7920 Commits (aa5a6098ee24ca30b3e0a180282619777e95fc67)
 

Author SHA1 Message Date
ocornut 788bb58b6b Metrics: Tweak, reorganize tools menu. 10 months ago
ocornut a5dec42866 Debug Tools: Debug Log: Clicking any filter with SHIFT held enables it for 2 frames only. (#5855) 10 months ago
ocornut a3eea8a75a Backends: OpenGL3: Update GL3W based imgui_impl_opengl3_loader.h to load "libGL.so" and variants, fixing regression on distros missing a symlink. (#6983) 10 months ago
ocornut 69bf3291df Internals, Inputs: Fix for ImGuiInputFlags_RepeatUntilXXX logic when #ifdef IMGUI_DISABLE_OBSOLETE_KEYIO is not set. 10 months ago
ocornut af00b182e3 Examples: SDL3: Minor fixes following changes to API (SDL_WindowFlags -> Uint32). 10 months ago
ocornut fc2e532f99 Shortcut: do not return true on mods changes. Internals: added ImGuiInputFlags_RepeatUntilKeyModsChange, ImGuiInputFlags_RepeatUntilKeyModsChangeFromNone, ImGuiInputFlags_RepeatUntilOtherKeyPress. (#456, #2637) 10 months ago
ocornut 8323a06e6d Inputs: passing ImGuiInputFlags_RepeatXXX options automatically adds ImGuiInputFlags_Repeat. 10 months ago
ocornut 58261dbe9a Internals: alter ImGuiInputFlags values to leave room + indent. 10 months ago
ocornut f1ae47c4b9 Docs: update links to Proggy Fonts. (#7211) 10 months ago
ocornut 7f9533b840 ColorPicker: Fixed saturation/value cursor radius not scaling properly. 10 months ago
Tom Seddon 27e83c2953
Add comment about how ImGuiKey values are named after US keyboard keys. (#7205) 10 months ago
ocornut 278cf1a7bc Readme: updated binaries. (#7193) 10 months ago
omar edeb8ee3ab
More compact issue_template.yml 10 months ago
uusdnfdsfhnttyh c6716f5e9f
Fixed typo (#7197) 10 months ago
ocornut a1b06823fe Windows: BeginChild(): Resize borders rendered even when ImGuiWindowFlags_NoBackground is specified. (#1710, #7194) 10 months ago
ocornut 0461ade24b Reworked issue template (amends) (#5927, #5915) 10 months ago
ocornut c528b688cf Reworked issue template. (#5927, #5915) 10 months ago
omar 26eef4df87
Update issue_template.md 10 months ago
ocornut 7938550d52 Comments and some extra line-wrapping in demo (#3193) 10 months ago
Pascal Thomet 4758f74676
imgui_freetype: fix nullptr to ImTextureID cast (#7192) 10 months ago
ocornut 6f10cef2a1 Backends: Vulkan: moved structure declarations. 10 months ago
ocornut 33d18c580b Misc: During shutdown, check that io.BackendPlatformUserData and io.BackendRendererUserData are NULL. (#7175) 10 months ago
ocornut 0ea99132c8 Backends: Vulkan: Stop creating command pools with VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT as we don't reset them. 10 months ago
Tristan Gouge 4778560e66 Backends: Vulkan: Added MinAllocationSize field in ImGui_ImplVulkan_InitInfo to workaround zealous validation layer. (#7189, #4238) 10 months ago
Axel Paris e8dd47effa Backends: WebGPU: Fixing an issue when opening a popup in the wgpu backend (#7191) 10 months ago
ocornut 718fa0eec6 Happy new year! 10 months ago
kida22 240ab5890b Backends: GLFW, Input: Use Unicode version of WndProc for get correct input for text in utf-8 code page. (#7174) 11 months ago
ocornut 4a2426449a Drags, Sliders, Inputs: removed all attempts to filter non-numerical characters during text editing. (#6810, #7096) 11 months ago
ocornut f039e69b9c Settings: Fixed an issue marking settings as dirty when merely clicking on a border or resize grip without moving it. 11 months ago
ocornut 8340a30d27 Debug: move debug assertion in post-clip code to reduce overhead. (#4796 and more). 11 months ago
ocornut 1e1013085b Debug Tools: Debug Log: Hide its own clipper log to reduce noise in the output. 11 months ago
ocornut 036a6c875e ColorEdit4: Further tweaks for very small sizes. (#7120, #7121) 11 months ago
ocornut 0bd6489721 DragScalarN, SliderScalarN, InputScalarN, PushMultiItemsWidths: fixed multi-components width in tight space (#7120, #7121) 11 months ago
ocornut 0000739c08 Internals: Fixed function name typo. 11 months ago
ocornut 33d426842d Backends: Vulkan: ImGui_ImplVulkan_CreateFontsTexture() calls vkQueueWaitIdle() instead of vkDeviceWaitIdle(). (#7148, #6943, #6715, #6327, #3743, #4618) 11 months ago
ocornut 3cb805489b Backends: GLFW, Emscripten: fixes for canvas resizing, amends. (#6751) 11 months ago
Pello Rao 22a7d241ff Backends: GLFW, Emscripten: fixes for canvas resizing. (#6751) 11 months ago
ocornut b4c5a83cfe Commented out obsolete ImGuiKey_KeyPadEnter redirection to ImGuiKey_KeypadEnter. (#2625, #7143) 11 months ago
ocornut 70f2aaff43 Nav: tabbing happen within FocusScope. ImGuiWindowFlags_NavFlattened make window inherit focus scope from parent. 11 months ago
ocornut 55073aa7a3 Examples; SDL: added missing return values checks from SDL_CreateWindow() calls. (#7147) 11 months ago
ocornut 8764a1b7c4 Backends: Vulkan: free FontCommandBuffer explicitely (not actually required in normal code path, unless ImGui_ImplVulkan_DestroyDeviceObjects is declared directly). (#7104) 11 months ago
Kevin Coghlan 089ed30323
Replace usages of ImGuiKey_KeyPadEnter with ImGuiKey_KeypadEnter. (#7143) 11 months ago
ocornut e265610a0c Fixes for MSVC code analyzer. 11 months ago
ocornut f59b54c6f4 Nav: Activation can also be performed with Keypad Enter. (#5606) 11 months ago
ocornut 0d582dabf3 Fixed warning (amend 54c1bde) 11 months ago
ocornut 6cfe3ddf52 InputTextMultiline: Tabbing through a multi-line text editor using ImGuiInputTextFlags_AllowTabInput doesn't activate it. (#3092, #5759, #787) 11 months ago
ocornut 54c1bdeceb Internals: removed unused ImGuiItemStatusFlags_FocusedByTabbing. (#4449) 11 months ago
ocornut 4afffa36e9 InputTextMultiline: Fixed Tab character input not repeating 11 months ago
ocornut f6836ff37f Misc: Rework debug display of texture id in Metrics window (amend) (#7090) 11 months ago
ocornut 07dbd46ddd Misc: Rework debug display of texture id in Metrics window to avoid compile-error when ImTextureID is defined to be larger than 64-bits. (#7090) 11 months ago