4635 Commits (a131c3e6111952d0e8fd898763fe7cd3b2172ee3)

Author SHA1 Message Date
ocornut e78ce72eb6 Popups: Fixed resizable popup minimum size being too small. Standardized CalcWindowMinSize() logic a bit more. (#73290 9 months ago
ocornut 014e0ac8c9 Menus, Popups: Fixed an issue where hovering a parent-menu upward would erroneously close the window. (#7325, #7287, #7063) 9 months ago
Tim-Rex 9159cd7b4a
Updated invalid documentation link (#7331) 9 months ago
cvionis ccc5347e45
Fix typos (#7332) 9 months ago
ocornut 8a14b71f22 Version 1.90.4 WIP 9 months ago
ocornut 5b6f03213d Version 1.90.3 9 months ago
ocornut 9dfa2397de Internals: Fixed ImFileOpen not working before context is created. (#7314, #7315) 9 months ago
ocornut 3af739a2d1 Menus, Popups: fixed menus and popups with child window flag erroneously not displaying a scrollbar when contents is over parent viewport size. (#7287, #7063) 9 months ago
ocornut 915c6393ad Version 1.90.3 WIP 9 months ago
ocornut 536090303a Version 1.90.2 9 months ago
ocornut 7b5357d817 Debug Tools: Metrics: Improved Monitors and Viewports minimap display. Highlight on hover. 9 months ago
ocornut 70aa717a8e Combo: Fixed not reusing windows optimally when used inside a popup stack. 9 months ago
ocornut 76e09c4b0f ClosePopupsOverWindow(): amend to remove _ChildWindow test. 9 months ago
ocornut 3a078466a7 Nav: ImGuiWindowFlags_NoNavInputs is tested during scoring so NavFlattened windows can use it. 9 months ago
ocornut a5e0e90c16 Nav: tweak RenderNavHighlight() syntax. ImGuiNavHighlightFlags_TypeThin -> ImGuiNavHighlightFlags_Compact. 9 months ago
ocornut a06dd7a27b OpenPopup(): Added ImGuiPopupFlags_NoReopen. Nav, Menus: Fixed click on a BeginMenu() followed by right-arrow. (#1497, #1533) 9 months ago
ocornut f104967c68 Comments 9 months ago
ocornut 06ce312745 InputText: Internal: added reload from user-buf feature. (#2890) 9 months ago
ocornut 96839b445e Nav: Improve handling of Alt key to toggle menu so that key ownership may be claimed on indiviudal left/right alt key without intefering with the other. 10 months ago
ocornut 7194756370 Shortcut: fixed single mod-key Shortcut from working e.g. Shortcut(ImGuiKey_LeftCtrl) 10 months ago
ocornut 8491cf36ad Inputs: g.ActiveIdUsingManyKeys[] prevent routes from being claimed. 10 months ago
ocornut 9176eedf24 Internals: SetShortcutRouting() move code so next commit is easier to read. Should be no-op. 10 months ago
ocornut 81e0be856a Fixed strict-aliasing violation in FormatTextureIDForDebugDisplay(). (#7090, #7256) 10 months ago
ocornut a201af7354 Added SetNextItemShortcut() wip function. (#456) 10 months ago
ocornut 4c2c09450a Nav: keyboard/gamepad activation feedback properly timed instead of frame buffer. (#456) 10 months ago
ocornut 763100b385 Nav: Fixed pressing Escape while in a child window with _NavFlattened flag. (#7237) 10 months ago
ocornut c7edb446ca Shortcut(): always test ownership. 10 months ago
ocornut 1844f903d5 Nav: space/enter poll check ownership. InputText: declare ownership of Enter key as it doesn't go through Shortcut 10 months ago
ocornut d7c2a0e38f Shortcut(): fixed 8323a06 adding _Repeat to all Shortcut() calls. 10 months ago
ocornut 3b828d3701 Refactor: moving ItemAdd() into a section abote ItemSize(). No logic change (part 2) 10 months ago
ocornut ff5f3aa38b Refactor: moving ItemAdd() into a section abote ItemSize(). No logic change (part 1) 10 months ago
ocornut 1a48a63446 Enclosed a few more remaining sections in ifndef IMGUI_DISABLE_DEBUG_TOOLS for completeness. 10 months ago
ocornut 5fdcdf7080 Shortcut: ImGuiInputFlags_RouteFocused policy can filter Shortcuts conflicting with character input when an item is active. (#456) 10 months ago
ocornut 80d5cb1ab1 Comments around ImGuiInputFlags. 10 months ago
ocornut 1cc0eb4d32 Internals: Rename NavFocusScopePath to NavFocusRoute + fixed a static analyzer warning. 10 months ago
ocornut 46e5f44ec8 Shortcut()/SetShortcutRouting(): use mixed current window focus scope + ParentWindowForFocusRoute. (#6798, #2637, #456) 10 months ago
ocornut e0c8c80ada Shortcut()/SetShortcutRouting(): focus route testing now use ParentWindowForFocusRoute. Automatically set on child-window, manually configurable otherwise. (#6798, #2637, #456) 10 months ago
ocornut 4b20a0217e Internals: add window to FocusScopeStack. (#6798) 10 months ago
ocornut 2156db7a07 Debug Log: added InputRouting logging. Made GetKeyChordName() use its own buffer. Fixed debug break in SetShortcutRouting(). (#6798, #2637, #456) 10 months ago
ocornut dd0efdc637 Fixed SetKeyboardFocusHere() not working when current nav focus is in different scope. (#7226) 10 months ago
ocornut 8a3dfda8d0 Commented out obsolete ImGuiIO::ImeWindowHandle marked obsolete in 1.87, favor of writing to 'void* ImGuiViewport::PlatformHandleRaw'. 10 months ago
ocornut 29809d7220 Version 1.90.2 WIP 10 months ago
ocornut d6cb3c923d Version 1.90.1 10 months ago
ocornut 6470e2279e Debug Tools: DebugRenderKeyboardPreview() scales better. 10 months ago
ocornut fdf8d02be1 Debug Tools: Added io.ConfigDebugIsDebuggerPresent and Debug Break buttons. (#2673) 10 months ago
ocornut 788bb58b6b Metrics: Tweak, reorganize tools menu. 10 months ago
ocornut a5dec42866 Debug Tools: Debug Log: Clicking any filter with SHIFT held enables it for 2 frames only. (#5855) 10 months ago
ocornut 69bf3291df Internals, Inputs: Fix for ImGuiInputFlags_RepeatUntilXXX logic when #ifdef IMGUI_DISABLE_OBSOLETE_KEYIO is not set. 10 months ago
ocornut fc2e532f99 Shortcut: do not return true on mods changes. Internals: added ImGuiInputFlags_RepeatUntilKeyModsChange, ImGuiInputFlags_RepeatUntilKeyModsChangeFromNone, ImGuiInputFlags_RepeatUntilOtherKeyPress. (#456, #2637) 10 months ago
ocornut 8323a06e6d Inputs: passing ImGuiInputFlags_RepeatXXX options automatically adds ImGuiInputFlags_Repeat. 10 months ago