4582 Commits (caaa746424e6a338cf00fbfbb8b5e9a8817c75c4)
 

Author SHA1 Message Date
omar caaa746424 Nav: NavWindowingList doesn't save to .ini file. TODO entries. 6 years ago
omar d4cd121ae1 TODO + added missing _None enum for some internals flags. 6 years ago
omar fda9dc8e18 Internals: Extracted RenderMouseCursor() out of EndFrame(). Moved to imgui_draw.cpp along with RenderArrowPointingAt(). Comments. (#2013) 6 years ago
omar 421dc19798 Examples: Cast to ImTextureID instead of void* when assigning to TexId. Applied to all examples. (#2015) 6 years ago
Ryan Crandall 9c0805010f imgui_impl_dx12: Cast to ImTextureID instead of void* to enable redefinition of ImTextureID (#2015, #301) 6 years ago
omar d5793102db imgui_impl_opengl3: Advertised as a ES2/ES3 renderer. Defaults to ES3 on Android. Default on "#version 300 es" on ES 3. (#2002, #1873) 6 years ago
Ryan Crandall 34203d5008 imgui_impl_win32: Don't redefine WIN32_LEAN_AND_MEAN if already defined (#2014) 6 years ago
luk1337 e3eb4111cc Examples: Fix 'How to build' instructions for SDL2 examples (#2012) 6 years ago
omar 35124cdd07 imgui_impl_opengl3.cpp Using GLES3 on IOS instead of gl3w. (#2002, #1873) 6 years ago
omar 0065fe16a2 Nav: Made CTRL+TAB skip menus + skip the current navigation window if is has the ImGuiWindow_NoNavFocus set. (#787) 6 years ago
omar 9d8a0374d3 Use literals in place of LLONG_MIN, LLONG_MAX ULLONG_MAX if they are not available. Amend 498c0dcb4c. We prefer using the defines if available in limits.h because they somehow tend to work without warnings when enabling strict C++03 compilation. The 3 literals are fallbacks.. (#1926). 6 years ago
omar 0905202f44 Internals: Minor renaming for consistency. 6 years ago
omar 9e9c8a8991 Update to Contributing, and Issue/PR templates. 6 years ago
omar bc6ac8b2ae Metrics: Changed io.MetricsActiveWindows to reflect the number of active windows (!= from visible windows), which is useful for lazy/idle render mechanisms as new windows are typically not visible for one frame. 6 years ago
omar 00e29832d4 Examples: OpenGL2: Disabling/restoring GL_LIGHTING and GL_COLOR_MATERIAL to increase compatibility with legacy OpenGL applications. (#1996) 6 years ago
omar 498c0dcb4c Using limits.h LLONG_MIN etc. to increase old-compiler compatibility (as ll and ull prefixes were not standard). Not tested much on old compilers, relying on Clang/GCC warnings. 6 years ago
omar fd2a90ee60
Update CONTRIBUTING.md 6 years ago
omar d69b2a1c1d Changelog for #1989 6 years ago
Matthias Moulin 6011ddf1e5 imgui_impl_dx11: Using ID3D11Factory instead of ID3D11Factory1 (#1989) 6 years ago
omar cc64bd9e3c Comments 6 years ago
omar 87e2fea09d Renamed io.OptResizeWindowsFromEdges to ConfigResizeWindowsFromEdges, io.OptCursorBlink to io.ConfigCursorBlink, io.OptMacOSXBehaviors to ConfigMacOSXBehaviors for consistency. (#1427, #1495, #822, #473, #650) 6 years ago
omar b1fc988c6b imgui_impl_glfw, imgui_impl_sdl: Workaround for Emscripten which doesn't seem to handle focus related calls. (#1941) 6 years ago
omar b217251a63 Added Visual Studio 2017+ build cruft to Ignore List (.vs/ folder) 6 years ago
omar 671e516377 Demo: Fix using ambiguous InputFloat() call which redirect to obsolete version. (#1990) 6 years ago
omar 65b46f62ef Fixed PushID() from keeping alive the new ID Stack top value (if a previously active widget shared the ID it would be erroneously kept alive) (drag and drop demo could soft-lock the UI until pressing Escape!) 6 years ago
omar 7e1678ff00 Drag and Drop: Elapse payload as soon as delivery is made. (#153) 6 years ago
omar faf2c34149 Drag and Drop: Added ImGuiDragDropFlags_SourceAutoExpirePayload flag to force payload to expire if the source stops being submitted. (#1725, #143). 6 years ago
omar 79ae6d3bf6 Drag and Drop: Clear payload buffers more consistently in ClearDragAndDrop() + BeginDragDropTargetCustom() can't succeed with hidden contents. (#143) 6 years ago
omar e13e5982ff Drag and Drop: Payload stays available and under the mouse if the source stops being submitted, however the tooltip is replaced by "..." + moved FrameScopeActive = false at the bottom of EndFrame() for safety. (#1725) 6 years ago
omar f88bf9cea3 InvisibleButton: Added an assert to catch common type of passing zero-sized dimensions. (#1983) 6 years ago
omar 067edd09f9 imgui_impl_opengl3: Comments. (#1987) 6 years ago
omar a7ac9e8346 Made assertion more clear when trying to call Begin() outside of the NewFrame()..EndFrame() scope. (#1987) 6 years ago
omar d5400d9517 Fixes for pre-C++11 compilers. 6 years ago
omar 4d5dcdb57a Internals: Changed signature of ShadeVerts functions to remove pointers. (#1286, #1700, #1986) 6 years ago
omar f05aede098 Revert "Assert that fmt != NULL before calling vsnprintf (#1969)" 6 years ago
omar 80db2383d8 Speculative va_copy() fix for old versions of GCC/Clang. (cannot repro) (#1085) 6 years ago
omar 2a67aeaa3d Visual Studio: calling into _vsnprintf. (#1085) 6 years ago
Dado 81562b2b5a Examples: imgui_impl_opengl3.cpp Using #ifdef GL_SAMPLER_BINDING instead of if (glBindSampler) (#1985) 6 years ago
omar 15a93d6fe3 Internals: Fixed HoveredIdTimer so it is safe to call SetHoveredId() multiple times without altering the timer. 6 years ago
omar 6d78045ff8 Demo: Added extra demo in the Basic Horizontal Layout section. (#1977) + PR guidelines 6 years ago
Tommy Nguyen b5b972d0ef ImFontAtlas::AddFontDefault: Made it possible to override glyph ranges. (#1965) 6 years ago
Marcel Smit faa7dad537 Examples: imgui_impl_osx: Fix for incorrect DeltaTime calculation on mac OS. (#1978) 6 years ago
omar 544db70852 Examples: OpenGL3: Tweaks, added changelog. (#1941) 6 years ago
Omar Sherif Fathy fc737d2333 Examples; imgui_impl_opengl3.cpp to work with Emscripten (#1941) 6 years ago
omar f9e8b5c652 CollapseButton: Added hovering highlight + minor consistency tweaks. 6 years ago
omar 6211f40f3d Internals: Drag and Drop: default drop preview use a narrower clipping rectangle (no effect here, but other branches uses a narrow clipping rectangle that was too small so this is a fix for it) + Comments 6 years ago
omar 28c1a9857e Internals: Changed SplitterBehavior() signature to be consistent with other similar signatures. (#319). 6 years ago
omar 63df9d6311 Internals: Extracted part of Begin into UpdateWindowParentAndRootLinks(). Useful to call to keep state updated immediately (namely useful for docking) + small tidying up of imgui_internal.h 6 years ago
OswaldHurlem 84183f5bb6 Assert that fmt != NULL before calling vsnprintf (#1969) 6 years ago
omar dd0d5debef Internals: Child windows that are clipped or part of a collapsed parent are not marked as collapsed anymore, but just a separate hidden marker set. We distinguish hiding for size measurement vs hiding for other reasons. Cleaned a little the end of Begin. 6 years ago