5497 Commits (b23dcab6e13ddf8c973288fbbd1866dbc809dada)
 

Author SHA1 Message Date
omar b23dcab6e1 Fix 25eee91 incorrect assert when ending a child-popup (rarely used but used by sub-nenus) 5 years ago
omar be436e2b0b Fix HelpMarker() symbol collision for unity builds (#2893) 5 years ago
omar 03852470de Internals: Routing recoverable user errors via IMGUI_USER_ERROR() macro. (#1651) 5 years ago
omar 25eee91542 Error handling: Assert if user mistakenly calls End() instead of EndChild() on a child window. (#1651) 5 years ago
omar b138f8cbcd Internal: Nav rename preparing for nav inputs ownership changes. IsNavInputPressed() -> IsNavInputTest() 5 years ago
omar 7c441e37fa CI: Update jobs to MacOS latest (Catalina) 5 years ago
omar 6e8e2c0fa9 Scrollbar: Fixed an issue where scrollbars wouldn't display on the frame following a frame where all child window contents would be culled. 5 years ago
omar 57dc34f4e8 TreeNode: Added IsItemToggledOpen() to explicitly query if item was just open/closed, facilitating interactions with custom multi-selections patterns. (#1896, #1861) 5 years ago
omar 011d475532 TreeNode: The collapsing arrow accepts click even if modifier keys are being held, facilitating interactions with multi-select patterns. (#2886, #1896, #1861) 5 years ago
omar 037126ee0e TreeNode: Reworded code for ImGuiTreeNodeFlags_OpenOnArrow (follow up to f79b2d6c) to make it lightweight. Should be a no-op from user's point of view. Will facilitate using the arrow hovering information in the hot path. (#2886) 5 years ago
omar d003674f2c Internals: Added ImChunkStream, used by window settings. (more generic followup to 4c13807, the class will be used more extensively by Tables) 5 years ago
omar a337e219b6 Internals: ImPool: Renaming. 5 years ago
omar 28f1d60de1 Internals: Renaming + added ImStrSkipBlank() from docking branch. 5 years ago
omar 09b2310237 Internals: Added index of helpers and shuffled a few things. 5 years ago
omar 4c13807b7d Misc: Optimized storage of window settings data (reducing allocation count). 5 years ago
omar 3929255b77 Examples: Emscripten: Removed BINARYEN_TRAP_MODE=clamp from Makefile which was removed in Emscripten 1.39.0 but required prior to 1.39.0, making life easier for absolutely no-one. (#2877, #2878) [@podsvirov] 5 years ago
Konstantin Podsvirov 916487a653 example_emscripten: skip outdated compiler option 5 years ago
omar bff2d5d5e2
Update README.md 5 years ago
Rokas Kupstys c9182424a8 Normalize all the line endings. 5 years ago
Rokas Kupstys c9ffa62e1f Add .gitattributes with rules for line endings of files. 5 years ago
Rokas Kupstys bcd752cfcc CI: Fix emscripten builds after portable SDK archive became unavailable. 5 years ago
omar 792a8631aa Metrics: Expose basic details of each window key/value state storage. 5 years ago
omar 8fee5a4349 Internals: Renaming for consistency. 5 years ago
Rokas Kupstys 5006639526 CI: Add scheduled builds and limit some examples to build only on schedule in order to decrease time of builds performed on each push. 5 years ago
Rokas Kupstys 5ebd4e4c6e CI: Install SDL SDK in windows workers and add SDL examples to the build. 5 years ago
Rokas Kupstys a4420be1a2 CI: Split builds of examples into separate jobs. 5 years ago
Rokas Kupstys 9f979c33f4 CI: Fix builds failing because of missing v140 toolset and SDK on dx12 sample. 5 years ago
omar d62a413476 Misc: Windows: Do not use _wfopen() if IMGUI_DISABLE_WIN32_FUNCTIONS is defined. (#2815) 5 years ago
stfx 6bf5aed325 Declaration and assignment can be joined, Member function may be 'const'. (#2875) 5 years ago
Rokas Kupstys c863c1f6a1 Clean up number rounding. Now it is more obvious what code is doing. (#2862) 5 years ago
Sam Hocevar 0b2d35f63f Fix snprintf and vsnprintf definition inconsistencies. 5 years ago
omar 4e56de757c Doc: Promote Discord over Discourse. Obsoleting Discourse server. 5 years ago
omar f002a11898 Backends: OpenGL3: Fix building with pre-3.2 GL bindings which do not expose glDrawElementsBaseVertex(), using runtime GL version to decide if we set ImGuiBackendFlags_RendererHasVtxOffset. (#2866, #2852) [@dpilawa] 5 years ago
dawid 4d0c88e9e6 Backends: GL3: Fix compile for < 3.2 bindings where glDrawElementsBaseVertex is not available. (#2866, #2852) 5 years ago
omar 9b323a7ebf SplitterBehavior: not using FrameRounding in render (was in first commit of the function, not sure why). (#319) 5 years ago
omar 3c238ecae3 Move issue_template and pull_request_template to .github folder. 5 years ago
Rokas Kupstys d5b5a81946 GitHub Actions CI script for Windows/Linux/MacOS/iOS/Emscripten builds. 5 years ago
Rokas Kupstys 24e9a6e92c Remove .travis.yml due to switching to github actions. 5 years ago
omar ec0e953cca Fixed a couple of subtle bounding box vertical positioning issues relating to text baseline alignment. 5 years ago
Funto 75d540d336 Example: Emscripten: Fix for compilation (filesystem module is required) (#2734) 5 years ago
Alexey be9f1e8f00 ColorPicker: Fixed SV triangle gradient to block (broken in 1.73). (#2864, #2711). [@lewa-j] 5 years ago
omar 23c1ff4907 Removed redirecting functions/enums names that were marked obsolete in 1.52 (October 2017). 5 years ago
omar 048b73dfaa Various comments + Doc: Examples readme. Moved main menu bar code below menu bar code. 5 years ago
omar 7dbae8a198
Doc: Simplified Readme, removed FAQ index 5 years ago
omar 6ffee0e75e Backends: DX12: Added extra ID3D12DescriptorHeap parameter to ImGui_ImplDX12_Init() function. The value is unused in master branch but will be used by the multi-viewport features (docking branch). (#2851) 5 years ago
omar eedc8f993f Examples: DX12: Using IDXGIDebug1::ReportLiveObjects() when DX12_ENABLE_DEBUG_LAYER is enabled. 5 years ago
malte-v 4de32cc87e Backends: GLFW: Restore previously installed user callbacks in ImplGlfw when ImGui shuts down (#2836) 5 years ago
Rokas Kupstys 714fe29d1a Replace manual flooring with IM_FLOOR() macro. (#2850) 5 years ago
omar 53278be61f FAQ, Readme. Use = {} instead of = { 0 }, wasn't problematic because they were all static variables or one stack array not read. But hey. 5 years ago
omar 9994f5bcbe Fixed more FAQ links, oops.. (#2848) 5 years ago