7376 Commits (eec344cc1e40185e505d593ba2cef2f18dea2266)
 

Author SHA1 Message Date
ocornut 8a6911b894 Backends: Fixes zealous warnings (#5760) 2 years ago
ocornut 7dcf129b3b Backends: OpenGL3: Properly restoring "no shader program bound". (#6267, #6220, #6224) 2 years ago
AJ Weeks 821814b450 InputText: Reworked prev/next-word behavior . Include period as delimiter and tweak prev/next words logic. (#6067) 2 years ago
ocornut 89d09070e3 Nav: Made Ctrl+Tab/Ctrl+Shift+Tab windowing register ownership to held modifier. (#4828, #3255, #5641) 2 years ago
ocornut c98bad042d ColorEdit, RadioButton, Windows: Using adaptative tesselation for preview circles. 2 years ago
PanForPancakes 9ac94ff001 ColorPicker: Fixed shading of S/V triangle in Hue Wheel mode. (#6254, #5200) 2 years ago
ocornut d885094be3 Demo: stop relying on internal function. 2 years ago
ocornut e55a0ef107 IO: avoid changing context in AddKeyAnalogEvent(). Amend 7269498. (#6199, #6256, #4921, #5856) 2 years ago
cfillion 7269498ecc IO: actually fixed adding events from inactive context (#6199, #6256, #4921, #5856) 2 years ago
David Briscoe cac76b2754 Slider, Drags: skip %+ and %# format flags for scanning. (#6259) 2 years ago
ocornut 5a2b1e8482 InputText: Fixed a tricky edge case, ensuring value is always written back on the frame where IsItemDeactivated() returns true (#4714) 3 years ago
ocornut 314e6443c9 Internals: removed ImGuiInputSource_Nav enum, 2 years ago
ocornut 5d4a8978bd Docs: added all older versions to Changelog. 2 years ago
ocornut c501c2d4cd Internals: inverted a block in InputScalar() to facilitate reading/stepping in common case. 2 years ago
Aiekick 91577c7f51 Backends: GLFW: Fixed key modifiers handling on secondary viewports. (#6248, #6034) 2 years ago
ocornut 301c956039 Examples: Windows: Added 'misc/debuggers/imgui.natstepfilter' file to all Visual Studio projects. (#3038) 2 years ago
Ambrose Bonnaire-Sergeant 8b6e021f35
Demo: Fixed typos. (#6247) 2 years ago
ocornut ae4dad09b5 Examples: SDL3: Updated for latest WIP SDL3 branch. (#6243) 2 years ago
ocornut 0d606968d8 Backend: OpenGL3: Amend b0c18166 fix cases where glGetString(GL_VERSION) returns NULL. (#6154, #4445, #3530) 2 years ago
ocornut 24a44b9abe Version 1.89.5 WIP 2 years ago
ocornut f3f6295d53 Version 1.89.4 2 years ago
ocornut e39c2552ac Backends: GLFW: Avoid using glfwGetError() and glfwGetGamepadState() on Emscripten. (#6240) 2 years ago
ocornut cc2177de15 Debug Tools: Added io.ConfigDebugBeginReturnValueOnce / io.ConfigDebugBeginReturnValueLoop options. 2 years ago
ocornut 552969e33e BeginTooltip: correctly testing return value of BeginTooltipEx() even though it always return true in current code. 2 years ago
ocornut c426e32247 Tables: Fixed an issue where user's Y cursor movement within a hidden column would have side-effects. 2 years ago
domgho 6ca1556d02 Nav: Fixed SetItemDefaultFocus() from not scrolling when item is partially visible. (#2814, #2812) 5 years ago
ocornut bb224c8aa1 Examples: Updated all examples application to enable ImGuiConfigFlags_NavEnableKeyboard and ImGuiConfigFlags_NavEnableGamepad by default. 2 years ago
ocornut 2bb9e35a48 Nav: Tabbing now cycles through all items when ImGuiConfigFlags_NavEnableKeyboard is set. (#3092, #5759, #787) 2 years ago
ocornut e83fb468c6 Renamed PushAllowKeyboardFocus()/PopAllowKeyboardFocus() to PushTabStop()/PopTabStop(). (#3092) 2 years ago
ocornut a322122f74 InputText: Fixed not being able to use CTRL+Tab while an InputText() using Tab for completion or textinput is active. 2 years ago
ocornut 3b2f617652 BeginTooltip: Added 'bool' return value to BeginTooltip() for API consistency. Updated demo. 2 years ago
ocornut b5f9381036 Made internal clipboard/IME handlers not rely on implicit GImGui context (#5856) 2 years ago
Marc Delorme c8ad25caa6 Make classes not depend on the implicit GImGui context (#5856, #6199): ImGuiWindow, ImGuiInputTextCallbackData, ImGuiListClipper, ImGuiStackSizes 2 years ago
Marc Delorme 10ace228bc Make classes not depend on the implicit GImGui context (#6199, #5856, #6199): ImGuiIO 2 years ago
ocornut 5a1e6b60a2 Nav: Fixed an issue with Gamepad navigation when the movement lead to a scroll and frame time > repeat rate. (#6171) 2 years ago
ocornut c9a53aa74d Nav: Made Enter key submit the same type of Activation event as Space key. (#5606) 2 years ago
ocornut b4b79584d1 Internals: added GetStyleVarInfo(). exposed previously .cpp only ImGuiStyleVarInfo as ImGuiDataVarInfo. 2 years ago
duddel 57d0fcd021 Examples: Fix Android example build for Gradle 8. (#6229) 2 years ago
ocornut b6586bb06d TestEngine: update IMGUI_TEST_ENGINE_ITEM_ADD() hooks to support passing item in flags. 2 years ago
ocornut 1c29a8ed18 Debug Log: auto-disable ImGuiDebugLogFlags_EventClipper to reduce spam. 2 years ago
Cyphall 66b762577c Backends: OpenGL3: Fixed restoration of a potentially deleted OpenGL program. (#6220, #6224) 2 years ago
ocornut bfce7750b1 Simpified code in GetKeyData() and used ImGuiKey_KeysData_OFFSET for consistency. Rework demo, Comments. Moved ImGuiKey_KeysData_OFFSET to internal.h (#4921, #6191) 2 years ago
Adam Kewley 2496b973f9 Backends: SDL2,SDL3: Accept SDL_GetPerformanceCounter() not returning a monotonically increasing value. (#6189, #6114, #3644) 2 years ago
ocornut e9743d85dd Drag and Drop: Clear state on EndDragDropTarget() with delivery + fixed handling of overlapping targets when smaller one is submitted before and can accept the same data type. (#6183, #5817) 2 years ago
Giuseppe Barbieri 2ee77aa6be
Missing closing parenthesis in debug popup log (#6177) 2 years ago
ocornut 696a533532 TestEngine: added ImGuiItemStatusFlags_Inputable flag report to facilitate fuzzing. 2 years ago
ocornut 752603bc70 Fixed imgui_single_file.h for IMGUI_DEFINE_MATH_OPERATORS change. (#6164, #6137, #5966, #2832) 2 years ago
ocornut a1b8457cb5 Moved the optional "courtesy maths operators" (#define IMGUI_DEFINE_MATH_OPERATORS) implementation from imgui_internal.h in imgui.h. (#6164, #6137, #5966, #2832) 2 years ago
ocornut 5d74891285 Backends: Win32: Use WM_NCMOUSEMOVE / WM_NCMOUSELEAVE to track mouse positions over non-client area (OS decorations) when app is not focused. (#6045, #6162) 2 years ago
ocornut 4f630b0449 imgui_freetype: fixed non-ASCII characters in sources. (#6166) 2 years ago