560 Commits (eda7792b151d138e15df951578253b821ceed5a3)

Author SHA1 Message Date
omar 89685b346c ImDrawList: Fixed minor bug introduced in 1.75 where AddCircle() with 12 segments would generate an extra unrequired vertex. 4 years ago
omar 3a6c9907cd Texture-based thick lines: Minor tweaks and rename toward merging in master. Changes to allow changing AA_SIZE (disable texture path). 4 years ago
Ben Carter b5bae9781d Texture-based thick lines: Only use textured lines for integer line widths 4 years ago
omar 78d6bdf080 Texture-based thick lines: Remove unnecessary indirection in fetching UV data, removed lerp call, renames, tweaks. 5 years ago
Omar a07c8b6999 Texture-based thick lines: Fixes for AddCustomRect api, add IMGUI_HAS_TEXLINES define (temporarily) to facilitate working with test cases, Demo allows growing FrameBorderSize for testing 5 years ago
Ben Carter 21d9e8e1f4 Texture-based thick lines: Simplified line width calculation code and removed hack for thickness 1.0 lines 5 years ago
Ben Carter 403bf45245 Texture-based thick lines: Allow interpolation between textures for non-integer line widths 5 years ago
omar 222b7ddbfa Texture-based thick lines: Tweaks, fix for truetype builder. 5 years ago
Ben Carter 741ab74b55 Texture-based thick lines: Improvements to code for drawing anti-aliased lines using textures 5 years ago
Ben Carter 1d3c3070d8 Texture-based thick lines: Initial version of AA line drawing using textures (press SHIFT to enable) 5 years ago
Ben Carter 8e4046e13b Atlas build use GetCustomRectByIndex() + comments, rename, and shallow merge from tex_antialiasing_lines branch. 4 years ago
omar ab4ef822f0 Version 1.78 WIP 4 years ago
Rokas Kupstys 0738611559 Misc: Bunch of code formatting changes suggested by a pass running 'astyle' 4 years ago
omar 9418dcb693 Version 1.77 4 years ago
omar 8ead38c100 Clang: Reduce uses of __has_warning for overall sanity, as compilers are hostile to software targetting multiple compiler version. 4 years ago
omar 704723744e Disabled latest overzealous warnings from Clang 4 years ago
ocornut c658cba22b Comments, reworded some !(xxx && xxx) complex expression to be a little less confusing. 4 years ago
ocornut 64d8d302fb ImDrawList: Fixed VtxOffset change leading to unnecessary leading empty ImDrawCmd in certain cases. 4 years ago
ocornut 84862ec78e ImDrawList, ImDrawListSplitter, Columns: Fixed an issue where changing channels with different TextureId, VtxOffset would incorrectly apply new settings to draw channels. (#3129, #3163) 4 years ago
ocornut 3bef743df4 ImDrawList: Clarifying and guarateeing that CmdBuffer.back()->UserCallback should be always be NULL. 4 years ago
ocornut b1f2eacdf3 ImDrawList: Prefixed internal functions with underscore, renamed UpdateClipRect() to _OnChangedClipRect(), UpdateTextureID() -> _OnChangedTextureID() 4 years ago
ocornut 117d57df5b ImDrawList: Additional comments and extracted bits into ImDrawList::PopUnusedDrawCmd() 4 years ago
ocornut a6bb047bab ImDrawList: Store header/current ImDrawCmd in instance to simplify merging code. Amend 0320e72, toward #3163, #3129 4 years ago
ocornut f6120f8e16 ImDrawList, ImDrawListSplitter, Columns: Fixed an issue where starting a split when current VtxOffset was not zero would lead to draw commands with wrong VtxOffset. (#259 4 years ago
ocornut 41f47c853b ImDrawList: Amend 0320e72 removed an unnecessary test. 4 years ago
ocornut 0320e7257b ImDrawList: Small refactor to create empty command when beginning the frame, allowing to simplify some functions. 4 years ago
ocornut 003153b3ac ImDrawList: Tweaks to make style consistent (using pointers, same local names). Added comments. Should be no-op. 4 years ago
thedmd e22e3f300a ImDrawList: Fixed an issue when draw command merging or cancelling while crossing the VtxOffset boundary would lead to draw command being emitted with wrong VtxOffset value. (#3129, #3163, #3232) 4 years ago
ocornut 41e8837f59 Comments, adding some spacing in ImVec2() constructors. 4 years ago
ocornut 417ac68f82 Internals: AddPolyline: Add spaces for consistency, renaming. 5 years ago
Maru 6b80bd9cc3 Fix GetGlyphRangesKorean() end-range to end at 0xD7A3 (instead of 0xD79D). (#348, #3217) 5 years ago
Clownacy a2454f2a45
Use __NEWLIB__ instead of __SWITCH__ and __CYGWIN__ for alloca.h-detection (#3070) 5 years ago
Ryan Pavlik 8cbff5ccb2 Fix various typos. (#3161) 5 years ago
omar 5ac5d3674f Removed unncessary ID (first arg) of ImFontAtlas::AddCustomRectRegular() function. 5 years ago
omar e8c986b34e Version 1.77 WIP 5 years ago
omar 5503c0a12e Version 1.76 5 years ago
omar cc0d4e346a Misc: Added an explicit compile-time test for non-scoped IM_ASSERT() macros to redirect users to a solution + fixed our stb wrappers. 5 years ago
omar bdd31ec4db Internal: Refactor: Moved RenderColorRectWithAlphaCheckerboard() to imgui_draw.cpp, tweaked signature. 5 years ago
omar 0bbbbe0f68 Internal: Refactor: Moved RenderArrow, RenderBullet, RenderCheckMark to imgui_draw.cpp, changed RenderCheckMark to avoid using ImGui context 5 years ago
ocornut 339ffd25a9 Internals: Renamed ImBoolVector to ImBitVector, added low-level loose function to replicate the behavior include a help SetBitRange() function. 5 years ago
ocornut 0850b46c88 ImDrawList: Internals: Added IM_DRAWLIST_ARCFAST_TESSELLATION_MULTIPLIER setting. 5 years ago
omar 0283a6e566 ImFont: Demo, Store Used4kPagesMap[] map in ImFont to facilitate iteration on all codepoints with a large value of IM_UNICODE_CODEPOINT_MAX. (#2815) 5 years ago
Sam Hocevar c8ea0a017d Unicode: UTF32 support improvements (#2541, #2538, #2815) 5 years ago
Cloud Wu 6d59653e82 Unicode: full Unicode Support (6 squashed commits) (#2541, #2538) 6 years ago
Omar 09329ea4e6 Fix Clang 9.0 zealous warnings 5 years ago
omar d284a6cffc InputText: Fixed password fields displaying ASCII spaces as blanks. Fixed non-ASCII space occasionally creating unnecessary empty polygons. (#2149, #515) 5 years ago
omar ccaec1a270 Version 1.76 WIP 5 years ago
omar d16c87a5b1 Internals: Minor renaming 5 years ago
omar 58b3e02b95 Version 1.75 5 years ago
omar d37d25470a Added IMGUI_DISABLE compile-time definition to make all headers and sources empty. 5 years ago