5342 Commits (d057550209d794461744a91c812bf8e9e264f32f)
 

Author SHA1 Message Date
omar 41e2d4b5ae ImDrawListSplitter: Fixed memory leak when using low-level split api (was not affecting ImDrawList api, also this type was added in 1.71 and not advertised as a public-facing feature). 5 years ago
omar f563e1a504 Internals: Renamed GetFrontMostPopupModal() to GetTopMostPopupModal() to be consistent. Renamed other locals to follow that terminology. 5 years ago
omar dd41df3e98 Word-wrapping: Fixed overzealous word-wrapping when glyph edge lands exactly on the limit. Because of this, auto-fitting exactly unwrapped text would make it wrap. (fixes initial 1.15 commit, 78645a7d). 5 years ago
omar 516c3dee80 Examples: SDL+DX11: Changelog, readme, batch files, fixed vcxproj, minor stylistic fixes + minor sync of other main.cpp files. (#2632) 5 years ago
Vincent Hamm cc4d76cc23 Implement SDL/dx11 sample 5 years ago
omar 70fe409338 Window: Fixed InnerClipRect right-most coordinates using wrong padding setting (introduced in 1.71). 5 years ago
Vincent Hamm 342751c89e Fiedx OpenGL ES 3.0 include for iOS and tvOS (#2631) 5 years ago
Pavel Rojtberg 0e37eaff8a Updated Ogre bindings (#2619) 5 years ago
omar ae2c9f7101 Internals: Columns: Poke into WorkRect and use them in the GetContentRegionMax() functions. This should be a no-op, but preparing us to transition toward using WorkRect instead of ContentRegionRect. 5 years ago
omar e9b92d1cef Disable -Wpragmas warning in GCC to avoid relying on version checks, as unusual/forks/mods don't appear to always have same warning<>version. (#2618) 5 years ago
omar b82e99c032 ImDrawList: Fixed CloneOutput() helper crashing. Also removed unnecessary risk from ImDrawList::Clear(), draw lists are being clear before use each frame anyway. (#1860) 5 years ago
omar 2645a2516f ImDrawList::ChannelsSplit(), ImDrawListSlitter: Fixed an issue with merging draw commands between channels 0 and 1. (#2624) Introduced by cef88f6aae. 5 years ago
omar af3080b81b Removed redirecting functions/enums that were obsoleted in version 1.51 (June 2017): ImGuiCol_Column*, ImGuiSetCond_*, IsItemHoveredRect(), IsPosHoveringAnyWindow(), IsMouseHoveringAnyWindow(), IsMouseHoveringWindow(), IMGUI_ONCE_UPON_A_FRAME. 5 years ago
omar 5286ecb8a7 Version 1.72 WIP 5 years ago
omar 2da1c66d15 Version 1.71 + comments 5 years ago
omar 5ae268c0a3 Internals: Reworked RenderTextEllipsis() to satisfy what we need for table headers. 5 years ago
omar 4597632662 Readme, comments, dear imgui prefixes 5 years ago
omar c3a348aa25 CollapsingHeader: Minor fix to align right side of frames (which is extruded past the Work/Contents rect) with clipping rectangle. 5 years ago
omar a8eb64fc54 Log/Capture: Fixed BeginTabItem() label not being included in a text log/capture. 5 years ago
omar a9b5c834b6 ImDrawListSplitter: Don't merge draw commands when crossing a VtxOffset boundary + Renamed fields ImDrawChannels to consistently suggest those are internal structures. 5 years ago
omar d8435c7710 ImDrawListSplitter: Fix idx offset when merging (cef88f6) (#2591) 5 years ago
omar 0770449630 Window: child windows outer decorations (e.g. scrollbar) are rendered as part of their parent window, avoiding the creation of an extraneous draw command. 6 years ago
omar afa3978ff6 Internals: Added drawlist and color arg to RenderArrow(), RenderBullet(). Reordered args for RenderPixelEllipsis. 6 years ago
omar 32ab0a82d6 imgui-test: Added IMGUI_TEST_ENGINE_LOG macro to emit into test log from core or user land. 6 years ago
omar 2b997141cf Made PushID() behave the same in 32-bit and 64-bit, by not padding the integer into a void*. (Also technically faster.) 6 years ago
omar 431aa4e456 Synced/merged minor cruft from docking branch to minimize drift. AFAIK the only meaningful no-op change is that the call UpdateHoveredWindowAndCaptureFlags() was moved above UpdateMouseMovingNewFrame() to match what docking branch has been doing for a while. 6 years ago
omar fea5f70611 ImDrawCallback: Allow to override the signature of ImDrawCallback by #define-ing it. This is meant to facilitate custom rendering back-ends passing local render-specific data to the draw callback. 6 years ago
omar 480d57e6a2 Revert "Changed syntax for (very rarely used) IMGUI_OVERRIDE_DRAWVERT_STRUCT_LAYOUT mechanism, instead you only need to '#define ImDrawVert MyDrawVert' to use this feature, avoiding the need to declare the entire structure within an awkward macro. Using the old macro will now error with a message pointing you to the new method. (#38, #103, #1172, #1231, #2489)" 6 years ago
omar 597c024904 Changed syntax for (very rarely used) IMGUI_OVERRIDE_DRAWVERT_STRUCT_LAYOUT mechanism, instead you only need to '#define ImDrawVert MyDrawVert' to use this feature, avoiding the need to declare the entire structure within an awkward macro. Using the old macro will now error with a message pointing you to the new method. (#38, #103, #1172, #1231, #2489) 6 years ago
omar c96f2c4057 Window: Fixed one case where auto-resize by double-clicking the resize grip would make either scrollbar appear for a single frame after the resize. Moved Scrollbar visibility block. 6 years ago
omar 300d8dd656 Internals: Moved scrollbar visibility calculation block below the call to UpdateManualResize(). This commit is _intended_ to have no side-effect (next commit will). Also moved ItemWidthDefault calculation below rectangles. 6 years ago
omar c1a61d25a7 Scrollbar overlap an extra WindowBorderSize amount on the left to make all distances consistent. Reverted to BorderSize not affecting work/contents rectangles. Scrollbar, Style: Changed default style.ScrollbarSize from 16 to 14. 6 years ago
omar 15282261dd Internals: Minor no-op tidying up toward solving the WindowPadding / WindowBorderSize / ScrollbarSize overlapping mess. 6 years ago
omar 4149d22e85 Fixed newly created window (e.g. appearing child window) from having scrollbar active on the first frame. (fix 6e03b27) + reworded code a little. (+1 squashed commits) 6 years ago
omar 06f1d2c101 Internals: Storing ScrollMax into a member. Mostly to facilitate debugging. Also locking down window->Scroll slightly lower in the Begin function. 6 years ago
omar d6df777ff2 TextWrapped, PushTextWrapPos(0.0f) within a window with horizontal scrolling from not covering the full horizontal area (previously only worked with an explicit contents size). 6 years ago
omar fe32fde376 Internals: Renamed SizeContents to ContentSize, SizeContentsExplicit to ContentSizeExplicit. Tweaked Metrics->Show Rectangles functionality. 6 years ago
omar f95c77eeea Window rectangles: Changed WorkRect to cover the whole region including scrolling (toward obsolete ContentsRegionRect) + using full WindowPadding*1 padding. 6 years ago
omar a0994d74c2 Clarified behavior of SetNextWindowContentSize(). Content size is defined as the size available after removal of WindowPadding on each sides. So SetNextWindowContentSize(ImVec2(100,100)) + auto-resize will always allow submitting a 100x100 item without creating a scrollbar, regarding of WindowPadding.The exact meaning of ContentSize for decorated windows was previously ill-defined. 6 years ago
omar 09bcf9fbc5 Window rectangles: Made InnerRect not affected by window border sizes. its few users shouldn't be meaningfully affected. 6 years ago
omar b9874a2423 Comments about obsoleted features version. Todo. Clarify tab bar initial offset (useful if we decide to remove the half-windowpadding clip margin). 6 years ago
omar 57d8ab62f4 Nav: Fixed rare crash when e.g. releasing Alt-key while focusing a window with a menu at the same frame as clearing the focus. This was in most noticeable in some back-ends with emits key release events when focusing another viewport. (#2609) 6 years ago
DucaRii 6614bab883 Combo: Fixed rounding not applying with the ImGuiComboFlags_NoArrowButton flag. (#2606, #2607) 6 years ago
omar eb7849b477 Nav: Fixed gamepad/keyboard moving of window affecting contents size incorrectly, sometimes leading to scrollbars appearing during the movement. + minor fix with the mostly dead Ctrl+wheel scaling. 6 years ago
omar cef88f6aae ImDrawListSplitter: Support merging consecutive draw commands straddling two channels. Support zero-init. 6 years ago
omar f1f4b42d91 ImDrawListSplitter: extracted out of ImDrawList. Down the line we may obsolete the ImDrawList functions and encourage users to store the splitter aside, in the meanwhile ImDrawList holds a splitter. 6 years ago
omar 8abf1313aa ImDrawList: Fix broken channel splitting (another issue when the first channel is empty) (#2591) + fixed warnings with newer VS 6 years ago
Sebastian Krzyszkowiak bff7202ff2 Include <alloca.h> also when __SWITCH__ is defined (#2595) 6 years ago
omar 42c98c5eea ImDrawList: Fix broken channel splitting (broken by d1e8b69) (#2591) 6 years ago
omar 546b728199 Internals: Window rectangles: Fixed ContentsRegion lag by moving back after Scrollbar, fixes b50c61c9. Shuffling setup order and added comments. 6 years ago