89152b
Backends: Android: Tweaks. ( #4034 )
4 years ago
ocornut
8dd692c29c
Android: Amend backend and examples with minor consistency tweaks. ( #3446 )
4 years ago
duddel
fb85c0341b
Add Android backend and example ( #3446 )
4 years ago