1450 Commits (b19a4c5f2b3d1482d86f658c7f388732e3f780ab)

Author SHA1 Message Date
ocornut 5b6f03213d Version 1.90.3 9 months ago
Shawn Hatori f80e65a406 Backends:,Examples: Vulkan: moved RenderPass parameter from ImGui_ImplVulkan_Init() function to ImGui_ImplVulkan_InitInfo structure. (#7308) 9 months ago
ocornut 829f45df99 Backends: SDL2: removed obsolete ImGui_ImplSDL2_NewFrame(SDL_Window*) signature which was obsoleted in 1.84.. 9 months ago
ocornut 891b81fc5d Backends: SDL3: Fixed gamepad. Added support for disconnection. Added support for multiple gamepads. Added ImGui_ImplSDL3_SetGamepadMode(). (#7180, #3884, #6559, #6890) 9 months ago
ocornut 262e30e300 Backends: SDL2: rework new API as ImGui_ImplSDL2_SetGamepadMode(). (#3884, #6559, #6890, #7180) 9 months ago
ocornut 9dfa2397de Internals: Fixed ImFileOpen not working before context is created. (#7314, #7315) 9 months ago
ocornut d15e4100b8 Backends: SDL2: Amend new API, all support for multiple gamepads. (#3884, #6559, #6890) 9 months ago
ocornut f966da1f8f Backends: SDL2: Gamepad handlng: amend bf1c96d. (#3884, #6559, #6890) 9 months ago
ocornut bf1c96d4fa Backends: SDL2: Handle gamepad disconnection + fixed increasing refcount. Added ImGui_ImplSDL2_SelectGamepadAuto()/ImGui_ImplSDL2_SelectGamepadExplicit(). (#3884, #6559, #6890) 9 months ago
Shawn Hatori 89019319dd Backends: Vulkan: use PipelineRenderingCreateInfo for dynamic rendering (#7166, #6855, #5446, #5037) 11 months ago
璀境石 1d6f0cea0e Backends: DX9: use RGBA texture to avoid conversion if supported 1 year ago
ocornut 3af739a2d1 Menus, Popups: fixed menus and popups with child window flag erroneously not displaying a scrollbar when contents is over parent viewport size. (#7287, #7063) 9 months ago
ocornut 2af01baffd Backends: SDLRenderer3: query newly added SDL_RenderViewportSet() to not restore a wrong viewport if none was initially set. 9 months ago
ocornut 915c6393ad Version 1.90.3 WIP 9 months ago
ocornut 536090303a Version 1.90.2 9 months ago
ocornut 7b5357d817 Debug Tools: Metrics: Improved Monitors and Viewports minimap display. Highlight on hover. 9 months ago
ocornut 70aa717a8e Combo: Fixed not reusing windows optimally when used inside a popup stack. 9 months ago
ocornut 76e09c4b0f ClosePopupsOverWindow(): amend to remove _ChildWindow test. 9 months ago
ocornut 3a078466a7 Nav: ImGuiWindowFlags_NoNavInputs is tested during scoring so NavFlattened windows can use it. 9 months ago
ocornut a06dd7a27b OpenPopup(): Added ImGuiPopupFlags_NoReopen. Nav, Menus: Fixed click on a BeginMenu() followed by right-arrow. (#1497, #1533) 9 months ago
ocornut f104967c68 Comments 9 months ago
ocornut 06ce312745 InputText: Internal: added reload from user-buf feature. (#2890) 9 months ago
Bruce Mitchener f50ddc431e
Fixed some typos. (#7282) 9 months ago
ocornut 96839b445e Nav: Improve handling of Alt key to toggle menu so that key ownership may be claimed on indiviudal left/right alt key without intefering with the other. 10 months ago
ocornut 7194756370 Shortcut: fixed single mod-key Shortcut from working e.g. Shortcut(ImGuiKey_LeftCtrl) 10 months ago
Peter0x44 f1960b60c1 Added "nop" to IM_DEBUG_BREAK macro on GCC to work around GDB bug (#7266) 10 months ago
Clément Gallet 1ce41f6218 Backends: OpenGL3: Backup and restore GL_PIXEL_UNPACK_BUFFER. (#7253) 10 months ago
rajveermalviya 9266c0d2d1 Backends: WebGPU: Avoid leaking pipeline layout. (#7245) 10 months ago
ocornut 595eb86624 Changelog, comment, minor data compaction 10 months ago
ocornut 831d42c1ab Backends: WebGPU: ImGui_ImplWGPU_Init() now takes a ImGui_ImplWGPU_InitInfo structure instead of variety of parameters, allowing for easier further changes. (#7240) 10 months ago
ocornut 763100b385 Nav: Fixed pressing Escape while in a child window with _NavFlattened flag. (#7237) 10 months ago
ocornut 5ddfbb80d8 Backends: Vulkan: Fixed vkAcquireNextImageKHR() validation errors in VulkanSDK 1.3.275 by allocating one extra semaphore than in-flight frames. (#7236) 10 months ago
ocornut 33fabdf392 Scrollbar() doesn't forcefully mark itself as hovered when held. 10 months ago
ocornut 095665977f Nav: marking NavId as hovered in ButtonBehavior() doesn't check for ActiveId. 10 months ago
ocornut d10641b04a Nav: keyboard/gamepad activation mark widgets as held to give better visual feedback. 10 months ago
ocornut 03417cc77d Backends: WebGPU: Filling all WGPUDepthStencilState fields explicitly as a recent Dawn update stopped setting default values. (#7232) 10 months ago
ocornut 2156db7a07 Debug Log: added InputRouting logging. Made GetKeyChordName() use its own buffer. Fixed debug break in SetShortcutRouting(). (#6798, #2637, #456) 10 months ago
ocornut dd0efdc637 Fixed SetKeyboardFocusHere() not working when current nav focus is in different scope. (#7226) 10 months ago
ocornut 8a3dfda8d0 Commented out obsolete ImGuiIO::ImeWindowHandle marked obsolete in 1.87, favor of writing to 'void* ImGuiViewport::PlatformHandleRaw'. 10 months ago
ocornut 70bb6d1e79 Backends: Vulkan: Fixed vkMapMemory() calls unnecessarily using full buffer size. (#3957) 10 months ago
Tristan Gouge 82df7c8bf4 Backends: Vulkan: Fixed handling of ImGui_ImplVulkan_InitInfo::MinAllocationSize field. (#7189, #4238) 10 months ago
ocornut 29809d7220 Version 1.90.2 WIP 10 months ago
ocornut db049db860 Docs: tweak, fixed misplaced changelog entry. (#7084) 10 months ago
ocornut d6cb3c923d Version 1.90.1 10 months ago
ocornut fdf8d02be1 Debug Tools: Added io.ConfigDebugIsDebuggerPresent and Debug Break buttons. (#2673) 10 months ago
ocornut 788bb58b6b Metrics: Tweak, reorganize tools menu. 10 months ago
ocornut a5dec42866 Debug Tools: Debug Log: Clicking any filter with SHIFT held enables it for 2 frames only. (#5855) 10 months ago
ocornut a3eea8a75a Backends: OpenGL3: Update GL3W based imgui_impl_opengl3_loader.h to load "libGL.so" and variants, fixing regression on distros missing a symlink. (#6983) 10 months ago
ocornut 7f9533b840 ColorPicker: Fixed saturation/value cursor radius not scaling properly. 10 months ago
ocornut a1b06823fe Windows: BeginChild(): Resize borders rendered even when ImGuiWindowFlags_NoBackground is specified. (#1710, #7194) 10 months ago