Sam Hocevar
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b6f251103b
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Define SOURCES instead of OBJS in Makefiles.
OBJS is still deduced from SOURCES, but this change gives better control
over where the object files get actually written.
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8 years ago |
Sam Hocevar
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d4f63c3844
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Use make variables $@ and $^ where appropriate.
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8 years ago |
Sam Hocevar
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551932697d
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Ensure `make clean` is idempotent.
Prior to this, `make clean` would fail if the project was not already
fully built, and a second invokation would always fail.
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8 years ago |
omar
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6797ee4b68
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Nav: Added links to PNG/PSD files for PS4 and Switch. Fixed suggested Joy-con mapping as per typical Nintendo-style mapping. (#787)
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7 years ago |
omar
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c994796e26
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Internal: Moved IM_NEWLINE helper to imgui_internal.h
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7 years ago |
omar
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b3594a6407
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Added ImGuiConfigFlags_IsSRGB, ImGuiConfigFlags_IsTouchScreen (strictly for user storage)
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7 years ago |
omar
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2c9f45bbe7
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Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. (#787)
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7 years ago |
Hossam Ayman
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a869e944b0
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README.md typo fix
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7 years ago |
omar
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c7835dd189
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ImRect: Removed misleading IsFinite() function used by some Nav code.
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7 years ago |
omar
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5427eca960
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Compacted some old Breaking Changes notes (Pre July 2015 stuff)
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7 years ago |
omar
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bd267ad739
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Changelog: Added all change infos since 1.53 up to the current version.
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7 years ago |
omar
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133f06d658
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Changelog: Added Changelog with info from 1.48 to 1.53. Haven't added 1.53..current yet.
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7 years ago |
omar
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27667fc035
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TreeNode: Renamed Beta ImGuiTreeNodeFlags_NavCloseFromChild to ImGuiTreeNodeFlags_NavLeftJumpsBackHere. (#1079)
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7 years ago |
omar
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403b2d7d59
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ImDrawList: Better looking non-AA rectangle (lower-right corner and rounding). (#1646)
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7 years ago |
omar
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d7f97922b8
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Examples: Fix d749d49903 missing the deletion code. (#1217)
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7 years ago |
omar
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d749d49903
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Examples: OpenGL3: Create the VAO in the render function so the setup can more easily be used with multiple shared GL context. (#1217)
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7 years ago |
omar
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6662fe7b18
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stb_truetype: Fixed unused variable warnings for configuration where asserts are disabled. (#1642)
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7 years ago |
omar
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79969931e6
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ImDrawList: PushTextureID(): Removed unnecessary param by reference.
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7 years ago |
omar
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288351a801
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Examples: DirectX12: Tweaked assertion to more accurately represent what it wants to say. (#301)
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7 years ago |
omar
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a1a36e762e
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Merge branch 'podgorskiy-master'
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7 years ago |
omar
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8040cf1425
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Merge branch 'master' of https://github.com/podgorskiy/imgui into podgorskiy-master
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7 years ago |
omar
|
63be3e7c82
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Update README.txt
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7 years ago |
omar
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7e24ce0956
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Examples: DirectX12: Fixed shutdown issue. (#301)
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7 years ago |
omar
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9be7d048c8
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Examples: DirectX12: Merge, various styling tweaks, update for 1.60 wip, synchronized Win32 features with other examples. (#301)
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7 years ago |
omar
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913f3692a2
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Examples: DirectX12: Removed from current solution which is meant to be VS2010 compatible for now (will change soon).
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7 years ago |
omar
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0d063585e8
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Merge branch 'jdm3_master'
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7 years ago |
Podgorskiy
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94466745bb
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A tiny optimization to ImLineClosestPoint. Removed unnecessary sqrtf call.
ab_lenSqr -> ab_len_sqr
Moved line where ab_len_sqr is computed after the first return
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7 years ago |
omar
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b28995b667
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Nav: Internals: Exposed NavMoveRequestCancel in imgui_internal.h (#1640)
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7 years ago |
omar
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f43068c543
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Examples: DirectX10, DirectX11: Simplified main example code.
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7 years ago |
omar
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493ec0bc98
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Simplified .gitignore list
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7 years ago |
omar
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9b9d9321cf
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Examples: SDL: Using %SDL2_DIR% in the .vcproj instead of %SDL_DIR%, the earlier is more standard.
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7 years ago |
omar
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2c3c5125b3
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Drag and Drop: BeginDragDropSource(): temporarily removed the optional mouse_button=0 parameter because it is really usable in typical conditions at the moment. (#143, #1637)
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7 years ago |
omar
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16ff9faf51
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Update issue_template.md
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7 years ago |
omar
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9c20a40b36
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Examples: OpenGL: Cast call to glPolygonMode(). (#1628).
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7 years ago |
omar
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201408a119
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Update .travis.yml
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7 years ago |
omar
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32bbd8be96
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Update .travis.yml
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7 years ago |
omar
|
3186acdf8c
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Trying to download and build GLFW since APT repository are unreliable
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7 years ago |
omar
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98c2ca557c
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Update .travis.yml PPA source for glfw in the end of getting a newer version of GLFW
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7 years ago |
omar
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daddd09cd5
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Examples: Mouse cursor handling comments/tweaks to homogenize. (#1495)
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7 years ago |
omar
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d534207622
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Examples: GLFW: Added support for mouse cursors (ImGui::GetMouseCursor() value and WM_SETCURSOR message handling). (#1495)
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7 years ago |
omar
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11b12488e8
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Examples: GLFW*: Renamed GLFW callbacks exposed in .h to not include GL2/GL3/Vulkan in their name.
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7 years ago |
omar
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7e2e0535dd
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Examples: DirectX 9,10,11: Inputs: Added support for mouse cursors (ImGui::GetMouseCursor() value and WM_SETCURSOR message handling). (#1495)
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7 years ago |
omar
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7cbcccd96b
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Update Breaking Change section with moved misc/fonts/ (#1631)
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7 years ago |
omar
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7ee2bc8f5e
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FAQ about backslashes in string literal since the one in main.cpp isn't being noticed enough. (#1397)
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7 years ago |
omar
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b33f0e215f
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Initialization happens during CreateContext(), which makes it easier for platform layers to interact with the context during their initialization.
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7 years ago |
omar
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1399c9c8a9
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Merged a bunch of small inconsequential things from my work branch, to reduce the diff noise.
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7 years ago |
omar
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bdb27366e7
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Nav: Tweak windowing highlighting for full viewport windows.
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7 years ago |
omar
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f5f3730b16
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Examples: GLFW+GL2/GL3: Added glPixelStorei() calls borrowed from SDL examples.
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7 years ago |
omar
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9e713b115f
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Examples: Renamed .sln file.
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7 years ago |
omar
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243fd67b1c
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Examples: Vulkan: Fix for empty draw data (init time) + fixed warning.
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7 years ago |