omar
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2493f609ef
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Examples: Vulkan: Fix (something changed in GLFW not including vulkan.h, was unwillingly relying on that)
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7 years ago |
omar
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ae30efc0fd
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Nav: Examples: Added commented out io.NavFlags |= ImGuiNavFlags_EnableKeyboard to all examples. (#787)
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7 years ago |
omar
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3171f90a1a
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Nav: Keyboard is now automatically mapped based on io.KeyDown[]. (#787)
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7 years ago |
omar
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057807f4a7
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Added ImGuiKey_Space, mapped in every examples. Will be required for navigation. (#787)
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7 years ago |
omar
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7e32fc7109
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Nav: Toward automatically mapping keyboard input. Renamed ImGuiNavInput_PadXXX to ImGuiNavInput_XXX. Renamed ImGuiNavInput_KeyXXX to ImGuiNavInput_KeyXXX_ (internal). (#787)
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7 years ago |
omar
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4b49f03a40
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Examples: SDL+GL3: Added Navigation keyboard mapping. (#787)
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7 years ago |
omar
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fcf1c9d151
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Examples: SDL: Using SDL_GetPerformanceCounter() / SDL_GetPerformanceFrequency() to handle framerate over 1000 fps properly. Noticed bad inputs artefacts in Nav branch at 2000 fps without this. (#996)
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7 years ago |
omar
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60fb7d31fd
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Examples: SDL2: Enabling vsync. Using scancode consistently, fixed keyboard weirdness.
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7 years ago |
omar
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73d493c780
|
Examples: Organized header files to make available features more visible.
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7 years ago |
Gerry Hernandez
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4786321754
|
Fix iOS code; fixes entire XCode build for Apple example
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7 years ago |
omar
|
cd3dd886de
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Moved extra_fonts/ to misc/fonts/. Moved .natvis file to misc/natvis/ (#1569)
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7 years ago |
omar
|
6c38aa2dc7
|
Examples: Apple: Tweak code and sync with other examples better (untested).
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7 years ago |
omar
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cca9c3e3da
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Examples: Using Dark theme by default. (#707). Tweaked demo code.
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7 years ago |
omar
|
955d86199f
|
Examples: Tweaks formatting.
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7 years ago |
omar
|
6a25a8720a
|
Examples: Using #include "imgui.h" instead of <imgui.h> appear correct-er as per standard? xcode+clang are very nitpicky there.
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7 years ago |
omar
|
91d77be36e
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Examples: Makefile leave CXX alone, instead leave commented out options. (nb: codeship doesn't seem have clang++)
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7 years ago |
Omar Cornut
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3cdd2096ec
|
Examples: Use Clang in old Makefile.
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7 years ago |
omar
|
ddff378daf
|
Examples: Synced Makefile comments. Added build/ folder into git ignore list/
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7 years ago |
Omar Cornut
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858d75ab59
|
Examples: Apple: Fixed filenames in OSX xcode project.
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7 years ago |
omar
|
66d5712a8a
|
Examples: Vulkan: FIxed warnings in 32-bit modes (vulkan uses VkDeviceSize which is always 64-bit long)
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7 years ago |
omar
|
827f4b17d3
|
Nav: Examples: Glfw+GL3: Added basic gamepad mapping code when io.NavFlags & ImGuiNavFlags_EnableGamepad is set. (will iterate/tweak before spreading to other examples). (#787)
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7 years ago |
omar
|
3967ff58b2
|
Nav: Examples: DirectX11, Glfw+GL3: Basic code to map keyboard inputs when io.NavFlags & ImGuiNavFlags_EnableKeyboard is set. (will iterate/tweak before spreading to other examples). (#787)
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7 years ago |
Jérôme Pasquier
|
94ed44b5cb
|
Fix allegro5_example build instructions
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7 years ago |
Jérôme Pasquier
|
c226e02ca0
|
Fix sdl_opengl2_example filename in README.md's build instructions
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7 years ago |
omar
|
2c7324da56
|
TODO list, added uSynergy README
|
7 years ago |
omar
|
8c57d8cc1e
|
Natvis: Fix ImRect expanded height display being broken and dumb. (#1569)
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7 years ago |
omar
|
6f27d6b5b8
|
Natvis: Made ImGuiWindow display shorter.
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7 years ago |
omar
|
c2e92ab61b
|
Added imgui.natvis helper for visual studio users. Added to examples projects.
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7 years ago |
omar
|
277f6e7842
|
Examples: Comments
|
7 years ago |
omar
|
dd89c9ea59
|
Examples: Made the Win32 proc handlers not assert if there is no active context yet, to be more flexible with creation order. (#1565)
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7 years ago |
omar
|
d3e826c247
|
Examples: Updated for reorganized context functions. Calling CreateContext(), DestroyContext() in example code. Removed Shutdown() from binding code. (#1565, #586, #992, #1007, #1558)
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7 years ago |
omar
|
7e7c017b75
|
Examples: Simplified mouse wheel handling. (#1463)
|
7 years ago |
omar
|
7dea158175
|
Examples: Allegro, Apple, DirectX9/10/11, Glfw+Vulkan :Added support for horizontal mouse wheel. (#1463)
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7 years ago |
omar
|
0b1fecb792
|
Horizontal mouse wheel: renamed io.MouseHorizWheel to io.MouseWheelH. Reorganized the code in NewFrame(). Examples: Updated GLFW+GL and SDL+GL accordingly. (#1463)
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7 years ago |
omar
|
f3e510a9bf
|
Examples: SDL: Using SDL_CaptureMouse() to retrieve coordinates outside of client area when dragging. (#1559)
Digging into sdl window/mouse stuff will also be useful for multi-viewport work.
|
7 years ago |
omar
|
00351ee2ab
|
Examples: SDL: Minor renaming.
|
7 years ago |
omar
|
ba99900023
|
Examples: GLFW+GL2: Renamed imgui_impl_glfw.* to imgui_impl_glfw_gl2.* for consistency and to emphasis on GL2-ness.
|
7 years ago |
omar
|
79dca9d5e6
|
Examples: SDL+GL2: Renamed imgui_impl_sdl.* to imgui_impl_sdl_gl2.* for consistency and to emphasis on GL2-ness.
|
7 years ago |
omar
|
15fd5b6c4c
|
Examples: SDL: Minor renaming.
|
7 years ago |
omar
|
ce17e0f274
|
Examples: SDL: Using SDL_WINDOW_INPUT_FOCUS instead of SDL_WINDOW_MOUSE_FOCUS (which is ~~hovered). We should use SDL_CaptureMouse + SDL_WINDOW_MOUSE_CAPTURE_FLAG which requires SDL 2.0.4 will give it a try shortly. (#1559)
|
7 years ago |
omar
|
60d5dc7902
|
Examples: SDL: Fixed mapping of Insert key (#1555, fix bug introduced in #1541)
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7 years ago |
omar
|
ce95b84825
|
Added ImGuiKey_Insert for future use. Setup in all example bindings. (#1541)
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7 years ago |
omar
|
39cb56c39e
|
Examples: OpenGL3+GLFW: Using 3.2 context + GLSL version 150 (#1466)
|
7 years ago |
omar
|
7484c63449
|
Examples: OpenGL3+SDL: Changed GLSL shader version to 150 (#1466, #1504)
|
7 years ago |
omar
|
3d24a9eb40
|
Examples: DirectX9/10/11: Comments about CS_DBLCLKS + formatting tweaks. (#1538)
|
7 years ago |
omar
|
407955d9fb
|
Examples: Using IM_OFFSETOF macro. + Comments
|
7 years ago |
Nick Dandoulakis
|
bfc25bc8a3
|
CS_DBLCLKS support for DirectX 11
|
7 years ago |
Nick Dandoulakis
|
583e97b297
|
CS_DBLCLKS support for DirectX 10
|
7 years ago |
Nick Dandoulakis
|
20ae6439ea
|
CS_DBLCLKS support for Directx9
|
7 years ago |
omar
|
4c90529c62
|
Examples: Visual Studio projects: Disabled extraneous function-level check in Release build.
|
7 years ago |