1038 Commits (e52bb147a71d69fe93204566b9a46fc9cbc80f5f)

Author SHA1 Message Date
ocornut 1845ff4690 SDL example: tweaks (#233 #226) 9 years ago
ocornut 19e3c1506f Allegro5 example: added example from https://github.com/bggd/a5imgui_example 9 years ago
ocornut e49977a913 SDL example: hasty readme. 9 years ago
ocornut b7e63c163c SDL example: update for indexed rendering. 9 years ago
ocornut a14f6696a3 SDL example: more cleanup to match other examples (#233 #226) 9 years ago
ocornut 22e099366f SDL example: further cleanup to match other examples (#233 #226) 9 years ago
ocornut 4167528001 SDL example: moved event loop to main.cpp , adding page up/page down. (#226) 9 years ago
Joel Davis 81cebb9c85 Simplified to not combine vert buffers like the opengl3 example 9 years ago
ocornut b7a2a6b23f SDL example: renamed folder, added in README 9 years ago
ocornut b3ae2976c5 SDL example: tweaks and fixes. 9 years ago
ocornut e3b9a61883 Examples: OpenGL3: simplified code. Upload each vertex array separately. (cf #264) 9 years ago
Joel Davis ca042134ae Update ios example for API changes and index rendering 9 years ago
ocornut 7d144eb899 iOS Example: Optimise PNG files size 9 years ago
ocornut fb27360ea8 iOS example: shallow tweaks and fixes (untested) 9 years ago
Joel Davis eee6dab226 iOS example working based on modified OpenGL3 example + Synergy 10 years ago
ocornut d03b046ef4 AA branch: Agressively renamed all fields of ImDrawList, ImDrawCmd, ImDrawData to match the rest of our coding convention (#133) 9 years ago
ocornut 502e360ee5 Removed the majority of size_t from the code. ImVector<> now uses int. (#262) 9 years ago
ocornut 6a22835f63 AA branch: ImDrawList: rename commands to cmd_buffer 9 years ago
ocornut b2b616be00 AA branch: ImDrawCmd idx_count -> elem_count 9 years ago
ocornut f3303fa84f AA branch: io.RenderDrawListsFn signature changed to take ImDrawData, neater and future proof breaking of the render API (#133 #254) 9 years ago
ocornut 8b4a470e1d Examples: DirectX9: fixed size passed to vertex and index buffer Lock() + readjust default buffer sizes. 9 years ago
ocornut 61e551e0ee AA branch: fixed warning 9 years ago
ocornut 7437b43b2d Fixed warnings for more pedantic settings (#258) 9 years ago
ocornut 2f03511062 Added ImGuiKey_PageUp, ImGuiKey_PageDown for user. 9 years ago
ocornut 71e9f2a3dd Fixed warnings for 64-bits builds 9 years ago
Cedric Guillemet 2acdafe4f2 imgui_impl_sdl and main sample 10 years ago
Gordon McShane 6ee65fc5af Add conditional compilation of forward compat. glfw window hint to fix crash on later versions of OSX 10 years ago
ocornut b6f3c97e3b Examples: DirectX11: explicitly set rasterizer state. 10 years ago
ocornut 5df542c3c0 ImFontAtlas: doesn't clear input data, left to the application. (#224) 10 years ago
ocornut ad7f600e0d Examples: DirectX9/11: hide os curosr if ImGui is drawing it (#155) 10 years ago
ocornut 18a00c7060 Examples: DirectX9/11: Fixed key mapping for down arrow. 10 years ago
ocornut f400ea4ec8 Examples: OpenGL3: backup/restore current program and texture #195 10 years ago
Dale Kim ac518a1d3e Set modifier key state by inspecting imgui's io.KeysDown array. 10 years ago
ocornut 71429d306e Examples: Simplified GLFW keyboard callbacks 10 years ago
Dale Kim fe15756129 Simplified glfw keyboard callbacks. 10 years ago
ocornut d809abbe1c Examples: DirectX11: tidying up. 10 years ago
ocornut 4f51b77937 Examples: OpenGL3: Tweaks (argh, github ui) 10 years ago
ocornut 90766141b3 Examples: OpenGL3: Tweaks. 10 years ago
ocornut 37f1715bfa Examples: DirectX11: Removed unnecessary vertices conversion and CUSTOMVERTEX types. 10 years ago
ocornut 1746b04065 Indexed rendering. Not in main branch because breaks rendering code too much. Will merge in trunk along with more major graphics changes lat 10 years ago
ocornut d9ff617ff8 Examples: Formatting #187 10 years ago
heroboy e09e2cbd28 set pixel shader and vertex shader to NULL 10 years ago
omar 46769406dc Update README.txt 10 years ago
ocornut 73e2d56acc Examples: OpenGL fixed-pipeline: added glBindTexture(0), via Anton M 10 years ago
Dale Kim 4b7be31197 Fixed modifier key state setting in GLFW callbacks. 10 years ago
ocornut d25578efd8 Examples: initializing float + missing comment. 10 years ago
ocornut 3abfb85613 Comments on font loading, fixed commented out paths and added DroidSans in the list 10 years ago
ocornut ed94edfd8e Examples: Terser code + added commented out glUseProgram(0( suggestion in OpenGL2 sample. 10 years ago
Adam D. Moss c1766c95ed OpenGL/GLFW: hide system cursor if imgui is soft-rendering cursor 10 years ago
biller23 2f4271a2b3 typo ImGui_ImplGlfwGL3_KeyCallback() 10 years ago