1901 Commits (9fbc3134591bdca66d548a97f284c3a5e2811b6f)

Author SHA1 Message Date
ocornut 661bba09ce InputText: fixed an issue with not declaring ownership of Delete/Backspace/Arrow keys. (#8048) 4 weeks ago
ocornut f3d242a90d Tables: fixed initial auto-sizing issue with synched-instances. (#8045, #7218) 4 weeks ago
ocornut 92b94980c6 (Breaking) Default ImTextureID to use a Im64 instead of void* (#1641) 1 month ago
ocornut 42206b3d51 Backends: DX9, DX10, DX11, DX12, OpenGL, Vulkan, WGPU: Changed default texture sampler to Clamp instead of Repeat/Wrap. (#7468, #7511, #5999, #5502) 1 month ago
ocornut e94f95d82b Backends: DX11, DX12, Vulkan, WGPU: Expose some backend-specific render state usable for callbacks. (#6969, #5834, #7468, #3590) 1 month ago
ocornut 1dde20ff4a Version 1.91.4 WIP 1 month ago
ocornut cb16568fca Version 1.91.3 1 month ago
ocornut 3d399bceca Docs: amend docs to explain case of using multiple overlayed ButtonBehavior(). (#8030, #7961, #7669) 1 month ago
ocornut b3c87475a5 Drags, Slider: added ImGuiSliderFlags_ClampOnInput, ImGuiSliderFlags_ClampZeroRange. (#7968, #3361, #76) 1 month ago
ocornut 5109a77f69 Tooltips: Tooltips triggered from touch inputs are positionned above the item. (#8036) 1 month ago
ocornut 014b722963 Tooltips, Drag and Drop: Stabilized name of drag and drop tooltip window. (#8036) 1 month ago
ocornut f0575411c0 Tooltips, Drag and Drop: Fixed an issue where the fallback drag and drop payload tooltip appeared during drag and drop release. 1 month ago
ocornut 03f007d4cd Comments (#1651) 1 month ago
ocornut 30c29d291f Error Handling: enabled experimental recovery systems. (#1651, #5654) 1 month ago
ocornut 718a594b1e Error Handling: rewired asserts in PopID(), PopFont(), PopItemFlag(), EndDisabled(), PopTextWrapPos(), PopFocusScope(), PopItemWidth() to use IM_ASSERT_USER_ERROR(). (#1651, #5654) 1 month ago
ocornut 797101a882 Windows: BeginChild(): made it possible to call SetNextWindowSize() on a child window using ImGuiChildFlags_ResizeX/ImGuiChildFlags_ResizeY. (#1710, #8020) 1 month ago
Mark Sibly 7f81fbc542 Backends: WGPU: Fix new WGPUStringView breaks shader compilation. (#8009, #8010) 2 months ago
ocornut fb410463e6 Scrollbar: added io.ConfigScrollbarScrollByPage setting. (#8002, #7328) 2 months ago
ocornut a727332e77 Scrollbar: Shift+Click always use absolute positionning scroll. (#8002, #7328) 2 months ago
ocornut 0af2c4ef76 Backends: SDL3: Update for API changes: SDL_bool removal. SDL_INIT_TIMER removal. (#7999) 2 months ago
ocornut faca859043 Version 1.91.3 WIP 2 months ago
ocornut a9f72ab681 Version 1.91.2 2 months ago
ocornut e648dbb59d Tables: fixed auto-width columns when using synced-instances of same table. (#7218) 2 months ago
ocornut 6aade6912a Inputs: SetNextItemShortcut() with ImGuiInputFlags_Tooltip doesn't show tooltip when item is active. 2 months ago
ocornut dad9f45e3e Windows: fixed an issue where double-click to collapse could be triggered even while another item is active. (#7841, #7369) 2 months ago
ocornut 71714eab53 Tables: fixed assertion related to inconsistent outer clipping when sizes are not rounded. (#7957) 2 months ago
ocornut 11fba027e5 Tables: using table->InnerClipRect more consistently. Fixes an assertion with tables with borders when clipped by parent. (#6765, #3752, #7428) 2 months ago
Aaron C Gaudette 1ac162f2b0 Backends: WGPU: add IMGUI_IMPL_WEBGPU_BACKEND_DAWN/IMGUI_IMPL_WEBGPU_BACKEND_WGPU to support more targets. (#7977, #7969, #6602, #6188, #7523) 2 months ago
ocornut b53d91a4c4 InputText: optimization for large text: using memchr() instead of strchr() shaves 0.2 ms on 865k multi-line text case. Approximately 20%. (#7925) 2 months ago
ocornut dab63231d8 Misc: Made it accepted to call SetMouseCursor() with any out-of-bound value, as a way to allow hacking in custom cursors if desirable. 2 months ago
ocornut 4d00bf8add MultiSelect+Tables: fixed an issue where box-select would skip items while drag-scrolling in a table with outer borders. (#7970, #7821). 2 months ago
Yan Pujante ac2ad79812 Backends: GLFW+Emscripten: use OSX behaviors automatically when using contrib glfw port. (#7965, #7915) 2 months ago
ocornut dc6346b763 Fonts: fixed ellipsis "..." rendering width miscalculation bug introduced in 1.91.0. (#7976) 2 months ago
ocornut 8807b01b28 InputText: amends: now can use memchr()/strchr() for line counting. Much faster! (#7925) 2 months ago
ocornut 67cd4ead65 Added io.ConfigDebugHighlightIdConflicts debug feature! (#7961, #7669) 2 months ago
scribam 4236bc088f Backends: SDL2: use SDL_Vulkan_GetDrawableSize with Vulkan instead of SDL_GL_GetDrawableSize. (#7967, #3190) 2 months ago
ocornut a2366f9022 TextLinkOpenURL: display a verb in front the link. Update Gallery & other links. (#7885, #7660) 2 months ago
ocornut a5cf4fe374 InputText: added CJK double-width punctuation to list of separators considered for CTRL+Arrow. 2 months ago
ocornut d16cb171c6 Nav: pressing any keyboard key while holding Alt disable toggling nav layer on Alt release. (#4439, extend #370, #369) 2 months ago
ocornut 193c1e2366 Version 1.91.2 WIP 2 months ago
ocornut 1dfbb100d6 Version 1.91.1 2 months ago
ocornut f75cf62d2f Tables: fixed resizing columns when using multiple synched instances that are layed out at different X positions. (#7933) 2 months ago
ocornut 8dd33839f0 Tables: fixed an issue detecting hovering column/row when using multiple synched instances layed out at different X positions. (#7933) 2 months ago
ocornut 776813416b PlotHistogram, PlotLines: use ButtonBehavior() to be idiomatic. (#7935, #3072) 2 months ago
ocornut afb15e9795 PlotHistogram, PlotLines: register item ID in a more idiomatic manner. (#7935, #3072) 2 months ago
ocornut f99febfd6f Made BeginItemTooltip() and IsItemHovered() with delay flag infer an implicit ID using Pos only. (#7945, #1485, #143) 2 months ago
ocornut a93f7db875 Misc merge/small stuff from docking to reduce drift. 2 months ago
Yan Pujante 30dcdcbe73 Backends: GLFW: Emscripten: use OpenURL() when available and using EMSCRIPTEN_USE_PORT_CONTRIB_GLFW3. Fixes popup blocked in some browsers. (#7915, #7660) 3 months ago
ocornut 4832027eb6 Examples: SDL3: Update for API changes: SDL_Init() returns 0 on failure. 2 months ago
Matt Guerrette 6a7319543c Backends: SDL3: following SDL3 reverting their change, result of SDL_GetGamepads must be freed. (#7918, #7898, #7807) 2 months ago