omar
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bcb1441ce7
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Version 1.65 WIP
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6 years ago |
omar
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5d40d295b3
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Comments, readme updates
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6 years ago |
omar
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48db5713d6
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Version 1.64
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6 years ago |
omar
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38cfcf9fbc
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Tweak comments and indexes
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6 years ago |
omar
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5afd4b61f2
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Refactor: Moved README, ChangeLog, TODO files to docs/ folder + update Changelog. (#2036)
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6 years ago |
omar
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f2aa124eb8
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Version 1.64 WIP
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6 years ago |
omar
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1c4008aa97
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Changelog tweaks/typos
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6 years ago |
omar
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9e0f24dcb6
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Version 1.63
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6 years ago |
omar
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ac0fcbca46
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Changelog: fixed inconsistent white space before list items.
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6 years ago |
omar
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2598d26c73
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ColorEdit4: Fixed a bug when text input or drag and drop leading to unsaturated HSL values would erroneously alter the resulting color. (#2050)
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6 years ago |
omar
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b127027cbd
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Examples: OpenGL: Added support for glew and glad OpenGL loaders out of the box. (#2001, #2002). Changelog, tweaks, applied changes to SDL+OpenGL3 example.
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6 years ago |
omar
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4dea0327e7
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Examples: Vulkan: Fixed handling of VkSurfaceCapabilitiesKHR::maxImageCount = 0 case. Tweaked present mode selections.
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6 years ago |
omar
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06e917f135
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Internals: Renaming of non-user facing parts from ValueChanged to Edited terminology. (#2034, #820, #956, #1875)
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6 years ago |
omar
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042f88e5f0
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Removed obsolete redirection functions: CollapsingHeader() variation with 2 bools - marked obsolete in v1.49, May 2016.
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6 years ago |
omar
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0810d57819
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Renamed IsItemDeactivatedAfterChange() to IsItemDeactivatedAfterEdit() for consistency with new IsItemEdited() API. Kept redirection function (will obsolete fast as IsItemDeactivatedAfterChange() is very recent). (#820, #956, #1875, #2034)
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6 years ago |
omar
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e28b1078f5
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Added IsItemEdited() to query if the last item modified its value (or was pressed). This is equivalent to the bool returned by most widgets. It is useful in some situation e.g. using InputText() with ImGuiInputTextFlags_EnterReturnsTrue. (#2034)
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6 years ago |
omar
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ea9f5d7600
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Added optional misc/stl/imgui_stl.h wrapper to use with STL types (e.g. InputText with std::string). (#2035, #2006, #1443, #1008)
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6 years ago |
omar
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8d639ec60d
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InputText: callback InsertChars() support resize callbacks correctly (followup to 24ff259 ) + fixed demo to use those functions. (#2006, #1443, #1008).
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6 years ago |
omar
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ea1906004b
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InputText: Fixed a few pathological crash cases on single-line InputText widget with multiple millions characters worth of contents. Because the current text drawing function reserve for a worst-case amount of vertices and how we handle horizontal clipping, we currently just avoid displaying those single-line widgets when they are over a threshold of 2 millions characters, until a better solution is found.
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6 years ago |
omar
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5122c76441
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InputText: Fixed not tracking the cursor horizontally When modifying the text buffer through a callback.
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6 years ago |
omar
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68448c5faa
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ImDrawList: Large text passed to AddText() are being scanned for their end in order to avoid pre-reserving too many vertices.
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6 years ago |
omar
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975b5a7310
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ImDrawList: Fixed clipping of leading lines above the clipping rectangle from counting in the worst case vertices reservation. (fix code added in #200!)
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6 years ago |
omar
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9f393c38e9
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InputText: Renamed ImGuiTextEditCallback to ImGuiInputTextCallback, ImGuiTextEditCallbackData to ImGuiInputTextCallbackData for consistency. Kept redirection types (will obsolete).
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6 years ago |
omar
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24ff259816
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InputText: Added support for buffer size/capacity changes via the ImGuiInputTextFlags_CallbackResize flag. (#2006, #1443, #1008).
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6 years ago |
omar
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0fd6e9bc0d
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InputText: Fixed minor off-by-one issue when submitting a buffer size smaller than the initial zero-terminated buffer contents.
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6 years ago |
omar
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e6c78f9470
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InputText: (Breaking change) removed ImGuiTextEditCallbackData::ReadOnly since it is a duplication of (ImGuiTextEditCallbackData::Flags & ImGuiInputTextFlags_ReadOnly) (#211)
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6 years ago |
omar
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5942c08143
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Added IMGUI_VERSION_NUM for easy compile-time testing. (#2025)
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6 years ago |
omar
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341ebd961b
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Fixed assertion when transitioning from an active ID to another within a group, affecting ColorPicker (broken in 1.62). Made ActiveIdIsAlive track the actual ID to avoid incorrect polling in BeginGroup/EndGroup when the ID changes within the group. (#2023, #820, #956, #1875).
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6 years ago |
omar
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8972ebae73
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Metrics: Added io.MetricsActiveAllocations, moving away from the cross-context global counters than we previously used. (#1565, #1599, #586)
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6 years ago |
omar
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4e33aeed82
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Selectable: Added ImGuiSelectableFlags_Disabled flag in the public API. (#211)
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6 years ago |
omar
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0065fe16a2
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Nav: Made CTRL+TAB skip menus + skip the current navigation window if is has the ImGuiWindow_NoNavFocus set. (#787)
While it was previously possible, you won't be able to CTRL-TAB out and immediately back in a window with the ImGuiWindow_NoNavFocus flag.
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6 years ago |
omar
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bc6ac8b2ae
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Metrics: Changed io.MetricsActiveWindows to reflect the number of active windows (!= from visible windows), which is useful for lazy/idle render mechanisms as new windows are typically not visible for one frame.
Metrics: Added io.MetricsRenderWindow to reflect the number of visible windows.
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6 years ago |
omar
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00e29832d4
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Examples: OpenGL2: Disabling/restoring GL_LIGHTING and GL_COLOR_MATERIAL to increase compatibility with legacy OpenGL applications. (#1996)
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6 years ago |
omar
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d69b2a1c1d
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Changelog for #1989
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6 years ago |
omar
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cc64bd9e3c
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Comments
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6 years ago |
omar
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87e2fea09d
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Renamed io.OptResizeWindowsFromEdges to ConfigResizeWindowsFromEdges, io.OptCursorBlink to io.ConfigCursorBlink, io.OptMacOSXBehaviors to ConfigMacOSXBehaviors for consistency. (#1427, #1495, #822, #473, #650)
Demo: Exposed flags in Demo.
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6 years ago |
omar
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65b46f62ef
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Fixed PushID() from keeping alive the new ID Stack top value (if a previously active widget shared the ID it would be erroneously kept alive) (drag and drop demo could soft-lock the UI until pressing Escape!)
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6 years ago |
omar
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faf2c34149
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Drag and Drop: Added ImGuiDragDropFlags_SourceAutoExpirePayload flag to force payload to expire if the source stops being submitted. (#1725, #143).
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6 years ago |
omar
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e13e5982ff
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Drag and Drop: Payload stays available and under the mouse if the source stops being submitted, however the tooltip is replaced by "..." + moved FrameScopeActive = false at the bottom of EndFrame() for safety. (#1725)
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6 years ago |
omar
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a7ac9e8346
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Made assertion more clear when trying to call Begin() outside of the NewFrame()..EndFrame() scope. (#1987)
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6 years ago |
omar
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544db70852
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Examples: OpenGL3: Tweaks, added changelog. (#1941)
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6 years ago |
omar
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f9e8b5c652
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CollapseButton: Added hovering highlight + minor consistency tweaks.
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6 years ago |
omar
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528b50a89f
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Fixed horizontal mouse wheel not forwarding the request to the parent window if ImGuiWindowFlags_NoScrollWithMouse is set. (#1463, #1380, #1502)
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6 years ago |
omar
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e07f5d4c78
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Changed ImGui::GetTime() return value from float to double to avoid accumulating floating point imprecisions over time.
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6 years ago |
omar
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93321d3280
|
Nav: Fixed CTRL+TAB windowing list from always showing the implicit Debug window. (#787)
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6 years ago |
omar
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0c207b7bc9
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Demo: Clarified the use of IsItemHovered()/IsItemActive() right after being in the "Active, Focused, Hovered & Focused Tests" section. This will be of more importance with the introduction of tabs.
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6 years ago |
omar
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73e13a0762
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Examples: Tweaked the main.cpp example structure for all examples. (There are a few hidden agendas here: 1) I would like to avoid encouraging people from using the implicit "Debug" window, and promote using Begin/End. In spite of my best attempt, there are a few feature of the upcoming docking system that cannot work 100% properly for the implicit Debug window, so future proof let's not put that feature in the spotlight too much for new users. 2) Moved dumb hardcoded positions into a single spot that can be replaced with a viewport relative position and not affect other demo windows. 3) Calling ShowDemoWindow before anything else, also for the benefit of a specific docking demo which will have an ordering constraint which is not really problematic in a real app but shouldn't be put forward in the demo.
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6 years ago |
omar
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abe7b190dc
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Examples: DX10, DX11: Fixed unreleased resources in Init and Shutdown functions. (#1944)
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6 years ago |
omar
|
9007dff5eb
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IsItemHovered(): Added ImGuiHoveredFlags_AllowWhenDisabled flag to query hovered status on disabled items. (#1940, #211)
+ shallow changelog tweaks
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6 years ago |
omar
|
fff014dfed
|
Examples: OpenGL3: Added shaders more versions of GLSL + made the example app default to GL 3.0 + GLSL 130 (instead of GL 3.2 + GLSL 150) unless on Mac. (#1938, #1900, #1513, #1466, etc.)
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6 years ago |