ocornut
c80e8b964c
Backends: OpenGL2, Marmalade: Fixed mishandling of the ImDrawCmd::IdxOffset field. ( #4790 )
3 years ago
Rokas Kupstys
b38af0f522
Popups: Fix popups being closed by newly appearing windows. ( #4317 )
* Popups/modals now remain open when new windows are created from within popup/modal begin stack.
* Modals are not closed when new window appears behind active modal.
Tested by "window_popup_interruptions"
3 years ago
ocornut
657073a650
Nav, Docking: fix dimming crash with accessing zero-cmd ImDrawList (amend 1dc3af3
, 23ef6c1
)
# Conflicts:
# imgui.cpp
3 years ago
ocornut
20e040c858
Clipper, Tables: remove table specific code path should now be ok (added assert).
3 years ago
ocornut
926addbfe2
Clipper: fixed invalid state when number of frozen table row is smaller than ItemCount.
+ Bonus rather unorthodox coding style.
3 years ago
ocornut
027a7ba3eb
Clipper: use line size instead of cursor comparaison when range are large. ( #3609 , #3962 + https://github.com/ocornut/imgui_club/issues/20 )
3 years ago
ocornut
a76bc52da5
Window, Clipper: store initial precision loss and apply in clipper. ( #3609 , #3962 + https://github.com/ocornut/imgui_club/issues/20 )
3 years ago
ocornut
6e141a9cae
Internals: made ScrollbarEx() use ImS64 to facilitate use with larger ranges (not fully tested) + clipper tweaks ( #3609 , #3962 + https://github.com/ocornut/imgui_club/issues/20 )
This does NOT fix all problems with large ranges and floating point precision, it merely attenuate them.
3 years ago
ocornut
eea836135a
InputText: fix buffer modifications in callbacks while using resize callback ( #4784 )
Regressed by 5ac25e7c7
(#4762 )
3 years ago
ocornut
aa41f16589
Separator: fixed cover all columns while called inside a table. ( #4787 , #205 )
3 years ago
ocornut
23ef6c149e
Reworked modal/ctrl+tab dimming system to be entirely processed at end of the frame (backported 1dc3af3
from docking)
3 years ago
ocornut
da3a36eefd
Backport from docking branch: minor stuff.
Fixed software mouse cursor being rendered multiple times if Render() is called more than once.
3 years ago
ocornut
78c6435dbb
Inputs: (breaking wip) removed IsMouseTripleClicked() added recently (during 1.86 WIP), replaced with GetMouseClickedCount(). ( #3229 )
3 years ago
Rokas Kupstys
5c388c39f4
Backends: SDL_Renderer: Added support for large meshes (64k+ vertices) with 16-bit indices, enable 'ImGuiBackendFlags_RendererHasVtxOffset' in this backend. ( #3926 )
3 years ago
ocornut
5b1a70aa2d
Fixed RenderRectFilledWithHole() (used by docking) + added dummy EndFrameDrawDimmedBackgrounds() stub in master.
The round corner flag change in 033dfd9d
forgot to default to _None.
3 years ago
ocornut
440824d431
Backends: Fixed early out on empty clip rect. In particular, DX12 backend would warn about it (others not so much). ( #4775 , #4464 )
Amend/fix 2b0bd40b
3 years ago
ocornut
f087a5b856
Metrics: Added a node showing windows in submission order and showing the Begin() stack.
3 years ago
ocornut
c5db276521
InputText, Nav: fixed tabbing through InputTextMultiline(). ( #4761 , #3092 )
Messy... Broken by 66f0fb9
. Added ImGuiItemFlags_NoTabStop to EndGroup() ahead of time (not strictly needed here).
3 years ago
ocornut
9d704d99d3
Internals: wrapped ImQsort() in an inline function + added a define guard.
3 years ago
ocornut
66f0fb986c
Inputtext, Nav: fixed using SetKeyboardFocusHere() on InputTextMultiline(). ( #4761 )
3 years ago
ocornut
5ccb66794b
Backends: WebGPU: Passing explicit buffer sizes as validation layers appears to not do what the in-flux specs says. ( #4766
3 years ago
averne
cb5c73f64a
Fix: IM_DEBUG_BREAK macro on ARM GCC ( #4767 )
3 years ago
ocornut
65f4be1a10
InputText: Internals: moved "apply_new_text" application code to reduce noise in a future commit (will be for #4714 ) + removed unused fields.
The move would ideally be no-op. technically we now clear state->Flags before calling ResizeCallback but those are unrelated. The 2 unused fields were incorrectly added by 24ff25981
.
3 years ago
ocornut
5ac25e7c7a
InputText: fixed ReadOnly flag preventing callbacks from receiving the text buffer. ( #4762 )
3 years ago
Rokas Kupstys
4d9a3b19d5
Internals: Implement a continuable IM_DEBUG_BREAK on GCC for common archs. ( #2673 )
3 years ago
ocornut
764f9e606d
Fixed crash on right-click without modal, introduced by previous commit a3667f46
, ( #4729 )
3 years ago
ocornut
a3667f462a
Fixed tooltip in own viewport over modal from being incorrectly dimmed. ( #4729 )
Normally we would aim to ensure that g.Windows[] gets maintained to reflect display layer but it is presently non trivial.
3 years ago
ocornut
3fde445b91
Misc: Added missing ImGuiMouseCursor_NotAllowed cursor for software rendering (when io.MouseDrawCursor is enabled). ( #4713 )
3 years ago
ocornut
d80a9123b7
Internals: move chunks of IsItemHovered() so upcoming commit can be less noisy. This commit should be a no-op (check by comparing without white-space changes)
3 years ago
ocornut
2c29e391dd
Drag and Drop: BeginDragDropSource() with ImGuiDragDropFlags_SourceAllowNullID doesn't lose tooltip when scrolling. ( #143 )
Reduced amount of self critical commentary since it'll appear like a hack for users but it isn't more a hack than many other things.
3 years ago
ocornut
f8a806ad9f
Tooltips, Internal: (Breaking) swapped parameter order to accomodate for future tooltip api rework.
3 years ago
Pascal Thomet
7cd3cfa58a
Demo: Add IMGUI_DEMO_MARKER (currently unused, but usage by altering GImGuiDemoMarkerCallback) ( #3689 )
Various amends/renames. (Amend to fix a warning)
4 years ago
ocornut
cad790d43b
Nav: fixed backwrap tabbing wrap on sibling child windows with _NavFlattened flag. ( #4449 )
Amend 1a7526dc
3 years ago
ocornut
e790fc0e79
Nav: prevent child from clipping items when using _NavFlattened and parent has a pending nav request. ( #787 )
3 years ago
ocornut
a9ea1ae854
Nav: fixing assert using Tab in a window without any tabbable element ( #4449 )
Amend 1a7526dc
3 years ago
ocornut
eb02dcf87f
Nav: enable move/resize window with keyboard in Ctrl+Tabbing windowing menu even without _NavEnableKeyboard. ( #4023 , #787 ).
3 years ago
ocornut
8ce23b3ccd
Nav: Ctrl+tabbing to cycle through windows is now enabled regardless of _NavEnableKeyboard. ( #4023 , #767 )
3 years ago
ocornut
bce1ba400f
Clipper: add ForceDisplayRangeByIndices ( #3841 , #3578 )
This partially reverts commit 6a7e2c74fb
.
3 years ago
ocornut
ebac375791
Docs: added info about Freetype, editing sponsors.
3 years ago
ocornut
1a7526dcd4
Nav, Tabbing: refactor tabbing system to support clipped items, scrolling, using nav queries. ( #4449 )
Not using counter/modulo anymore and special provisions to handle tab wrapping with ImGuiListClipper. Wrapping may be done better as a next-frame forwarded request.
Also one extra step toward #3949 #3985
3 years ago
ocornut
f01a6d3e8f
InputText, Nav: fixed repeated calls to SetKeyboardFocusHere() preventing to use InputText(). ( #4682 )
+ Stack Tool: favor inspecting HoveredID over ActiveID as the later is more likely to be locked.
3 years ago
ocornut
32779c5b64
Clipper: hotfix (amend 93cccd2
, was broken) ( #3841 , #1725 )
3 years ago
ocornut
64daeddf6f
Removed CalcListClipping() function. ( #3841 )
3 years ago
ocornut
6a7e2c74fb
Clipper: remove ForceDisplayRangeByIndices/ForceDisplayRangeByPositions functions until we find a need for them, since #3841 is now solved automatically.
3 years ago
ocornut
93cccd27f6
Clipper: bunch of rework. ( #3841 , #1725 )
- Focused/NavId now always included in display range.
- Any number of steps (while preserving zero-alloc policy).
- Non contiguous ranges for nav processing
- Moved new fields internally (+ moved StepNo away from sight so it doesn't get missused).
- Generally tweaks/refactors.
3 years ago
GamingMinds-DanielC
cd1b5f7883
Clipper: enhanced ImGuiListClipper ( #3841 )
3 years ago
ocornut
b409df34db
Clipper: Fixed content height declaration slightly mismatching the one of when not using a clipper.
3 years ago
ocornut
14466a6d19
Nav: Page/Home/End doesn't immediately restore highlight (before results comes) + pressing Esc to exit a child window re-enable the Nav highlight if it was disabled by mouse.
Also fix a move request fail restoring highlight from not moving mouse cursor.
Add NavRestoreHighlightAfterMove() helper a little bit of extra sanity.
3 years ago
ocornut
978598b174
Nav: pressing PageUp/PageDown/Home/End when in Menu layer automatically moves back to Main layer. + fixed resizing window from borders setting navigation to Menu layer.
3 years ago
ocornut
d1eb7b5757
ScrollToItem: amend fully visible tests to take account of spacing used (fix nav in one axis scrolling back and forth between axises when space is tight by just < ItemSpacing*2) ( #3692 , #2812 , #4242 , #2900 )
Amend 8f495e55
3 years ago