omar
|
991d9e2884
|
Update README.md
|
9 years ago |
omar
|
874df53403
|
Update README.md
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9 years ago |
ocornut
|
339b67c01a
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Exposed FindWindowByName() in imgui_internal.h
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9 years ago |
ocornut
|
2813a44dcc
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Examples: OpenGL: skip rendering and calling glViewport() if we have a zero-fixed buffer (#486)
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9 years ago |
ocornut
|
9e86d0e225
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Examples: SDL/OpenGL: Tabs to spaces
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9 years ago |
ocornut
|
87a6110994
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Examples: OpenGL3: Fix BindVertexArray/BindBuffer order (#527)
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9 years ago |
ocornut
|
20ba769644
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Allow windows with only a callback only to be functional + minor cleanup (#524)
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9 years ago |
ocornut
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5b7a0b1b40
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InputText() added comment (#526)
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9 years ago |
ocornut
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07e379a950
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Examples: DirectX9: Wastefully use a RGBA8 texture for the font texture to make compability more evident with user's textures (#521)
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9 years ago |
ocornut
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dafedc3246
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Demo: use locally defined strdup because compilers/standard librairies are an annoyance (#520)
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9 years ago |
ocornut
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2c6bc95dd5
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Demo: InputText password demo filters out blanks (#515)
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9 years ago |
ocornut
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b329a36d27
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Moved declaration of SetItemAllowOverlap() to imgui.h (ref #517)
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9 years ago |
ocornut
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62fe0b59bf
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Updated todo list
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9 years ago |
ocornut
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2efaa9a86f
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ImDrawList: fixed index overflow check broken by AddText(). Added extra assert. (#514)
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9 years ago |
ocornut
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a3b00b79f2
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Fixed removal of trailing draw command if it is a callback command
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9 years ago |
ocornut
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b671840d15
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InputTex(): Comment (#512)
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9 years ago |
ocornut
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b1ec90d565
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InputText() fixed clipping bounds of contents (#512)
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9 years ago |
ocornut
|
7afd62ec57
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Tentative fix for GCC/Clang (#484, #504)
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9 years ago |
ocornut
|
595684e08c
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Remove dependency on <new> header (#484, #504)
(Now expecting something to fail somewhere..)
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9 years ago |
ocornut
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3ee50af57e
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Fixed clipping of child windows within parent not taking account of childouter clipping boundaries (including scrollbar, etc.) (#506)
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9 years ago |
ocornut
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005b897d7d
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ProgressBar() handling of border size + storing border size in window structure (#503)
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9 years ago |
ocornut
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9f6b1ace8f
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Tidying up internal FindBestPopupWindowPos()
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9 years ago |
ocornut
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94dc3df956
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ColorEdit4: Empty label doesn't add InnerSpacing, like other widgets (ref #346)
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9 years ago |
ocornut
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b6fe5eb4b4
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Cleaned up the top of imgui.h, documenting all types / forward declarations
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9 years ago |
ocornut
|
d5fd87e806
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Added IM_COL32 macros (ref #346)
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9 years ago |
ocornut
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570a9dadc4
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Honoring exact width passed to PushItemWidth(), previously it would add extra FramePadding.x*2 over that width. (ref #346)
If you had manual pixel-perfect alignment in place it might affect you.
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9 years ago |
ocornut
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8f0f71c7ba
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InputScalarEx(): removed unnecessary aabb computation.
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9 years ago |
ocornut
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2a505ebb9a
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ColorEdit4(): removed unnecessary calls to scanf() when idle in hexadecimal edit mode.
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9 years ago |
ocornut
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56927cbb54
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Begin(): made the close button explicitly set the boolean to false instead of toggling it (#499)
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9 years ago |
ocornut
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13b1e0ec9b
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Merge branch 'master' of https://github.com/ocornut/imgui
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9 years ago |
ocornut
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b8f86ec4bd
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Examples: OpenGL2/3 Makefile; Added -lGL to Linux build
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9 years ago |
omar
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d6be992bef
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Travis CI: test adding osx
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9 years ago |
ocornut
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a81a5e5235
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Commented Clang warning that's not compatible with all versions. Comments.
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9 years ago |
ocornut
|
9e8795f4e2
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Examples: Added extra comments
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9 years ago |
ocornut
|
f144646c83
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Merge branch 'master' of https://github.com/ocornut/imgui
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9 years ago |
ocornut
|
e585204d82
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ImFontAtlas: heuristic increase texture width up to 4096 with 4000+ glyphs. Various comments (#491)
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9 years ago |
omar
|
39510d05ea
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Update README.md
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9 years ago |
ocornut
|
3922988dea
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TreeNode(), CollapsingHeader() fixed not being to use "##" sequence in formatted label.
Removed DisableHideTextAfterDoubleHash hack used by Metrics window.
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9 years ago |
ocornut
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739e73b07b
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CalcTextSize(): adding early out for empty displayed string (#487)
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9 years ago |
ocornut
|
fc66365805
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Added overlooked test for label_size.x>0 before calling RenderText for label in a few instances (#487)
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9 years ago |
ocornut
|
31fe006c85
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Examples: DirectX10 fixed ImGui_ImplDX10_NewFrame() from recreating device objects if render isn't called (g_pVB not set)
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9 years ago |
ocornut
|
6277ffe00f
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Examples: DirectX11: fixed ImGui_ImplDX11_NewFrame() from recreating device objects if render isn't called (g_pVB not set)
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9 years ago |
ocornut
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85725ff9c6
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Added ImGuiWindowFlags_ForceVerticalScrollbar, ImGuiWindowFlags_ForceHorizontalScrollbar flags (#476)
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9 years ago |
ocornut
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76ca7c42ca
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ImDrawList: Added PrimQuadUV() helper to ease custom rendering of textured quads
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9 years ago |
ocornut
|
bf6f6ba858
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Demo: extra comments and example for PushItemWidth(-1)
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9 years ago |
ocornut
|
49fb7364b5
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Examples: SDL2+OpenGL3: Fix context creation options (#468, #463)
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9 years ago |
ocornut
|
35085a4480
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Drag*, Slider* clarified that keyboard inputs aren't clamped (#413)
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9 years ago |
ocornut
|
749e8fa345
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Minor optimization so that mass-calling BeginPopupContext* functions can early out more commonly without hashing ID
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9 years ago |
ocornut
|
81c86dd5e7
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Various minor fixes following a pass of cppcheck static analyzer
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9 years ago |
ocornut
|
8061a6ceea
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ImVector: erase/insert uses Data/Data+Size directly.
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9 years ago |