omar
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af50ebe7b6
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Documentation
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6 years ago |
omar
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4dea0327e7
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Examples: Vulkan: Fixed handling of VkSurfaceCapabilitiesKHR::maxImageCount = 0 case. Tweaked present mode selections.
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6 years ago |
omar
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a082692b0a
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ImFontAtlas Comments (#2042) + added ImGuiFontAtlas_None for consistency.
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6 years ago |
omar
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06e917f135
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Internals: Renaming of non-user facing parts from ValueChanged to Edited terminology. (#2034, #820, #956, #1875)
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6 years ago |
omar
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042f88e5f0
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Removed obsolete redirection functions: CollapsingHeader() variation with 2 bools - marked obsolete in v1.49, May 2016.
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6 years ago |
omar
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3612885dea
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Comments, demo
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6 years ago |
omar
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0810d57819
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Renamed IsItemDeactivatedAfterChange() to IsItemDeactivatedAfterEdit() for consistency with new IsItemEdited() API. Kept redirection function (will obsolete fast as IsItemDeactivatedAfterChange() is very recent). (#820, #956, #1875, #2034)
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6 years ago |
omar
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e28b1078f5
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Added IsItemEdited() to query if the last item modified its value (or was pressed). This is equivalent to the bool returned by most widgets. It is useful in some situation e.g. using InputText() with ImGuiInputTextFlags_EnterReturnsTrue. (#2034)
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6 years ago |
omar
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abaa274592
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Internals: Wired a ImGuiItemStatusFlags_ValueChanged into ItemStatusFlags, for an hypothetical IsItemValueChanged() function. (#2034)
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6 years ago |
omar
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102d5e6de6
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Rearrange header comments to find enums easily + fixed inconsistent sorting.
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6 years ago |
omar
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7011d87bf8
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InputText: Improved sturdiness if the ResizeCallback purposefully modify data->BufTextLen or data->BufSize. (#2006, #1443, #1008)
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6 years ago |
omar
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7d9d9bc34e
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InputText: Fix ResizeCallback callback on restoring initial value with Escape key. Avoid over-allocating for InitialText storage. (#2006, #1443, #1008)
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6 years ago |
omar
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7268c65d73
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Examples: imgui_impl_vulkan: Comments (re)
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6 years ago |
omar
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3fdfac3377
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Examples: imgui_impl_vulkan: Comments
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6 years ago |
omar
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ea9f5d7600
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Added optional misc/stl/imgui_stl.h wrapper to use with STL types (e.g. InputText with std::string). (#2035, #2006, #1443, #1008)
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6 years ago |
omar
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8d639ec60d
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InputText: callback InsertChars() support resize callbacks correctly (followup to 24ff259 ) + fixed demo to use those functions. (#2006, #1443, #1008).
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6 years ago |
omar
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ea1906004b
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InputText: Fixed a few pathological crash cases on single-line InputText widget with multiple millions characters worth of contents. Because the current text drawing function reserve for a worst-case amount of vertices and how we handle horizontal clipping, we currently just avoid displaying those single-line widgets when they are over a threshold of 2 millions characters, until a better solution is found.
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6 years ago |
omar
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5122c76441
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InputText: Fixed not tracking the cursor horizontally When modifying the text buffer through a callback.
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6 years ago |
omar
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68448c5faa
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ImDrawList: Large text passed to AddText() are being scanned for their end in order to avoid pre-reserving too many vertices.
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6 years ago |
omar
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975b5a7310
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ImDrawList: Fixed clipping of leading lines above the clipping rectangle from counting in the worst case vertices reservation. (fix code added in #200!)
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6 years ago |
omar
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2dc5ec95d7
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Internals: InputText: Renaming. Comments.
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6 years ago |
omar
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9f393c38e9
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InputText: Renamed ImGuiTextEditCallback to ImGuiInputTextCallback, ImGuiTextEditCallbackData to ImGuiInputTextCallbackData for consistency. Kept redirection types (will obsolete).
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6 years ago |
omar
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24ff259816
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InputText: Added support for buffer size/capacity changes via the ImGuiInputTextFlags_CallbackResize flag. (#2006, #1443, #1008).
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6 years ago |
omar
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4de6e1f7e4
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InputText: Internal renaming of some fields + final copy uses edit_state.CurLenA+1 instead of buf_size.
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6 years ago |
omar
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0fd6e9bc0d
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InputText: Fixed minor off-by-one issue when submitting a buffer size smaller than the initial zero-terminated buffer contents.
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6 years ago |
omar
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e6c78f9470
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InputText: (Breaking change) removed ImGuiTextEditCallbackData::ReadOnly since it is a duplication of (ImGuiTextEditCallbackData::Flags & ImGuiInputTextFlags_ReadOnly) (#211)
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6 years ago |
omar
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5942c08143
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Added IMGUI_VERSION_NUM for easy compile-time testing. (#2025)
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6 years ago |
omar
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f23d29b481
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Added links to Discourse forums.
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6 years ago |
omar
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4910629f6a
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Internals: Moved code out of SliderBehaviorT to reduce code bloat and also because caller may have use for the grab_bb for styling purposes.
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6 years ago |
omar
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73fa5c29f4
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Update README.md
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6 years ago |
omar
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bb2de30e3e
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Internals: Added ImTextCountUtf8BytesFromChar() helper.
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6 years ago |
omar
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ac39c4b2a8
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SplitterBehavior: Fix for when the sizes are already under the minimum desired size.
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6 years ago |
omar
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341ebd961b
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Fixed assertion when transitioning from an active ID to another within a group, affecting ColorPicker (broken in 1.62). Made ActiveIdIsAlive track the actual ID to avoid incorrect polling in BeginGroup/EndGroup when the ID changes within the group. (#2023, #820, #956, #1875).
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6 years ago |
omar
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8972ebae73
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Metrics: Added io.MetricsActiveAllocations, moving away from the cross-context global counters than we previously used. (#1565, #1599, #586)
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6 years ago |
omar
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4e33aeed82
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Selectable: Added ImGuiSelectableFlags_Disabled flag in the public API. (#211)
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6 years ago |
omar
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caaa746424
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Nav: NavWindowingList doesn't save to .ini file. TODO entries.
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6 years ago |
omar
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d4cd121ae1
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TODO + added missing _None enum for some internals flags.
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6 years ago |
omar
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fda9dc8e18
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Internals: Extracted RenderMouseCursor() out of EndFrame(). Moved to imgui_draw.cpp along with RenderArrowPointingAt(). Comments. (#2013)
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6 years ago |
omar
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421dc19798
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Examples: Cast to ImTextureID instead of void* when assigning to TexId. Applied to all examples. (#2015)
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6 years ago |
Ryan Crandall
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9c0805010f
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imgui_impl_dx12: Cast to ImTextureID instead of void* to enable redefinition of ImTextureID (#2015, #301)
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6 years ago |
omar
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d5793102db
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imgui_impl_opengl3: Advertised as a ES2/ES3 renderer. Defaults to ES3 on Android. Default on "#version 300 es" on ES 3. (#2002, #1873)
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6 years ago |
Ryan Crandall
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34203d5008
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imgui_impl_win32: Don't redefine WIN32_LEAN_AND_MEAN if already defined (#2014)
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6 years ago |
luk1337
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e3eb4111cc
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Examples: Fix 'How to build' instructions for SDL2 examples (#2012)
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6 years ago |
omar
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35124cdd07
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imgui_impl_opengl3.cpp Using GLES3 on IOS instead of gl3w. (#2002, #1873)
Not modifying the main.cpp yet because we need to test GL ES 3 context creation on iOS (only imgui_impl_opengl3.cpp was tested).
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6 years ago |
omar
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0065fe16a2
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Nav: Made CTRL+TAB skip menus + skip the current navigation window if is has the ImGuiWindow_NoNavFocus set. (#787)
While it was previously possible, you won't be able to CTRL-TAB out and immediately back in a window with the ImGuiWindow_NoNavFocus flag.
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6 years ago |
omar
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9d8a0374d3
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Use literals in place of LLONG_MIN, LLONG_MAX ULLONG_MAX if they are not available. Amend 498c0dcb4c . We prefer using the defines if available in limits.h because they somehow tend to work without warnings when enabling strict C++03 compilation. The 3 literals are fallbacks.. (#1926).
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6 years ago |
omar
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0905202f44
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Internals: Minor renaming for consistency.
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6 years ago |
omar
|
9e9c8a8991
|
Update to Contributing, and Issue/PR templates.
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6 years ago |
omar
|
bc6ac8b2ae
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Metrics: Changed io.MetricsActiveWindows to reflect the number of active windows (!= from visible windows), which is useful for lazy/idle render mechanisms as new windows are typically not visible for one frame.
Metrics: Added io.MetricsRenderWindow to reflect the number of visible windows.
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6 years ago |
omar
|
00e29832d4
|
Examples: OpenGL2: Disabling/restoring GL_LIGHTING and GL_COLOR_MATERIAL to increase compatibility with legacy OpenGL applications. (#1996)
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6 years ago |