1147 Commits (9fbc3134591bdca66d548a97f284c3a5e2811b6f)

Author SHA1 Message Date
ocornut 92b94980c6 (Breaking) Default ImTextureID to use a Im64 instead of void* (#1641) 1 month ago
ocornut 19b494df89 Examples: DirectX12: update Windows SDK version. 4 weeks ago
ocornut 0af2c4ef76 Backends: SDL3: Update for API changes: SDL_bool removal. SDL_INIT_TIMER removal. (#7999) 2 months ago
Aaron C Gaudette 1ac162f2b0 Backends: WGPU: add IMGUI_IMPL_WEBGPU_BACKEND_DAWN/IMGUI_IMPL_WEBGPU_BACKEND_WGPU to support more targets. (#7977, #7969, #6602, #6188, #7523) 2 months ago
Yan Pujante ac2ad79812 Backends: GLFW+Emscripten: use OSX behaviors automatically when using contrib glfw port. (#7965, #7915) 2 months ago
ocornut e3cb016328 CI: upgrade Ubuntu version to get newer Clang. Add C++26 build test. (#7954) 2 months ago
ocornut 4832027eb6 Examples: SDL3: Update for API changes: SDL_Init() returns 0 on failure. 2 months ago
BillKek 088e6fc047 Examples: Win32+OpenGL3: added batch. file for msys2/mingw build. (#6544) 1 year ago
lunarlattice 45e7f7827a
Examples: SDL2+SDLRenderer: fixed return value. (#7876) 3 months ago
Mark Jansen 5e7dc72c92
Examples: SDL3: Update readme to use SDL3_DIR (#7846) 3 months ago
ocornut fd57b252ac Examples: Fix for Emscripten. GLFW+WGPU: rework examples main loop to handle minimization. (#7844) 3 months ago
ocornut 71ee2ce367 Examples: GLFW: rework examples main loop to handle minimization without burning CPU or GPU by running unthrottled code. (#7844) 3 months ago
ocornut 887478793b Examples: SDL2 (all), SDL3 (all), Win32+OpenGL3: Rework examples main loop to handle minimization without burning CPU or GPU by running unthrottled code. (#7844) 3 months ago
SPeak 1f634f1d94
Eaxmples: Android: Fix build failed issue. (#7832) 3 months ago
ocornut c3c90b49e0 Examples: SDL3+OpenGL: Update for API changes: SDL_GL_DeleteContext() renamed to SDL_GL_DestroyContext(). 4 months ago
Yan Pujante 2937339c17 Backends: GLFW+Emscripten: Added support for GLFW3 contrib port. (#7647) 4 months ago
Yan Pujante 6816789a6b Backends: GLFW+Emscripten: (Breaking) Renamed ImGui_ImplGlfw_InstallEmscriptenCanvasResizeCallback() to ImGui_ImplGlfw_InstallEmscriptenCallbacks(), added GLFWwindow* parameter. (#7647, #7600) 4 months ago
ocornut a489585f84 Backends: SDL3: Updated comments (IME seems fixed in SDL3). Added SDL3 examples to Visual Studio solution. 4 months ago
ocornut 67216910fb Examples: SDL3: Remove use of SDL_HINT_IME_NATIVE_UI. 4 months ago
ocornut 22b36bef9e Examples: undo adding SDL3 example to Visual Studio sln. 4 months ago
ocornut 7c2476986b Backends: SDL3: Update for SDL_StartTextInput()/SDL_StopTextInput() API changes. (#7735) 4 months ago
Martin Ejdestig a18fb406ac Backends: Vulkan: Remove Volk/ from volk.h #include directives (#7722, #6582, #4854) 5 months ago
ocornut 7538ca6f40 Examples: SDL+Vulkan: handle swap chain resize even without Vulkan returning VK_SUBOPTIMAL_KHR (#7671) 5 months ago
ocornut a47bfb1b5b Examples: GLFW+Vulkan: handle swap chain resize even without Vulkan returning VK_SUBOPTIMAL_KHR (#7671) 5 months ago
Kenneth Rapp 219c6adc58
Examples: SDL3+SDLRenderer3: Update SDL_SetRenderDrawColorFloat() call. (#7658) 5 months ago
Cyao 538960bf17
Examples: Fixed SDL3 Makefile (#7641) 5 months ago
ocornut ec1d2be96f Examples: Win32+DX9,DX10,DX11,DX12: rework main loop to handle minimization and screen locking. (#2496, #3907, #6308, #7615) 6 months ago
Hubert Maier 07dbcf1f70 Fixed typos. (#7593) 6 months ago
ocornut 93daf23223 Examples: SDL3: updates for latest SDL3 API changes. 6 months ago
ocornut 5d973a87d4 Backends: SDL_Renderer2/SDL_Renderer3: and ImGui_ImplSDLRenderer2_RenderDrawData() and ImGui_ImplSDLRenderer3_RenderDrawData() now takes a SDL_Renderer* parameter. 6 months ago
ocornut b720c0f541 Backends: Vulkan: Added convenience support for Volk via IMGUI_IMPL_VULKAN_USE_VOLK define. (#6582, #4854) 7 months ago
ocornut 7b8107e7c8 Examples: GLFW+WebGPU: Rename example_emscripten_wgpu/ to example_glfw_wgpu/ (#7435, #7132) 7 months ago
ocornut 648278cd62 Examples: GLFW+WebGPU: Amends. (#7435, #7132) 7 months ago
Jules Fouchy 80a5fdb108 Examples: GLFW+WebGPU: Fixed condition for when to recreate swapchain. (#7435, #7132) 7 months ago
Elias Daler f9df6bf662 Examples: GLFW+WebGPU: added support for WebGPU-native/Dawn (#7435, #7132) 8 months ago
ocornut dad1689bf7 Examples: SDL3: amend for removal of SDL_RENDERER_ACCELERATED. 7 months ago
Kevin Leonardic fc570ac922
Examples: WGPU: fixed initialization of WGPURenderPassColorAttachment (#7371) 8 months ago
Shawn Hatori f80e65a406 Backends:,Examples: Vulkan: moved RenderPass parameter from ImGui_ImplVulkan_Init() function to ImGui_ImplVulkan_InitInfo structure. (#7308) 9 months ago
Tom Seddon 3cc37170ca Examples: GLFW+Metal: Add -I and -L paths for MacPorts. 9 months ago
ocornut 831d42c1ab Backends: WebGPU: ImGui_ImplWGPU_Init() now takes a ImGui_ImplWGPU_InitInfo structure instead of variety of parameters, allowing for easier further changes. (#7240) 10 months ago
ocornut e3c7ff944d Examples: Emscripten+WebGPU: slightly refactor like other Emscripten compatible Desktop examples, as aiming to make this suppot desktop eventually. 10 months ago
Michał Cichoń 788747f863
Examples: Emscripten+WebGPU: Remove use of deprecated ObjectBase<...>::Release in favor of ::MoveToCHandle (#7251) 10 months ago
ocornut 5ddfbb80d8 Backends: Vulkan: Fixed vkAcquireNextImageKHR() validation errors in VulkanSDK 1.3.275 by allocating one extra semaphore than in-flight frames. (#7236) 10 months ago
ocornut 2f48337335 Examples: Vulkan: Rename compile-time defies for the examples to remove misleading IMGUI_ prefixes. 10 months ago
ocornut af00b182e3 Examples: SDL3: Minor fixes following changes to API (SDL_WindowFlags -> Uint32). 10 months ago
ocornut 3cb805489b Backends: GLFW, Emscripten: fixes for canvas resizing, amends. (#6751) 11 months ago
Pello Rao 22a7d241ff Backends: GLFW, Emscripten: fixes for canvas resizing. (#6751) 11 months ago
ocornut 55073aa7a3 Examples; SDL: added missing return values checks from SDL_CreateWindow() calls. (#7147) 11 months ago
ocornut c6ec69c7c1 Using nullptr in remaining examples/backends locations. (#6313, #7071, #4537) 11 months ago
Chris Gregory 1f3090a48d
Backends: SDL3: Fix indent (#7062) 11 months ago